Team Epic: Setting up something simple for my son and I

By drjkel, in X-Wing Squad Lists

My son (6) and I are going to a team epic game at the end of the month. While I know for sure he can play long enough, I'm trying to keep it as simple as possible for him. At the same time, since I'll be helping him along, I want to keep my side of it simple too. We're going to have fun and for him to have his first tournament experience, winning is not the end goal (but I'm sure he'd love one win).

The rules for this one are 200 points per player, must have at least 2 epic points in your lists, and (wonderfully) scum can run the Corvette, Transport, or Gozanti (loaded with Scyks, Z-95s, or Kihraxzs). While I would love a Scum Gozanti, with Zuckuss on board, I don't have enough of any ship to load it up. I gotta say, all the mistakes I've made in the last 7 months really help in making this a reality, but pulling a workable team epic list out of "one of each (plus a few extras)" is a challenge.

The simplest list I could figure out so far is a rebel list, we still have to test it all to see if my son can manage it. We've tried out each epic at least once at this point, and the energy management becomes an issue for my son, which lead me to think that a Transport (Rebel or Scum) as part of his list would diminish how many ships he'd have to think about.

Without further ado, the lists and reasoning:

Son's (199)

Transport (57): Bright Hope, Automated Protocols, Backup Shield Generator, Tibanna Gas Supplies, Ionization Reactor, Toryn Farr

Survivability, my son loves the reinforce action, while still having a few tricks up it's sleeve.

Dash (55): Push the limit, Title, Mangler, Engine upgrade, Kanan

Large turret (mangler has no donuts), lots of repositioning options, Kanan to clear stress. That one is obvious.

Han (65): Push the limit, Title, Engine upgrade, C3-P0, Luke

Large turrets, lots of rerolls and actions. It's very fat, but capable.

Blount (23): Assault missiles, VI, chips

I had points left over, and if my son pulls off just one massive assault missile attack, he'll flip!

Mine (200)

Poe (39): R5-P9, Push the limit (Predator?), autothrusters.

It's Poe. Without BB-8, push the limit doesn't look as good though.

Ello (35): BB-8, Predator, Integrated astromech

Dancing around, for fun and maybe profit.

Red Ace (38): R2-D2, Comms, autothrusters

It's Red Ace, the first rebel ship I found fun to fly and bringing a Ghost to Epic seemed like a horrible plan.

Wes (32): R3-A2, VI, Integrated astromech

For jumpmasters, and distributing stress where needed.

Biggs (26): R2 and integrated

It's Biggs! He'll probably just buy me a round in Epic, if that, but that's shots not on someone else.

Ezra (30): Dorsal, Nien Numb, Push the limit, Hull upgrade

This little bastard is so hard to kill!

I think I'll have enough annoying ships that people will not aim for my son's first, letting him have some more time before becoming the prime target.

That being said, Epic is something new to me, if I'm missing something painfully obvious, let me know!

Edited by drjkel

Looks like a lot of fun, to me! You may find that your named pilots get shot down by swarms of low PS ships, but you never really know if you're going to face that that. I think you stand a good chance of destroying a few before they get to fire, which is nice. I also think once of the YT freighters will get burned down quickly, by I don't know which one. You'll have to make sure your ships are in a good position to cover your son's ships if things start to get dangerous. But I like the good showing off 3 ATK ships, and the pilots all have helpful abilities. Should be a blast!

Thanks for the feedback. After some testing we settled on something different for him: a scum homing missile loaded corvette with Zuckuss on board with a super Dengar. Zuckuss was not balanced for epics that attack up to 4 times per round.

The group deciding scum could get all the epics, but not the Raider, made that 2 ship list for my son too hard to pass up. It doesn't rely on energy, so he gets to always repair shields if he wants, adding weapons engineer to feed target locks and Zuckuss means evade tokens are all but useless and my son can cackle with glee while forcing people to reroll (he did it to me...)

I'll be rocking at least 2 aggressors, potentially more. I'm short a dial and title for my 3rd and could borrow (or justify buying) a 4th!