Also the full plate would be seriously damaged, if the noble was killed while wearing it so will not only need re-sizing but repairing. I would proberly suggest it would be cheaper to buy new!
Loot, have I missed it?
Ravenheart87 said:
Few questions about your noble:
-Is there a reason why he wears heavy armour at home? Even knights rarely wear plate armour, because it's heavy and uncomfortable: it's mostly used when going to battle...
-Is he alone? Because nobles usually have servants, including guards - who will surely wear some medium armour when working.
-Auto-destructing mansion? How will that work? Is there reason for the noble to blow up the house?
-Why can't the players simply get the plate armour? If they are so fool... It would be a proof, that they kiled a noble. There are only a few, who can buy a plate armour, so they will need to search hard to find a buyer. It's heavy, and problematic to carry it everywhere. Also, it needs some smithing to fit the size of the new owner - somehow, everybody seems to forget, that a plate armour is not a T-Shirt, it's made personally for the buyer.
Ravenheart, as straight-forward and common sense as your reply is, there was a part of it that I had NEVER thought of...and I will be using it constantly from here on out.
"Plate armour is NOT a t-shirt!"
In fact, either is something as simple as a leather jerkin, or a long sword. Does anyone really think that a Wood Elf could yield a sword forged for a Knight of the Blazing Sun?!
Warhammer is the end of Monte Hall gaming...I've always respected that...but now I'm happy to place an even larger obstacle in front of my "phat lewtz" PC's. WFRP is about the story not the stuff...the quicker you can get your gaming group to shift focus, the more enjoyable your nights of Warhammer will become.
Thanks for pointing out what I should have deduced long ago, Ravenheart. Bravo!!!
Jaysin1414 said:
There's a random table here if folks want loot, WFRP-style : http://www.windsofchaos.com/wp-content/uploads/encroachment/html/generator-random-treasure-01.html
I'll add my thanks for this. I don't know how much use I'll make of it, but it's certainly entertaining and a great way to convey the Warhammer feel to people new to the setting. Moldy cheese, dubious sausages, and a 50 lb. bag of charcoal! Now that's treasure.
John
Ravenheart87 said:
Few questions about your noble:
-Is there a reason why he wears heavy armour at home? Even knights rarely wear plate armour, because it's heavy and uncomfortable: it's mostly used when going to battle...
-Is he alone? Because nobles usually have servants, including guards - who will surely wear some medium armour when working.
-Auto-destructing mansion? How will that work? Is there reason for the noble to blow up the house?
-Why can't the players simply get the plate armour? If they are so fool... It would be a proof, that they kiled a noble. There are only a few, who can buy a plate armour, so they will need to search hard to find a buyer. It's heavy, and problematic to carry it everywhere. Also, it needs some smithing to fit the size of the new owner - somehow, everybody seems to forget, that a plate armour is not a T-Shirt, it's made personally for the buyer.
- The noble is not lazying at home with a glass of sherry and cigar infront of the fire wearing ceremonial plate armour, although the image gives me a chuckle
. The noble is expecting the PC's and is getting ready for the fight. He is not a combat expert but has been train in using plate armour in combat. The idea is quality equipment of the noble verses adaptablity of the PC's (technology vs skill)
- Some guards will be available for general fodder as a warm up for the PC's. They will be used to slow down the PC's for the noble to prepare. "The last guard falls and the hall is quite. Suddenly the double doors to the noblemans study bursts open and the siloulette of a metal man fills the door way"
- Why do James Bond baddies blow up their secret lairs? There is no story reason but it is a good tension mechnicism for the players and they have something else to think about instead of the armour
- I do not want the players to be able to use or sell the armour. It will give them too much of a money/equipment advantage. I want to use it as a throw away prop. I also don't want to just say "No, you can't use it". I didn't feel that saying that the armour is now a right off because of the fight because they would have not gone through the armour but attacked weak points (armpit, back of leg, neck, etc)
PeeKay777 said:
- Why do James Bond baddies blow up their secret lairs? There is no story reason but it is a good tension mechnicism for the players and they have something else to think about instead of the armour
- I do not want the players to be able to use or sell the armour. It will give them too much of a money/equipment advantage. I want to use it as a throw away prop. I also don't want to just say "No, you can't use it". I didn't feel that saying that the armour is now a right off because of the fight because they would have not gone through the armour but attacked weak points (armpit, back of leg, neck, etc)
-Well, Warhammer is not James Bond, not even a bit. Give the noble at least a reason, why to blow up his house (like secret Chaos shrine, or necromantic experiments in the basement). Also, how will he detonate the bomb? Remote controller? My other problem is, how will he activate the blow up mechanism, if he's dead - sh*t happens, once they killed one of my bosses in one round with a good critical. So, be aware of the possibility, that the noble could die before doing anything, and always be ready with multiple outcomes of an event.
My other advie: instead of bomb, use flames. A burning house which is falling apart is quite cinematic, really intimidating for the players, and it would better fit in a fantasy universe, then a bomb. The bomb would blow up in an instant, and unless the player's hear the ticking, or someone told them, they won't have a clue about the dangerous device.
-As I told it before, let them have it, if they take the risks of getting it - they can still pull out the nobles corpse from the mansion for example, but it will be easier to burn inside the house this way. And if they get it, make it sure their life would be harder, build an adventure on it. For example: the armour was decorated with the noble's crest. Everybody will recognise, whose armour it is, no one would buy it, or maybe they'll get the attention of new enemies. They will have 50-60 pounds of metal, which they can't use, because they can't afford to refit it, or can't sell it... Valuble item? Yes. Usefel? Not at all.
Certainly in our past V2 campaign, loot was not our regular source of income. We got paid to do 'JOBS', a few shillings here, a few gold there, whether from wealthy nobles, or Altdorf dock gangs, or the Middenheim militia. Basicly earning a living. The only thing we 'looted' on a semi-regular basis were pistols, which several of us could use, and those characters had between 3 and 5 each! Loot when it did come was generally story driven, but very profitable. In one case two characters who could read, looted the library, of a mutants rich father, after cleansing the place of any chaos taint. Those illuminated manuscripts and printed books fetched a tidy sum in Altdorf, even though we had to answer a few searching questions. Likewise when a Tilean gang tried to import Wierd Root into Altdorf, their drugs were stolen by the FISH gang, who we stole the drugs off, and made a tidy profit off selling the drugs onto the HOOKS gang, who we were affiliated with. In another adventure in Altdorf, we surprised a smuggling gang in their lair, when we were chasing somebody. The smugglers resisted and were wiped out. We later that day went back, and sold the smuggled Brettonian Brandy onto our contacts on the docks. Again very profitable and as several of us, had had shady careers, such as smuggler and racketeer, very in keeping with our characters. The only weapons worth looting would be human, dwarven or elven weapons and armour, which would be hard to do in any quantity. LOOT should be story driven, it makes it much more interesting as a result.
Eldenward said:
In fact, either is something as simple as a leather jerkin, or a long sword. Does anyone really think that a Wood Elf could yield a sword forged for a Knight of the Blazing Sun?!
Yes, forging of a sword does not restrict it for the intended user, that is mmo tricks. A crusader could easily pick up a saracan sword (muslim sword), and wield it with ease, even though it had symbols of Allah on it.
Let`s not forget that the price tables in 2nd e, was FUBAR. I recently read an historic article about Norway that said: By the 15th century muskeets and gunpowder rifles could be found in most homes. And was by fare the most popular hunting weapon of that area. Even the more inefective pistols where in great demand by the merchant classes and nobles as they where seen as unobtrusive enough to be carried at all times. the use an maintance of gunpowder weapons was common knowledge in the 15th century Norway.
Reading this, I don`t think it was different in other european countries. With demands for these weapons, productions soared and prices plunged. Basic supply and demand.
Leather armour was more expensive than steel armour
another fact from medieval europe was that leather clothes cost MORE than steel armour. By this era, the effective cost and production of steel armour had reached a peak, making it cheaper and less time consuming to produce than leather armour. Leather was in high demand as several products, one being vellum, a parchment made from young bulls. this increased the value of leather. And monasteries and scriptoriums paid good money for vellum. As armour, leather was more about fashion, expensive and time consuming to create. It could take up to a year to bring out the flexible and soft comfort of the raw leather, that the nobles wanted, as boots or gloves. using different bleaches and mixtures to create colourful hues, the chemcial process alone could add another year to create. By the 15th century most leather armour was of excellent quality and quite expensive.