Is there any way to use the generic phantom in the meta today? I keep finding myself with an extra 28-31 points to fill and I realllly want to find a way to kit one of these little guys out. I love the cloak/decloak mechanic and you can't hate a base 4 attack. I've seen Whisper and Echo completely decimate but surely there has to be a role for a sigma at a 10-15 point discount. I've been testing the following for the last couple months:
Ranged - Sigma w/Stygum, FCS, (sometimes intel)
Super blocker - Sigma w/Stygum, Intel Agent, Enhanced Scopes
(my personal favorite for a focus+7k turn threat)
Utility Sigma - Sigma w/Stygum, Adv Sensors, Intel
I've found that I struggle vs any long range turrets (looking at you HLC Dash!), ACAB ghosts, crack swarms, and anything with zuckuss. In fact, even slow rolling I rarely am able to pull off more than a single shot a game before getting pinned behind a 2 dice defense or throwing a complete blank out while cloaked. A slow approach also struggles to get close enough to make use of intel agent, which I feel is almost a must for a PS3 so they know when they're safe to decloak. I like the idea of knife fighting with a sigma, but that also means being on the receiving end of a R1 attack most of the time and either needs the perfect angle or needs to bugger out of there. I feel like there has to be some potential for a low PS blocker/arc dodger (with intel) but I just cant figure it out. The only thing I've found it to be downright nasty against is one-on-one with an ace, especially when kitted with Intel.
I've given up on the PS5 varient... vs contracted scouts they may get one shot off but that's a one-off scenario. Otherwise they seem a waste of points.
Maybe rock placement is the key... I don't have much of a strategy with laying these out to assist on the approach so any tips here are appreciated
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