The Armada module has been updated to version 2.2.x!
Get it here:
http://www.vassalengine.org/wiki/Module:Star_Wars:_Armada#Files
2.2.x is NOT compatible with older versions. Old .vlogs are to be consigned to the scrap heap and new ones created! You cannot use old extensions - get the new equivalents instead!!!
The build is identical to 2.1.8 beta 4 (thanks to those of you who have provided feedback). Hopefully I've caught any minor bugs and glitches before uploading, but if you spot anything, please report it!
KEY CHANGES FROM v.2.1.0
You can follow the incremental improvements from 2.1.0 here if you're interested, but here is a summary:
- added a 2nd LoS tool
- clear tool now clears all range/distance measurements (in addition to the maneuver tool)
- added a Report: SET button (so you don't have to type SET in the chat when done)
- added status phase refresh button (also cycles command stacks - so don't also manually cycle your ships!)
- quickly reorient ships during setup (including turning them 180 degrees)
- MANY key actions now auto-report to the chatlog (speed/hull/shields/defense tokens/command tokens, notching the maneuver tool etc.)
- dice roller now reports results in text to chatlog
- dice roller accepts 10 dice of each color (needed for wave 2+)
- dice roller has sounds
- unified hotkeys for shields and hull
- new hotkeys for many core functions
- list of critical effects added
- added wave 3 previews (Gozanti and GR-75 + all the upgrade cards)
- bright arc lines
- 3x3 maps got moved over to the alternate size map pack
- and Dutch got some special markings on his Y-wing...how AWESOME is that!!!
THE FUTURE
The functionality of the nodule is pretty much what I want it to be. There could be some tweaks here and there, but unless someone has some very bright ideas I do not envision any major changes for the foreseeable future.
The next step is looking at higher-quality, unified graphics. So that's the main focus from now on.
2.2.x is NOT compatible with older versions. Old .vlogs are to be consigned to the scrap heap and new ones created! You cannot use old extensions - get the new equivalents instead!!!
Edited by Green Knight