So as far as I can find, Zero-G is difficult terrain (so half movement) and has some other penalties (like the -20 test for charging or running, failure = prone). Voidborn get a +30 for movement in Zero-G, does that mean they get a +30 to dodge? Are there any other penalties?
Edit: On Page 98, it says Acrobatics in Zero-G are at a -20 penalty
Edited by Cymbel