Custom Card League: Submit your entries now!

By Babaganoosh, in X-Wing

Talking about Astromechs and E-Wings...

x_wing_miniatures_game___custom_upgrade_

The intention is to make the low generic E-Wing pilots viable (cheaper) without boosting Corran.

I think that's a really clever way to tackle the E-Wing. It's very difficult to buff the existing pilots without also buffing Corran, who doesn't really need it (Sure, he's not the perfect choice in the current meta but it can't be denied that he's a very strong ship, and when the pendulum swings back to a more defensive meta he'll be round again.)

That leaves two real options - introduce new pilots, or put something in the place of the one upgrade Corran can't do without, R2-D2. I'm with you, giving droid options is the best way to go. This was my thought. It's not actively doing anything by itself, and honestly right now it might not do anything at all - but I see it like Integrated Astromech. It's a free upgrade that opens up a lot of potential from every future release.

r4cvALe.jpg

Edit: The immediate problem I see with your R7 Prototype is Advanced Sensors. The scenario goes like this.

  1. Immediately before you reveal your maneuver, choose to skip your "Perform Action" phase and get a free action.
  2. Reach your "Perform Action" phase. It's already being skipped by Advanced Sensors, so R7 Prototype goes "Okay sure, we're definitely skipping this thing." The phase is skipped.
  3. Before your "Declare Target" phase, you get another action.

It's Push the Limit. For a point. With more flexibility for timing.

That said, I like the card and I think the issue is solveable. I can template it better, but it doesn't solve the problem, how about this for wording.

Skip your "Perform Action" step.

Immediately before your "Declare Target" step you may perform 1 free action

The next issue is how to solve the Advanced Sensors problem.

Edited by Mangipan

@gabe69velasquez

Yes, the Eclipse Viper is something I made up from a campaign of Edge of the Empire. But I don't think that is a valid reason for me to not post it.

The reason it's here and now, is because I was brave enough to let people other than my group see it. The only reason I'm brave enough to do that is because my GM is one of the people who actually had things he created in games become canon and be spread through stories and other games.

My GM is from the time of when West End Games was doing their contest were people could send in their characters to be made into stories. I just wanted to try my hand. I just ask that people look at it seriously and not as something of a passing fad. I have fun flying it in the campaign and I just wanted to see if other people might have fun flying it themselves.

@gabe69velasquez

Yes, the Eclipse Viper is something I made up from a campaign of Edge of the Empire. But I don't think that is a valid reason for me to not post it.

The reason it's here and now, is because I was brave enough to let people other than my group see it. The only reason I'm brave enough to do that is because my GM is one of the people who actually had things he created in games become canon and be spread through stories and other games.

My GM is from the time of when West End Games was doing their contest were people could send in their characters to be made into stories. I just wanted to try my hand. I just ask that people look at it seriously and not as something of a passing fad. I have fun flying it in the campaign and I just wanted to see if other people might have fun flying it themselves.

There's no prohibition on fan-created material. Everything that is submitted just has to be convincingly star warsy. I was close to accepting Dark Helmet and Eagle 5 submissions. Something like this is totally fine by me; although without the name recognition it's hard to get fan-made stuff past the voting hurdles.

Final Submission

(Unfortunately no more image changes due to time constraints (would liked to have a bit more crisp). Still have not found out how to do Reference cards in Strange Eons).

Author: Managarmr

Typ: Upgrade: Missile

cUPfsMN.jpg

Attached Reference card:

Remote Token
Reference Card

[pic of token]
This card explains the rules for a remote token and serves as a reference to remind players of its effect. Some card abilities such as "Remote Warhead" can cause a ship to receive a remote token. A ship with a remote token is subject to the following special rules.
In any subsequent activation phase the original attacker can choose the Action "Trigger Remote" to detonate the token. The defender and any ship at range 1 of the defender suffers 1 damage. Then discard this token.

Ship assigned a remote token which also carry an [astromech] or [agromech] may choose in their "perform Action" step the Action "Remote Removal Attempt". Roll an attack die, on a [critical hit] result discard the remote token.

Edited by Managarmr

I think that's a really clever way to tackle the E-Wing. It's very difficult to buff the existing pilots without also buffing Corran, who doesn't really need it (Sure, he's not the perfect choice in the current meta but it can't be denied that he's a very strong ship, and when the pendulum swings back to a more defensive meta he'll be round again.)

That leaves two real options - introduce new pilots, or put something in the place of the one upgrade Corran can't do without, R2-D2. I'm with you, giving droid options is the best way to go. This was my thought. It's not actively doing anything by itself, and honestly right now it might not do anything at all - but I see it like Integrated Astromech. It's a free upgrade that opens up a lot of potential from every future release.

r4cvALe.jpg

Edit: The immediate problem I see with your R7 Prototype is Advanced Sensors. The scenario goes like this.

  1. Immediately before you reveal your maneuver, choose to skip your "Perform Action" phase and get a free action.
  2. Reach your "Perform Action" phase. It's already being skipped by Advanced Sensors, so R7 Prototype goes "Okay sure, we're definitely skipping this thing." The phase is skipped.
  3. Before your "Declare Target" phase, you get another action.

It's Push the Limit. For a point. With more flexibility for timing.

That said, I like the card and I think the issue is solveable. I can template it better, but it doesn't solve the problem, how about this for wording.

Skip your "Perform Action" step.

Immediately before your "Declare Target" step you may perform 1 free action

The next issue is how to solve the Advanced Sensors problem.

Not very elegant, but would work:

x_wing_miniatures_game___custom_upgrade_

Not very elegant, but would work

How about

Skip your "Perform Action" step.

Immediately before your "Declare Target" step, if you haven't performed an action this turn, you may perform 1 free action.

Again it isn't very elegant, but it's another option.

Edited by Mangipan

Not very elegant, but would work

How about

Skip your "Perform Action" step.

Immediately before your "Declare Target" step, if you haven't performed an action this turn, you may perform 1 free action.

Again it isn't very elegant, but it's another option.

<3

x_wing_miniatures_game___custom_upgrade_

I think that's a really clever way to tackle the E-Wing. It's very difficult to buff the existing pilots without also buffing Corran, who doesn't really need it (Sure, he's not the perfect choice in the current meta but it can't be denied that he's a very strong ship, and when the pendulum swings back to a more defensive meta he'll be round again.)

That leaves two real options - introduce new pilots, or put something in the place of the one upgrade Corran can't do without, R2-D2. I'm with you, giving droid options is the best way to go. This was my thought. It's not actively doing anything by itself, and honestly right now it might not do anything at all - but I see it like Integrated Astromech. It's a free upgrade that opens up a lot of potential from every future release.

r4cvALe.jpg

Edit: The immediate problem I see with your R7 Prototype is Advanced Sensors. The scenario goes like this.

  • Immediately before you reveal your maneuver, choose to skip your "Perform Action" phase and get a free action.
  • Reach your "Perform Action" phase. It's already being skipped by Advanced Sensors, so R7 Prototype goes "Okay sure, we're definitely skipping this thing." The phase is skipped.
  • Before your "Declare Target" phase, you get another action.
It's Push the Limit. For a point. With more flexibility for timing.

That said, I like the card and I think the issue is solveable. I can template it better, but it doesn't solve the problem, how about this for wording.

Skip your "Perform Action" step.

Immediately before your "Declare Target" step you may perform 1 free action

The next issue is how to solve the Advanced Sensors problem.

Make it:

During your perform action step, you may choose not to perform any action. If you don't perform an action, you may instead perform 1 free action immediately before the Declare Target step of one attack.

This gets around AS, since advanced sensors skips your perform action step and if you skip the PA step, this doesn't trigger.

I actually like the Eclipse viper as basically a fixed StarViper

You can't guarantee that, you're only guessing. They didn't do it again because there isn't another ship as modified as the YT-1300.

That's not even close to true. There's plenty of heavily modified ships in x-wing. The Outrider, the Punishing one, the Mist Hunter, the Hound's Tooth, etc were all heavily modified versions of the ships they started off as. Most started off as freighters (same as the falcon) and would have been lightly armed and armored (if armed at all). If they were going to do any more generics like they did for the falcon, we'd have already seen some.

It's easy to assume that about all the ships you want to assume that about.

But this is what it says on the ORS card, and I don't recall seeing a similar quote for the others:

"Known for its durability and modular design,

the YT-1300 is one of the most popular,

widely used freighters in the galaxy."

I absolutely agree on one point. FFG has had 6 waves to fix it. And they did. Theyve never released another ship where the generics had a different statline or upgrade bar (other than epts) than the named pilots. The ORS was a wave 2 mistake when they game was young, and they decided they didnt want to do it afterwards.

The ORS wasn't the mistake. Han, Chewie and Lando were.

The ORS's stats are the correct stats for a YT-1300. The increased stats of Han, Chewie and Lando are the stats of the highly modified Falcon, and as such, should have been built into the Millennium Falcon title, not into their pilot cards.

This is basically what I'm saying. If they were to remake the original falcon expansion now, they owuldn't have mdae the ORS have different stats from the named pilots. They'd have made the base stats on all the pilots, and the MF title would have reflected any differences they wanted to have (like the +1 attack on the punishing one title).

The ORS is one card, the Punishing One is one card, I don't see that card wise you have a majority supporting your theory: They way FFG has done it, those two ships are the only ones I've seen to have had changes to primary stat values. The Mist Hunter title and Millennium Falcon title only change the action bar.

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If you agree "The ORS's stats are the correct stats for a YT-1300"

then you are saying FFG made the same mistake twice.

I'll be honest, i dislike how much you are asserting that anyone else is wrong or "just making assumptions" when you yourself are making some serious assumptions. You don't KNOW that the Millennium Falcon/YT1300 is "the most modified ship ever." It is, undoubtedly, a very heavily modified craft. The YT is a very generally modified craft. But so were Z-95s. So were Cloakshapes, So were a lot of ships. Yes, Han never flew a YT1300 that wasnt the falcon; Yet there's still a title for it. Arguably, then, shouldnt the title just have been skipped, and Han, Chewie and Lando just been given an evade action for a few more points? Dash Rendar never flew a 2400 that wasnt the Outrider, yet the title is what makes the Outrider the Outrider. By your logic, Dengar should have costed 12 points more and been given another attack die, and skipped the title, then, right? Titles shouldnt even exist; the appropriate pilots should have just been given those upgrades to begin with. Emon Azzameen should have come with the additional bomb slots already. Boba Fett should have had the additional torp slot from the start.

Except that's hilariously dumb and makes no sense and we have seen no such thing since that Wave 2 mistake.

Realistically speaking, it really wasn't the ORS or Han and co. that was the mistake, the mistake was making their base stats different at all. Either make them all identical to the ORS, or make the ORS identical to Han and co. Doesn't really matter.

I think that's a really clever way to tackle the E-Wing. It's very difficult to buff the existing pilots without also buffing Corran, who doesn't really need it (Sure, he's not the perfect choice in the current meta but it can't be denied that he's a very strong ship, and when the pendulum swings back to a more defensive meta he'll be round again.)

That leaves two real options - introduce new pilots, or put something in the place of the one upgrade Corran can't do without, R2-D2. I'm with you, giving droid options is the best way to go. This was my thought. It's not actively doing anything by itself, and honestly right now it might not do anything at all - but I see it like Integrated Astromech. It's a free upgrade that opens up a lot of potential from every future release.

r4cvALe.jpg

Edit: The immediate problem I see with your R7 Prototype is Advanced Sensors. The scenario goes like this.

  • Immediately before you reveal your maneuver, choose to skip your "Perform Action" phase and get a free action.
  • Reach your "Perform Action" phase. It's already being skipped by Advanced Sensors, so R7 Prototype goes "Okay sure, we're definitely skipping this thing." The phase is skipped.
  • Before your "Declare Target" phase, you get another action.
It's Push the Limit. For a point. With more flexibility for timing.

That said, I like the card and I think the issue is solveable. I can template it better, but it doesn't solve the problem, how about this for wording.

Skip your "Perform Action" step.

Immediately before your "Declare Target" step you may perform 1 free action

The next issue is how to solve the Advanced Sensors problem.

Make it:

During your perform action step, you may choose not to perform any action. If you don't perform an action, you may instead perform 1 free action immediately before the Declare Target step of one attack.

This gets around AS, since advanced sensors skips your perform action step and if you skip the PA step, this doesn't trigger.

How about:

Immediately before the Declare Target step, if f you have not performed an Action this round you may perform one free action.

Covers Advanced Sensors, Perform action step, basically any action pre combat phase. It also restricts the ability to once per turn so the ability doesn't benefit the Corran Horn double tap.

Edited by avaktor

Here's what I'm submitting as E-wing fixes

E-Wing fixes

R7-unit-interface-Front-Face_zpsfnjs70a7 or E-Wing-Series-II-Front-Face_zpsmsgpnmuq.

Note that both cards will not work with a standard Super-Corran build; I therefore do not consider them dangerous in terms of overpowering Corran. The R7 interface works for any astromech with 'R7' in the name.

Astromech to supplement E-wing

R7-Q1-Front-Face_zpskcfko4mh.jpg

Pairs nicely with the interface.

Edited by Babaganoosh

I know I'm late to the party, but I've got one I'd like to submit for an Upgrade before the deadline. Any critique is welcome:

T65-B_zpsx69iverj.png

Submission Form: Upgrade

Author: Cayse

Name: T65-B X-Wing

Type: Title (Rebel Only. X-Wing Only)

Upgrade text: This ship may take a torpedo upgrade with its Squad Point Cost reduced by 4 (to a minimum of 0).

Cost: 0

Edited by Cayse

I know I'm late to the party, but I've got one I'd like to submit for an Upgrade before the deadline. Any critique is welcome:

T65-B_zpsx69iverj.png

Submission Form: Upgrade

Author: Cayse

Name: T65-B X-Wing

Type: Title (Rebel Only. X-Wing Only)

Upgrade text: This ship may take a torpedo upgrade with its Squad Point Cost reduced by 4 (to a minimum of 0).

Cost: 0

So is this intended to work with T-70 X-wings as well? Worded as is it will, just fyi.

So is this intended to work with T-70 X-wings as well? Worded as is it will, just fyi.

The way I understood it, since the Resistance is a sub-faction, the "Rebel Only" restriction would limit it specifically to the T-65. Unfortunately, the wording FFG used for the OT X-Wing is a little muddy, so pointing out that it's specifically for the Rebel Alliance, rather than Rebel and Resistance, is about the best I can do without assuming every player who sees the card knows what a T-65 is.

So is this intended to work with T-70 X-wings as well? Worded as is it will, just fyi.

The way I understood it, since the Resistance is a sub-faction, the "Rebel Only" restriction would limit it specifically to the T-65. Unfortunately, the wording FFG used for the OT X-Wing is a little muddy, so pointing out that it's specifically for the Rebel Alliance, rather than Rebel and Resistance, is about the best I can do without assuming every player who sees the card knows what a T-65 is.

"Rebel only" is the standard restriction that limits it to the primary faction. If you make it "Rebel Alliance only" (the subfaction), then in theory it wouldn't work for the T-70.

There are three primary factions in the game: Rebel (The Rebel Alliance and The Resistance), Imperial (The Galactic Empire and The First Order), and Scum (Scum and Villainy)

So is this intended to work with T-70 X-wings as well? Worded as is it will, just fyi.

The way I understood it, since the Resistance is a sub-faction, the "Rebel Only" restriction would limit it specifically to the T-65. Unfortunately, the wording FFG used for the OT X-Wing is a little muddy, so pointing out that it's specifically for the Rebel Alliance, rather than Rebel and Resistance, is about the best I can do without assuming every player who sees the card knows what a T-65 is.

"Rebel only" is the standard restriction that limits it to the primary faction. If you make it "Rebel Alliance only" (the subfaction), then in theory it wouldn't work for the T-70.

There are three primary factions in the game: Rebel (The Rebel Alliance and The Resistance), Imperial (The Galactic Empire and The First Order), and Scum (Scum and Villainy)

I always thought that sentence was funny because it sounds like Scum has 2 subfactions as well- "Scum" and "Villainy".

So is this intended to work with T-70 X-wings as well? Worded as is it will, just fyi.

The way I understood it, since the Resistance is a sub-faction, the "Rebel Only" restriction would limit it specifically to the T-65. Unfortunately, the wording FFG used for the OT X-Wing is a little muddy, so pointing out that it's specifically for the Rebel Alliance, rather than Rebel and Resistance, is about the best I can do without assuming every player who sees the card knows what a T-65 is.

"Rebel only" is the standard restriction that limits it to the primary faction. If you make it "Rebel Alliance only" (the subfaction), then in theory it wouldn't work for the T-70.

There are three primary factions in the game: Rebel (The Rebel Alliance and The Resistance), Imperial (The Galactic Empire and The First Order), and Scum (Scum and Villainy)

Ahhhh, I gotcha. I'll fix that.

I always thought that sentence was funny because it sounds like Scum has 2 subfactions as well- "Scum" and "Villainy".

The bounty hunters are the Scum. Black sun and the pirates are the Villainy :P.

Still hoping to see a new scum sub-faction in the future, maybe Smugglers and Spies a la the LCG? Would be a perfect place to put people like Talon Karrde and other smugglers who aren't the same kind of scum as the existing stuff, much less villains (and would be a better fit for if they ever did want to do a scum han or dash)

Here's my entry for the Ship: the StealthX. With more survivability but lower firepower, the point of this ship is to fly smarter. Without ACD as a crutch players have to be able to judge when the right times to cloak and decloak are. When I get the cards made for the upgrades there will be a few tricks that will make people want to take the StealthX over the Phantom, but for now here are the ships as my official entry into Stage 1!

WaGfE0I.jpg

The StealthX wasn't quite as fast or maneuverable as its predecessor, so it gets a decent but not excellent dial. Possible revision: change the 2-Banks back to White.

1Ewbx5N.jpgVxrbSu8.jpg

In keeping with Rebels, this ship will be more survivable than its Imperial counterpart, trading a worse dial for an extra hull. It also is taking a cut in attack compared to the Phantom. Further testing will determine if there needs to be a price reduction for the fact that the ship may be forgoing attacks in favor of stealth. It's an Advanced X-Wing, so it gets an X's upgrade bar with Tech upgrade.

TEC2ZuS.jpgYk0TwSK.jpg

Jacen's whole "thing" was turning his pain into power. It's a good ability for a mid PS ship, because you'll probably take an attack or two before your turn to fire.

6JEHTDc.jpgOd9T98n.jpg

Mara Jade Skywalker, former Emperor's Hand, draws on her assassin training to invisibly stalk her target and attack from stealth. I'm intending her to work with Push The Limit to be able to cloak and focus every round. With Sneaker she may be a beast, but by then she'll be in the upper 30s fully kitted so that's fine by me.

Bg8EPbx.jpgnc9rbvT.jpg

Jaina flew with Rogue Squadron and eventually came to lead them (hence PS9). Jaina in the novels is a relentless hunter who focuses on her target until they go down. I would like it noted that I did initial design on these guys before Omega Leader was a thing. Jaina is a slightly worse Omega Leader on a much better platform.

https://imgur.com/a/FkI0P

xNBkvSe.jpg

I wish there were a way to get this EPT to Kyle, Luke, Corran, Vader, or Kanan but making it generally available would break flavor, I think.

Sn1fpv2.jpg

Shadow bombs are undetectable and loaded with explosives, hence why the defender doesn't get to roll greens.

L5fkCuI.jpg

The cautious R9 unit likes it when you stay at Range 3.

cecGqdG.jpg

Jaina's personal Astro, Sneaker works best with her but is a valuable addition to any StealthX.

X9yDLFW.jpg

This is just a really cool effect I'd like to see on a small ship.

EDIT: After feedback from Reddit, I'll be making some changes. NOT FINAL SUBMISSION

Edited by ThatJakeGuy

Fixes you say!
These are Ewing fixes that bleed over! Lets take a look.

tumblr_o84fibYrFx1vuhrgho2_250.jpg

I'm actually proud of this. You see, you could run a Blackmoon that will hit with 3 hits (as long as you don't blank or roll all eyeballs) with accuracy corrector, or an Ywing that can do a two damage Ion Cannon or if you're really evil, one TLT shot that possibly does two damage. I think it's a boost mostly for unused tricks that can be versatile but only unique!

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No love for Corran or Whisper, but Generic Ewings, Phantoms and Punishers can all have a boost that will give them some fun options with Juke or Lone wolf! For free!

Corrected the wording on the T65-B title to make it specifically Rebel Alliance, which should resolve the problem of it also being usable on the T-70.

T65-B_zpsa08gl3zp.png

with the wave 9 reveal can we eliminate all ships that are now officially coming to the game? (arc-170s, fang fighters, etc.)

with the wave 9 reveal can we eliminate all ships that are now officially coming to the game? (arc-170s, fang fighters, etc.)

This discussion is being had in the other thread for the voting.