Scum Toolbox

By WAC47, in X-Wing Squad Lists

Looking for feedback on this list:

Ruthless Freelancer (25) - G-1A Starfighter

Electronic Baffle (1), 4-LOM (1)

Ruthless Freelancer (25) - G-1A Starfighter

Electronic Baffle (1), Zuckuss (1)

Contracted Scout (35) - JumpMaster 5000

Deadeye (1), Plasma Torpedoes (3), Extra Munitions (2), Intelligence Agent (1), Overclocked R4 (1), Feedback Array (2), Guidance Chips (0)

Black Sun Soldier (15) - Z-95 Headhunter

Feedback Array (2)

I've played it a couple of times and really enjoyed it! Originally had proton torps and Boba on the Jumpmaster, but switched them out for feedback and Intel in order to have something in the end-game against aces (*cough* Whisper *cough*). Took this version to a local Spring Kit and went 3-2 (best record I've had in a 5 game tournament!). Didn't play against Imperials at all, and I struggled against arc dodgy large ships (my two losses were to PTL Fat Han w/ Kanan crew and regen Poe, and Brobots). Wondering if I should switch out feedback on the Z and 4-LOM (haven't figured out how to use him effectively yet, seems less helpful when I want multiple guns on target anyway) for Ion Pulse missles and chips on the Z. Thoughts?

Nice list!

I really like FA on these ships:

JumpMaster 5000: Contracted Scout (25)

Deadeye (1)

Plasma Torpedoes (3)

Extra Munitions (2)

Guidance Chips (0)

Intelligence Agent (1)

Feedback Array (2)

R4 Agromech (2)

JumpMaster 5000: Contracted Scout (25)

Deadeye (1)

Extra Munitions (2)

Proton Torpedoes (4)

Guidance Chips (0)

· Boba Fett (1)

Feedback Array (2)

R4 Agromech (2)

G-1A Starfighter: Ruthless Freelancer (23)

Fire Control System (2)

Feedback Array (2)

-- TOTAL ------- 100/100p. --

With this list I have Boba, 3xFA (zapped Whisper until she was dead in 2 turns, VERY FUNNY). Furthermore, yesterday I won my first tournament with winter kit! Intel Agent was the real star in the last match, those BR blocking everything is AWESOME!

Have fun!

Love the list! The more FA the better!

I want to try something like Albert posted but without FA and for 3rd ship i pick zuckuss

Contracted Scout Extra Munitions (2), Plasma Torpedoes (3) , Boba Fett (1), R4 Agromech (2), Deadeye (1), Guidance Chips (0) (TOTAL 32)

Contracted Scout E xtra Munitions (2), Plasma Torpedoes (3), 4-LOM (1), R4 Agromech (2), Deadeye (1), Guidance Chips (0)(TOTAL 34)

Zuckuss Crack Shot (1), Glitterstim (2), Mist Hunter (0), Tractor beam (1) (TOTAL 32)

I'm not tested that yet. But i will and maybe letter with some changes after few games i will took it to some regio and get with that somewhere :)

I want to try something like Albert posted but without FA and for 3rd ship i pick zuckuss

Contracted Scout Extra Munitions (2), [/size] Plasma Torpedoes (3) , [/size] Boba Fett (1), [/size] R4 Agromech (2), [/size] Deadeye (1), [/size] Guidance Chips (0) (TOTAL 32)[/size]

Contracted Scout E xtra Munitions (2), [/size] Plasma Torpedoes (3), [/size] 4-LOM (1), [/size] R4 Agromech (2), [/size] Deadeye (1), [/size] Guidance Chips (0)(TOTAL 34)[/size]

Zuckuss Crack Shot (1), [/size] Glitterstim (2), [/size] Mist Hunter (0), [/size] Tractor beam (1) (TOTAL 32)[/size]

I'm not tested that yet. But i will and maybe letter with some changes after few games i will took it to some regio and get with that somewhere :) [/size]

Keep us informed!

When I hear "toolbox" I immediately think of the Scum HWK pilots. They have some great support abilities that can give you a significant advantage over other ships. Unfortunately, I have trouble fitting them into lists because of points.

[Yes, I admit I'm posting here just to get a high concentration of gand icons in the posters.]

This one is glad to see so many Gand!

That's a good point about the HWK, and this one agrees. Here's how this one is thinking about tweaking the above list to include Palob.

Palob Godalhi (26) - HWK-290

Adaptability (0), Twin Laser Turret (6)

Ruthless Freelancer (24) - G-1A Starfighter

Zuckuss (1)

Contracted Scout (35) - JumpMaster 5000

Deadeye (1), Plasma Torpedoes (3), Extra Munitions (2), Intelligence Agent (1), Overclocked R4 (1), Feedback Array (2), Guidance Chips (0)

Black Sun Soldier (15) - Z-95 Headhunter

Feedback Array (2)

Yeah!

Are we the Gand Band or what!?

So, another Gand list with some fellows:

JumpMaster 5000: · Manaroo (27)

Adaptability (Increase) (0)

K4 Security Droid (3)

· Punishing One (12)

Unhinged Astromech (1)

G-1A Starfighter: · Zuckuss (28)

Veteran Instincts (1)

Fire Control System (2)

Outlaw Tech (2)

· Mist Hunter (0)

Tractor Beam (1)

Z-95 Headhunter: · N'dru Suhlak (17)

Veteran Instincts (1)

Cluster Missiles (4)

Guidance Chips (0)

-- TOTAL ------- 99/100p. --

I am 2-0 and a lot of fun passing tokens to Ndru missiles!

But no FA...

Nice list. I've always been intrigued by the Baffle. How often do you find yourself using it?

#Gandband

Mmmm... I never used it, I find FCS to be very useful, in almost every turn I evade+TL from FCS, and damage always come in with only 1 green dice (or FA) so I don't want more autodamage...

I supose it is useful with lambda or ghost things... I don't know, these ships tend to blow up under torp fire :P

Many gands in the world, where are you from? Here a spanish gand.

#Gandband

This one's an American Gand. #GandFunkRailroad

I definitely like FCS on Zuckuss, especially with VI and the Misthunter title. In theory, he's a bit more able to keep guns on the same target turn after turn. I've loved electronic baffle on the freelancers. With two of them and another major threat on the board, they don't tend to get focused down quite as quickly. If the enemy focuses on one, you can feel free to baffle with the other. It's great for picking up that extra offense on the 1-hard turn or K-turn. Plus, it mitigates the penalty from 4-LOM, and helps keep the one with Zuckuss from completely getting stressed out of actions and red maneuvers.

At the tournament I took the first list to, I probably used it at least once on each of them in every game. Probably 3-4 times on average. The list has 29 hull/shields to chew through, so I never felt like I was hurting for health.