Species That Can't be Force-Sensitives

By RadMissFliss, in Star Wars: Force and Destiny RPG

Is there a master list of these species? I was unable to turn one up while poking through the forums but I am fairly new around here and I don't think I've quite gotten a good grasp on the search function yet. I understand why droids wouldn't be able to use the Force, but is there any specific rule against strong-minded or strong-willed species like Toydarians and Hutts using the Force?

Just because mind tricks don't work on them doesn't logically mean they have no connection to the Force in my mind, but I could be wrong.

I was also told that Mandalorians cannot be Force users, but this is based largely on the assumption that being a Mandalorian during the Galactic Civil War is to be a member of a multi-species collection of loosely-affiliated clans. In such a case, Force-Sensitives could easily be weeded out of a clan. That said, there doesn't seem to be a strong canonical reference to a Mandalorian restriction to Force-Sensitives (just an animosity for Jedi).

The only species that can't be Force sensitive is droids. While other species are (in Legends) historically resistant to being Force sensitive, such as Toydarians and Wookiees, none of the species info bars them from being Force sensitives.

I would say GAR clones can't become force-sensitive.

Here's a master list . The only one (so far) is droid.

There is wookiee youngling / padawan in the clone wars btw, so they might be not as often as others hearing the call of the force, but there are even wookie jedis.

The Rakata are unlikely to become force-sensitive again, not only because they seem estintedec but because the whole species lost their force sensitivity when targeted by a bio-weapon.

And technical the shards are droids with a living core and can be force sensitive. :D

In old material, lists popped up. I know that, at certain points, Tuskens, Ewoks, and a few others were on it, though it might've more meant "Jedi", which some lists used interchangeably, and erroneously. If your race was incapable of interacting intelligently with, and behaving on an appropriate level with the Jedi, or using their advanced weapon, they got lumped on the list. Tuskens are known to just be so sun-baked, and crazy, that it's unlikely they do, beyond they seem to have some sort of extrasensory link between them, in some writings. The Chiss are known to not have any Force-sensitives (read: many) as Thrawn was confused about the phenomenon, when he arrived in the galaxy, and his study of it, and related endeavors, helped him formulate his plans with Joru'us C'Baoth, the ysilamiri, and cloaking devices that DIDN'T cost 1 million credits EACH. Some races are assumed to have few, to none, based on Jedi not visiting their world, their emotional control, or lack thereof. Feeorins, Gen-Dai, Zentrons, and several other races would make poor candidates, as they are either a violence-driven species, or suffer mental degeneration, at an accelerated rate, as they age, or just don't have the impulse control, and would much more often go to the Dark Side, if they had any to do so, at all. Members of their own species, and the Jedi, quietly, both police these species, and eliminate potential deviants, if you will, before they become a problem. Yes, Jedi will kill people like this, usually Jedi Shadows, the same as kidnap children, to make them powerful Jedi, at certain points in their history, and for the greater good/balance of the galaxy. Still, many of these races CAN have Force-sensitives, so it's an iffy point.

Officially: Droids are not living things, so they cannot use the Force. In some versions, cyborgs' proficiency with the Force diminishes, as their bodies become more cybernetic. Vader's strength significantly weakened, even as his rage grew by leaps, and if the attempt to grant General Grievous had been successful, his capabilities would probably have been very limited, as well. If you see a droid use the Force, there is probably a Shard (sentient, silicon-based lifeforms, taking the forms of crystals) inside it, using the Force, and using the droid chassis as a body/vessel. Yes, EU got weird, as it got older. The Yuuzhan'Vong (duck hurled chair) were severed from the Force, as a race, by Zonama Sekot, way back when, and cannot use the Force, but have developed an immunity to it, as a result. In the KOTOR era, the Rakata, as a race, lost their connection to the Force, as their Infinite Empire crumbled, either because the Star Forge drained it, to power its "Dark Side Miracle Engine", or just because they were so terrible, and did so much wrong with it, that they lost it, as a consequence. The Sith race are said to have risen out of this, as they were one of the slave races under the Rakata, either draining that race's Force power, or developing it, in order to counter their masters, and some of their more depraved uses of the Force stemmed from needing to do so against their even more heinous oppressors.

I think that's about it. As the Force has changed, down through the years, from a more spiritual, magical thing, to a more scientifically-measurable, physical thing, and then back toward a more middle ground, and NUMEROUS writers, who can, and can't, use it has changed. Many races have had at least one official character who could, like the Wookiees, the Mon Calamari, the Nagai, and the list could go on, while, much like psykers in Warhammer 40k, it seems that, from the biological side if things, Humans seem to have an aptitude for possessing it, even if not always being particularly proficient with it, when compared to many other species. I think what you need to do is say "What race do you want to play, as a Force-Sensitive?" and then get an idea of what type of people they are. If it seems like they'd have to be compelled to fall to the Dark Side, rather than choosing to, or trying to resist it, say no. it's a fun tightrope to walk, but less so if you can't play the character as it is meant to be. Granted, I'm probably generalizing all members of said races by the overarching theme attached to them, and this is wrong, but it can help give you an idea of whether many among that race will. If you are a Feeorin, for instance, you'd need a very good reason NOT to be a colossal a-hole, confidently smashing all dissenters in your path. Said player would need to explain why is character is different from most of his race, and how they survived, being so different, and less violent, in this case, as well as why they are, rather than this is what i want to be like, and this is the alien skin, and pertinent stats, that I want to go with it. Are they a violent, militaristic people? Yes? Are their leaders Force-sensitive, and Dark Side, at that? No? Then why not? Would their people hedge them out, and possibly kill them, for being "different"? (Think like X-Men, if they are an underdeveloped people, with less knowledge of such things as "the Force".) Do the Jedi know of their people? It can be an iffy path to follow, but usually, the answer is yes, most races CAN be Force-sensitive, and if it is more in good character-playing, as opposed to power-stacking gaming, they should. If they already have some impressive advantage, compared to others, maybe not. Example, in my first stint GMing Saga Edition, I had a player who was a Wookiee Jedi. He already had the great strength of his race, the great attack bonus of his class, then coupled with that great strength, and several Force powers that increased these by a decent margin. It quickly got to the point where what was challenging for them wasn't for him, and what was for him was too tough for the other players. Thankfully, even HE saw that, and asked if he could play something more in line with everyone else, before I had to ask him to, and a cyborg infiltrator took the Wookiee's place. Make sure their idea is more fun gaming, and less power-hungry tool.

Edited by venkelos

I had a player who was a Wookie Jedi. He already had the great strength of his race, the great attack bonus of his class, then coupled with that great strength, and several Force powers that increased these by a decent margin. It quickly got to the point where what was challenging for them wasn't for him, and what was for him was too tough for the other players. Thankfully, even HE saw that, and asked if he could play something more in line with everyone else, and a cyborg infiltrator took the Wookie's place. Make sure their idea is more fun gaming, and less power-hungry tool.

Luckily we don't have this issue here as the force is just a handy tool that can not be taken away from you easily, while a turbolaser and twin-concussion missile launchers, vehicle combat in general or even just jetpacks and slugthrower all are counters to literally any jedi power in the game. The wookie can shine in strength-based glow stick combat while the java might be actually be still superior light-saber duellist thanks to his Soresu technique and that Selonian power-girl can be a master of Ataru or just a good **** bounty-hunter with a railgun, 2 HH-50 blasters and a jetpack. Skill prevails race or spec in this game, strength shall rule. For Mandalore! … wait at one point in this text I got distracted and went off-topic. ;-)

Anyway, the balance is much better, and while force powers allow for an impressive growth, they are not overly dominate imo even fully trained jedi masters die to a bunch of soldiers. See Plon Krell's demise to some minion clone troopers, a few rivals and Captain Rex, a clone soldier with just a few years of experience. Or all the battles of Obi-Wan against Jango Fett. FFGSWRPG is much more in line with the canon imho.

Edited by SEApocalypse

Apparently wookie's cannot be Jedi, at least in the Legecy EU, apprently Lucas hated the idea so much that he expressly forbid it. Not sure how much water that holds these days and personally I think it's the same horsecrap that gave the Emperor a first name.

Otherwise I would that most races have that potential; with some being more likely then others. Humans are fairly clearly one of the most sensitive races by the sheer abundance of them in the order, though that might reflect recruitment patterns more then anything else. I actually imagine that many, many more people have the potential to use the force, just the vast majority of those have only very minor talents in it that would slip under a recruiting Jedi's radar. Low midacholorians counts or what have you; when in truth most of those could develop greater talents if they had tried, thus highlighting another restriction on why they are so rare; without a trainer or knowledge it's like learning how to go cross-eyed, without knowing how that feels it's difficult to imitate it..

Edited by Lordbiscuit

On the subject of Jedi recruitment patterns, Nexus of Power notes that the lack of Gungan Jedi probably has more to do with their isolation than any lack of force sensitivity in the species, for instance. A lack of force users from any given species can be justified if they were sufficiently isolated from the Old Republic. Heck, given that Anakin was missed by the Jedi until Qui-Gon and Obi-Wan had to stopover on Tatooine, it's entirely feasible that there are force sensitive Tusken Raiders who haven't been discovered because of their extreme isolation and xenophobia.

Apparently wookie's cannot be Jedi, at least in the Legecy EU, apprently Lucas hated the idea so much that he expressly forbid it. Not sure how much water that holds these days and personally I think it's the same horsecrap that gave the Emperor a first name.

Otherwise I would that most races have that potential; with some being more likely then others. Humans are fairly clearly one of the most sensitive races by the sheer abundance of them in the order, though that might reflect recruitment patterns more then anything else. I actually imagine that many, many more people have the potential to use the force, just the vast majority of those have only very minor talents in it that would slip under a recruiting Jedi's radar. Low midacholorians counts or what have you; when in truth most of those could develop greater talents if they had tried, thus highlighting another restriction on why they are so rare; without a trainer or knowledge it's like learning how to go cross-eyed, without knowing how that feels it's difficult to imitate it..

Lucas literally approved a wookie youngling in clone wars. Guess Lukas changed his mind or he just hated the idea that the legacy authors write about wookie jedis. Which I can totally understand :P

And btw, the humans are by sheer abundance the dominating species in the star wars galaxy. They might actually make up most sentient life in the galaxy and certainly within republic space.

In the old EU, there were examples of both Wookiee and Tusken Jedi. In the Yuuzhan Vong War cycle, there was a Wookiee named Lowbacca (who had a bronze-bladed lightsaber that one of my players loved), and Darth Krayt was originally A'Sharad Hett, who reached the rank of Master during the Clone Wars. Technically, Hett's parents "lived among" the Tusken, so I don't know if he counts as Tusken biologically, but certainly culturally. His Darth name hearkened back to his upbringing.

So depending on how much of the EU you draw upon, there are precedents there. :)

Lets not forget there are some droid abominations who are force sensitive in legends.

In the old EU, there were examples of both Wookiee and Tusken Jedi. In the Yuuzhan Vong War cycle, there was a Wookiee named Lowbacca (who had a bronze-bladed lightsaber that one of my players loved), and Darth Krayt was originally A'Sharad Hett, who reached the rank of Master during the Clone Wars. Technically, Hett's parents "lived among" the Tusken, so I don't know if he counts as Tusken biologically, but certainly culturally. His Darth name hearkened back to his upbringing.

So depending on how much of the EU you draw upon, there are precedents there. :)

Yep, Lowbacca was one of the more interesting characters in the "Luke's Academy" lines, with his little "I'm C-3PO's head" translator droid. As for Krayt, no, he's pure Human, and his parents were, too. Tuskens are some weird race of another kind, though he did, somehow, live among them; a stunt few to no others have duplicated. I can't remember his name, but in one of the 90's guide books, this one for various races in the SWU, the "narrator" of much of it was a member of a shape-shifting race called the Shi'ido, and a xenoantropologist, sharing with us, the readers, many of his findings from his many forays among the galaxy's myriad beings. He comments that, whatever the Tuskens are, and no matter how much he could look like one, dress like one, and observe them, to learn their patterns, and mannerisms, they could always tell him apart, and even in a galaxy that has the Force, and technology on their scale, he could never figure out how they did it. I think most races that can be seen as having "shamans" can probably have Force-users, and that is often whom they are; it mostly depends on what you choose to believe the Force can really do (TK, psychocognition, physical enhancement), and what you just chalk up as "the writer wanted to 1up everything previous, while he had the chance (phasing, teleporting, disintegrating what you look at, other "silly magic things").

Purely speaking of FFG SWRPG:

  1. Droids.

Anything living can form a connection to The Force, the only non living mechanical being is a Droid.

So if a droid is a living mechanical being it can use the force?

So if a droid is a living mechanical being it can use the force?

Correct, which brings us back to Shards. ;-)

Sorry, it would need to be Biological... needs to be somewhere for those Midi-chlorians to hang out! In other words if its a Cyborg (hope we get rules for these some day, although Gank is probably close enough) then Force ok. If its an Android, ie Droid, ie Robot, then "no Force for you"

Shards . Not quite droids with crystals inside them, but living crystals wearing droid bodies.

Or we could just steal the blood of a Sith Lord and use it as lubricant:)

In the old EU, there were examples of both Wookiee and Tusken Jedi. In the Yuuzhan Vong War cycle, there was a Wookiee named Lowbacca (who had a bronze-bladed lightsaber that one of my players loved), and Darth Krayt was originally A'Sharad Hett, who reached the rank of Master during the Clone Wars. Technically, Hett's parents "lived among" the Tusken, so I don't know if he counts as Tusken biologically, but certainly culturally. His Darth name hearkened back to his upbringing.

So depending on how much of the EU you draw upon, there are precedents there. :)

Master Tyvokka, Plo Koon's master, was also a Wookie according to the EU

I always hated the M-word, ever since I first heard Qui-Gon Jin say it, in the theater, and while I won't sit here airing out my theories on why George Lucas took this approach, when I later ran Star Wars RPGs, they were less a "source of the Force", and more of a bacterial infection, if you will. They were useful, however, as they were the medium by which scientific devices could measure one's Force potential, an otherwise ephemeral, immeasurable thing; the more you could support, and still function, the stronger in the Force you had to be, and since they were a mostly symbiotic infestation, they rarely depleted their hosts to the point of harm. It was really the only way I could handle them, other than just ignoring the word, all together. Also gave me a pseudo-scientific explanation for how certain detectors could function, how the Jedi probed potential candidates for indoctrination, and how the Empire might've surveyed people, upon suspicion they were Force-sensitive, even if the person in question wasn't themselves, to conduct the test.

As the replies have shown, you mostly have to go looking for a race that isn't capable, and hope it has a good reason; they usually don't, but are silly, so... For the most part, whatever your player wants to play, that has official write-up, or something you have cleared as acceptable, should have it as an option, so long as they are of a race, or a mindset, where the balancing act of Light and Dark is possible, or the consequences (one of you WILL be Dark Side, and probably a tool, too) are acceptable to the player, the rest of the party, who need to play with them, and the GM. Just make sure the various pieces of the character concept actually seem to fit, and feel like more than a hodge podge of "with this, this, and this choice, since RAW, the book isn't saying I can't, I'll be invincible!" Build something you'll have fun with, but the rest of them will have fun with, too, and that still has some challenges, to grow. Remember that, if they are too silly, you, and your party, might have to face the GM, when they decide to remind you you're not the be-all, and the end-all, of the universe. Some rambling, again, but the Force, in this game, while it CAN be pretty mighty, if you invest in it, doesn't seem to have too many exploits. Whatever race you are, you probably won't get any free XP into powers, or really hit FR +1 any faster than the rest of the group, as a result of said race choice. Pick a fun race, and have fun with it. ;)

I always hated the M-word, ever since I first heard Qui-Gon Jin say it, in the theater, and while I won't sit here airing out my theories on why George Lucas took this approach, when I later ran Star Wars RPGs, they were less a "source of the Force", and more of a bacterial infection, if you will. They were useful, however, as they were the medium by which scientific devices could measure one's Force potential, an otherwise ephemeral, immeasurable thing; the more you could support, and still function, the stronger in the Force you had to be, and since they were a mostly symbiotic infestation, they rarely depleted their hosts to the point of harm. It was really the only way I could handle them, other than just ignoring the word, all together. Also gave me a pseudo-scientific explanation for how certain detectors could function, how the Jedi probed potential candidates for indoctrination, and how the Empire might've surveyed people, upon suspicion they were Force-sensitive, even if the person in question wasn't themselves, to conduct the test.

As the replies have shown, you mostly have to go looking for a race that isn't capable, and hope it has a good reason; they usually don't, but are silly, so... For the most part, whatever your player wants to play, that has official write-up, or something you have cleared as acceptable, should have it as an option, so long as they are of a race, or a mindset, where the balancing act of Light and Dark is possible, or the consequences (one of you WILL be Dark Side, and probably a tool, too) are acceptable to the player, the rest of the party, who need to play with them, and the GM. Just make sure the various pieces of the character concept actually seem to fit, and feel like more than a hodge podge of "with this, this, and this choice, since RAW, the book isn't saying I can't, I'll be invincible!" Build something you'll have fun with, but the rest of them will have fun with, too, and that still has some challenges, to grow. Remember that, if they are too silly, you, and your party, might have to face the GM, when they decide to remind you you're not the be-all, and the end-all, of the universe. Some rambling, again, but the Force, in this game, while it CAN be pretty mighty, if you invest in it, doesn't seem to have too many exploits. Whatever race you are, you probably won't get any free XP into powers, or really hit FR +1 any faster than the rest of the group, as a result of said race choice. Pick a fun race, and have fun with it. ;)

I like the sidebar explaining midichlorians in the FaD core rulebook. But basically I interpret it this way: the Force is created by life, midichlorians are bacteria. Therefore, just as there is usually more Force around higher concentrations of life, a high midichlorian count can indicate that there is a lot of Force around a particular individual. This does not indicate that they can manipulate that Force any better than anyone else - this is still a confounding mystery. But it makes sense that, if you can detect it, the correlation without causation logic follows that higher midichlorian count = stronger Force user. The reality is that this simply isn't true, but sentients don't always make judgments based upon objective reality.

"All that surround us is the foundation of life, the birthplace of what your science calls midi-chlorians, the foundation of what connects the Living Force and the Cosmic Force."

Midi-chlorians are not the source of the force, they are just some organism which acts as link between the living and the cosmic force. They can be found in all live within the star wars galaxy and potentially beyond. And the whole series final of the clone wars was based on Lukus idea of having those primal forces who are the roots of all life within the galaxy. I like how Filoni took this concept and wish from GL and made something still mysterious, primal, transient and yet eternal out of it. The concept of having billions of such force planets throughout the universe, manifesting the circle of cosmic and living force is imho very, very fitting to the concept of the force.

As well keep in mind that the jedi are basically monks seeking knowledge and wisdom about and through the force, not gods who know it all. Qui-Gon and Yoda both would have to tell you quite different stories about the force, because they believe in different theories about the force and the whole jedi order has half a dozen or so theories what the force really is. Palpatine for example does not even believe that the dark side exist, but assumes instead Sith and Jedi access both the same universal force and what you create out of this force makes the difference between Sith and Jedi. Yoda would most likely agree as they both are believers of the universal force theory. (legends)

So I am not sure what really is so annoying about midi-chlorians, just some symbiotic part of our cells, like basically all cell organelles and they are simply biological link which is barely understood by the jedi. We can not live without our mitochondrien either ;-)

Edited by SEApocalypse

In the old EU, there were examples of both Wookiee and Tusken Jedi. In the Yuuzhan Vong War cycle, there was a Wookiee named Lowbacca (who had a bronze-bladed lightsaber that one of my players loved), and Darth Krayt was originally A'Sharad Hett, who reached the rank of Master during the Clone Wars. Technically, Hett's parents "lived among" the Tusken, so I don't know if he counts as Tusken biologically, but certainly culturally. His Darth name hearkened back to his upbringing.

So depending on how much of the EU you draw upon, there are precedents there. :)

Lowbacca was the reason that Lucas made the statement initially, thus in the EU up to that point Lowbacca would be the only Jedi, and no other wookie had the temperament to enter the tradition. That being said, it's really, really old stuff that probably predates the prequels thus probably wasn't true even then.

Lowbacca and a couple others mentioned were introduced prior to the 'no Wookiee Jedi' verdict, so were kept because of grandfather clause. It's why Hanharr from KotOR 2 wasn't able to be turned into a Force-user like all the other non-droid companions. GL apparently recanted when The Gathering was made, as it featured Gungi (and a little tongue-in-cheek statement on how rare Wookiee Jedi were).