Hi all. I've got an idea that really abuses Ten Numb's crit ability and I'm looking for opinions. I've added some "Missiles and Chips" as his complement.
Ten Numb (46)
-Deadeye
-Sensor Jammer
-Mangler Cannon
-Proton Torpedos
-Extra Munitions
-Guidance Chips
Lt Blount (18)
-Thread Tracers
Bandit Squand Pilot (16)
-Concussion Missiles
-Guidance Chips
Bandit Squand Pilot (16)
-Concussion Missiles
-Guidance Chips
96/100
As you can see, Ten Numb is going to be consistently handing out crits to enemy ships. I have 4pts left over in my list. What is missing? Should I bump the Bandits up to PS4? Am i playing Ten Numb completely wrong? Let me know your opinions!