Building an Inquisitor team

By kaosoe, in Star Wars: Force and Destiny RPG

Although my current campaign is about to wrap up, I always like having ideas in the bank when inspiration runs dry. In this case, I want to build an inquisitor team with a little twist.

Consider if these 6 kids were spared Vader's wrath and were instead trained as inquisitors.

Star_Wars_The_Clone_Wars_-_The_Gathering

The idea would be to give them each a special roll. Obviously I can give NPCs whatever they want, but I will sometimes use the specializations in the books as a basis for what I want certain NPCs to "feel" like.

Petro or Gungi would be a good fit for aggressor.

I could see Zatt being an artisan of some sort

Not sure about Byph, Ganodi or Katooni.

What do you guys think?

Edited by kaosoe

From the title I thought this was going to be a "My next campaign the PC's are Inquisitors" thread, but still a cool idea. A whole team of nasty inquisitors to chase and disrupt the PC's.

I had an idea to have a group of antagonists in a campaign similar to The Forsaken from The Wheel of Time series, powerful force users hiding in plain sight, with a single super powerful in charge (Snoke, the Emperor or Darth Vader in a cannon universe). They often don't know exactly who each other are but fight with each other as much as the PC's. Your idea would be a great story for where they originated.

From the title I thought this was going to be a "My next campaign the PC's are Inquisitors" thread, but still a cool idea. A whole team of nasty inquisitors to chase and disrupt the PC's.

Though I would seriously love an Inquisitors game. I already have a concept for a character I'd love to play as an Imperial Inquisitor.

From the title I thought this was going to be a "My next campaign the PC's are Inquisitors" thread, but still a cool idea. A whole team of nasty inquisitors to chase and disrupt the PC's.

Though I would seriously love an Inquisitors game. I already have a concept for a character I'd love to play as an Imperial Inquisitor.

Twi'Lek Shadow with Influence and Foresee, trained to infiltrate, charm, deceive then betray. Wields a Shoto and Blaster Pistol.

Edited by Richardbuxton

Looks like I may just have to spin the campaign on its head and have the children of "The Gathering" be the antagonists to the the PC's all inquisitor party. This has some potentiial.

Edited by kaosoe

From the title I thought this was going to be a "My next campaign the PC's are Inquisitors" thread, but still a cool idea. A whole team of nasty inquisitors to chase and disrupt the PC's.

Though I would seriously love an Inquisitors game. I already have a concept for a character I'd love to play as an Imperial Inquisitor.

Doesn't everybody!

Twi'Lek Shadow with Influence and Foresee, trained to infiltrate, charm, deceive then betray. Wields a Shoto and Blaster Pistol.

I was going with a human who had an intense fascination with life and death. Thus he used the Heal/Harm power the most. Enahnce and Seek were his other two powers. I was thinking Protector/Starfighter Ace build. Fights using twin shoto's that are ice blue in color. Back up weapon was a cryo whip. Looked like Macktastic from The Boondocks

http://vignette3.wikia.nocookie.net/boondocks/images/7/7e/Macktastic.png/revision/latest?cb=20140902145212

Also to answer kaosoe ...... I'm thinking Katooni would be a Protector too. The other two kinda never stood out when they were used on the show sadly.

It would be great interesting to see being a Light Side Paragon as a bad thing, where the Players are forced to try and stay dark, where not being given conflict is an indication of failure.

It could be tricky, an agreement between Players may be needed or else it devolve into PC vs PC, unless that's the intent of the campaign :P

And for those that do accidentally or deliberately reach the 70 morality Mark to have a life changing realisation, then face the fact that their no longer in agreement with their allies.

Edited by Richardbuxton