Everyone can agree, the Hound's Tooth title is garbage. And there isn't much we can do about it, aside from complain. The only fix that I can even think of that wouldn't require a rework of the card would be to allow the Pup to keep half MoV of the mother ship.
But this isn't about realistic fixes. This is about making the Nashtah Pup something different. Something that more closely resembles what it should have been. And without further ado, I give you my fix.
Hound's Tooth
Title, YV-666 Only, 0 points
Equip a Z-95 pilot with the Nashtah Pup title and dock it to the Hound's Tooth. It must have the same pilot as the Hound's Tooth and may not have a crew equipped. Reduce its ship point value by half.
When the Hound's Tooth would be destroyed, deploy the Nashtah Pup and equip it with one crew from the Hound's Tooth. It may not attack this round.
Nashtah Pup
Title, Z-95 Only, 1-2 points
Your upgrade bar gets (crew symbol).
(Optional Ability that might be too good) While you are docked with the Hound's Tooth, it gains an additional (crew symbol).
Only equip this card if your pilot skill is 4 or more.
This fixes the MoV issue, allows you to have different EPT's and mods for each ship, although it could be argued that the EPT should transfer too. And it also give the scum Z-95 a small fix, that it doesn't really need, but whatever.
Obviously there would then need to be Bossk, Moralo, and Latts pilot cards for the Z-95, Moralo's ability would need to be reworked, and a Z-95 model would need to be added to the package (which would have been awesome, they could have packaged a Pup repaint).
Edited by Caboose2900