Hey guys, so I really love the idea of 4 player FFA and 2v2 match ups so much, but there is currently only one map available and that makes me sad :*(
So I decided to get crafty and I spent about 2-3 hours putting together a very large map and trying to make it as balanced as possible with the tiles that i have. This was no easy task and required a lot of fine tuning.
I do not know if there are any hoth tiles in this map but there are definitely twin shadows pieces
I call this map "The Imperial Barracks"
I have coloured Imperial and Rebel tokens marked respectively and the coloured objective tokens to go with them
so in the case of 2v2 one team places in the 2 empire starting locations and the opposing team places in the 2 rebel starting locations
i'm undecided on the doors on whether or not that they are destructible or interactable only by the player in the next clockwise position
for example only Red can interact with the door leading to Green's starting area, and only Green can interact with the door to Yellow's starting area etc..
As for the objective tokens, you can only interact with an objective token of your corresponding colour. For example, only blue can interact with Blue objective tokens. Once an objective token has been interacted with, that player will receive 10VP's and then the token is discarded.
In a 2v2 game, remove the friendly coloured objective tokens from you allied starting area's. Example, Red and Blue remove their red and blue objective tokens from their ally's starting areas
if you look near the center of the map i have placed a green beacon, This beacon can be interacted with once per figure group per round and will award 2VP's (this token stays in play for the duration of the game)
the player to reach 60VP is the winner or have the last remaining friendly figure(s) on the board
the first team to reach 100VP is the winner or have the last remaining friendly figure(s) on the board
NOTE! all red dotted lines are to be ignored and treated as if they were never there
Red's starting position is represented by the red token the tile to the left of it and the tiles below it
Blue's starting position is the tile represented by the blue token and the tile above it
Yellow's starting position is the tile represented by the yellow token and the tiles to the right of it
Green's starting area is the tile represented by the green token, the small tile to the top of it and the tile below it