I have a buddy who plays very regularly with me and he nearly always has at least one regen ship. I have faced Corran+R2-D2 dozens and dozens of times and R5-P9(thankfully the nerd doesn't like Poe) makes very frequent appearances. I played him last week and he was able to keep Corran alive until the end so it came down to undamaged Inquisitor+Title+PTL vs Corran+R2-D2. We went round and round for a half hour and Corran kept coming back to life. I threatened to flush R2-D2 down the toilet!
Well that game got me thinking and I stumbled upon something to try. I went through regional results and didn't see one instance of this ship but it worked very well last night. I have flown Omega Leader with comm relay and Juke with some success so I knew the power of comm relay. I decided in our game last night to try omega squadrons with comm relay and PTL. This would give me a regenerating "shield" nearly every turn thanks to the omega's nearly Tie interceptor dial with the all green 2's. I ran two of the Omega squads+CR+PTL along with a tricked out Vader and Night Beast(the best tie fighter!). The Omega's did some heavy lifting! One of them took 6 damage and finished the game with one hull left. The other took several hits and finished with one hull damage. coming in at 4 PS is also a benefit in the current state I think. My buddy flew two aces Corran+Wedge regens along with two z-95's. Vader got most of the attention so I pretty much flew him around running for his life while the Omegas did the most work. With that evade on board I felt very confident about flying a more in your face style and I got tons of range 1 work in. I only lost one ship until the very end when Corran finally downed a second in a last ditch effort that saw him take fire from Vader and an Omega at range 1 which crippled him and he died soon after.
What I learned is that the Generic Tie/FO's are the real deal. I have not given them much of a chance because I always tend to reach for a basic tie that I am used to from years of flying them. The Tie/FO is everything that the generic Tie interceptor wishes it was. PTL really helped with damage and defense since I could take focus and TL many times due to already having an evade saved with CR, this allowed me to reroll using TL and save my focus for defense. I would say if you have 23 spare points then this is a ship that sits in a similar place to the basic Tie Advanced+Accuracy corrector and might be a bit better.
Edited by Knucklesamwich