So, we are slogging our way through a campaign with four rebel players. It is our first time playing this game (or any game like it) but our Imperial player has a few games with other groups under his belt. He chose the "Subversive Tactics" imperial deck and it seems he has produced Nexu that are almost unkillable. His ability to put so much strain on us (and therefore wound us as we hit our endurance max very early each game) is just brutal. Add to this the fact that Nexu gain extra evades when we attack while strained AND can add an armor to their defense results for each evade they have means they get something like 3 armor an 1 evade without even rolling a defense die.
This is brutal.
Also, all the strain effectively means we have no special abilities to use because we're always so tired. And the game sessions are MARATHONS with this situation. We played one mission last night that lasted for almost 4 hours. I read some other more experienced groups talking about playing two missions in one sitting and I was just flabberghasted. Did y'all play all day on a Saturday or something?
Please tell me he's doing something wrong and this is not allowed in the rules some how. The game stopped being fun for us the moment he earned the "Oppression" card to start just giving out strain/evades. And the Nexu just keep coming back. It doesn't even feel that much like Star Wars any more since - although they do appear in Episode II for a bit - those killer cats don't really scream Star Wars to me like a squad of Stormtroopers or Darth Vader.
I have noticed on the boards here that many people say don't use the Subversive Tactics deck with new players. But they follow that up with something about experienced players being able to easily beat the ST deck. Experienced players, I beg of you, share your wisdom so we can hopefully have some of the fun back in our game.
For reference, our team is Garkhan, Jyn (good grief this character sucks - and my poor wife is sentenced with playing her), Mak and Biv.