Integrated Astromech + Multiple Crits in a single attack

By Tenka, in X-Wing Rules Questions

If I take multiple critical damage cards in a single attack, in what order do I have to choose which crit to be discarded by integrated astromech?

e.g.: Assuming I have been dealt 2 crits:

Are they all dealt at once, and I can see the effects of all before choosing which to discard?

- Dealt both Direct Hit and Blinded Pilot, I choose to discard the direct hit.

or

Are they dealt in succession and I can only see the second crit if I choose not to discard the first?

- Dealt Blinded pilot first, choose to discard it, then take a direct hit. If I wanted to discard the Direct Hit, I would have to guess and declare I am keeping the Blinded Pilot before seeing the second card which is a Direct Hit, then I can discard it with IA.

Edited by Tenka

During the “Deal Damage” step of an attack, a ship

suffers one damage for each uncanceled boom result
and one critical damage for each uncanceled kaboom
result.

They are dealt at the same time, no sequence defined in the rules.

No Damage cards are dealt one at a time, and if it is a Crit it is immediately resolved, before dealing the next card. So you choose to use IA before resolving the card effect, discards it and then deal the next dama card.

During an attack, a ship suffers one critical damage for each uncanceled Critical hit result. If a ship is dealt a Damage card due to suffering critical damage, that card is dealt faceup and its text immediately resolves.

Yep, damage cards are definitely sequential, you have to decide whether to IA the first one before you take the next.

No Damage cards are dealt one at a time, and if it is a Crit it is immediately resolved, before dealing the next card. So you choose to use IA before resolving the card effect, discards it and then deal the next dama card.

During an attack, a ship suffers one critical damage for each uncanceled Critical hit result. If a ship is dealt a Damage card due to suffering critical damage, that card is dealt faceup and its text immediately resolves.

Im assuming you meant to put a , after No.

So just to clarify, the correct way to do it is the second way I described:

Are they dealt in succession and I can only see the second crit if I choose not to discard the first?

- Dealt Blinded pilot first, choose to discard it, then take a direct hit. If I wanted to discard the Direct Hit, I would have to guess and declare I am keeping the Blinded Pilot before seeing the second card which is a Direct Hit, then I can discard it with IA.

This is how I have been doing it up until now.

Edited by Tenka

During the “Deal Damage” step of an attack, a ship

suffers one damage for each uncanceled boom result
and one critical damage for each uncanceled kaboom
result.

They are dealt at the same time, no sequence defined in the rules.

Is there any other reason you came to this conclusion? As 2 other people who replied here seem to contradict you. I would certainly love to be able to see all the cards before deciding.

@Tenka; the only sequence I could find in the rules is that damage is suffered before critical damage:

Deal Damage: If the defender was hit,

it suffers one damage for each uncanceled
boom result and one critical damage for each
uncanceled kaboom result. All damage must be
suffered before any critical damage may be
suffered.

I stand with what I said, all critical damages are suffered at the same time.

During an attack, a ship suffers one critical damage for each uncanceled Critical hit result. If a ship is dealt a Damage card due to suffering critical damage, that card is dealt faceup and its text immediately resolves.

The fact that the text "immediately" resolves does not preclude at all that 2 (or more)cards can be dealt at the same time.

For exemple see the "Luke Skywalker" crew card, immediately means pretty much nothing in xwing.

@Tenka; the only sequence I could find in the rules is that damage is suffered before critical damage:

Deal Damage: If the defender was hit,

it suffers one damage for each uncanceled
boom result and one critical damage for each
uncanceled kaboom result. All damage must be
suffered before any critical damage may be
suffered.

I stand with what I said, all critical damages are suffered at the same time.

During an attack, a ship suffers one critical damage for each uncanceled Critical hit result. If a ship is dealt a Damage card due to suffering critical damage, that card is dealt faceup and its text immediately resolves.

The fact that the text "immediately" resolves does not preclude at all that 2 (or more)cards can be dealt at the same time.

For exemple see the "Luke Skywalker" crew card, immediately means pretty much nothing in xwing.

I think the way it is worded, it can be interpreted either way. I feel like it is too ambiguous. I hope to see that a consensus can be made here.

FYI, this situation has come up multiple times for me in tournament games .. I have just felt I should give my opponent the benefit in most cases so I have been doing them sequentially. But reading the rules, as you say there is nothing clearly stating how to sequence multiple crits, only that "they have to be resolved immediately". Nobody in my local circle has really been questioning how I've been doing it, but to be fair many of the people I've been playing with have been pretty relaxed with the order of dealing cards. I don't think anyone is actually aware if I'm doing it correctly or not.

As far as I know there arent any combination of crits in which the order of them resolving would matter .. so I dont think much thought has been put into the order of crit resolution/ if there indeed is an order or they are all considered to resolve at the same time.

I believe damage cards are dealt one at a time which means you'd have to decide to use IA before knowing what the next card will be. Look at how Maarek is resolved. If they are all just one big lump then anything that triggers on being dealt a face-up card would only trigger one time even if there is nothing stopping it from triggering on each card.

I believe damage cards are dealt one at a time which means you'd have to decide to use IA before knowing what the next card will be. Look at how Maarek is resolved. If they are all just one big lump then anything that triggers on being dealt a face-up card would only trigger one time even if there is nothing stopping it from triggering on each card.

I think I see what you're saying here, theres literally no way to resolve multiple crits with that ability without resolving them sequentially. So it stands to reason that IA should be resolved sequentially as well.

So it seems I have been doing it the right way then.

If anyone else would like to chime in here.. it would be welcome. Otherwise I guess I will continue doing it as I have been.

Under the original rules, you suffered and resolved damage one damage card at a time. Although that particular passage has been omitted from the newer Rules Reference, it is still quite a logical way to resolve damage cards.

After discussing it with other people, I agree with you, cards are dealt one by one so you'd have to decide after each crit.

Thanks guys.

Conventional wisdom would have you draw 1 card a a time and resolve them one at a time, but the rules don't specifically say not to draw 3 crits at once and resolve them in the order you feel like.

Some wonky interactions with Leebo and Maarek Stele.

Conventional wisdom would have you draw 1 card a a time and resolve them one at a time, but the rules don't specifically say not to draw 3 crits at once and resolve them in the order you feel like.

Some wonky interactions with Leebo and Maarek Stele.

Which is why you are told how to handle Leebo, Maarek, and even the two of them together! If Leebo suffers a face-up card from Maarek first Maarek looks at the top three damage cards and then hands it to Leebo while discarding the other two; it's then Leebo's turn to pick up another card and decide which of those two cards he actually suffers while discarding the remaining card. The combo goes through 4 cards in the DD each time although only one may eventually land on the ship unless Leebo also happens to have a means to discard damage cards (Determination perhaps) before they actually do anything.