The Raymus/T4 double token pass

By Iskander4000, in Star Wars: Armada Rules Questions

Since it's #tbt, I'd like to dig up something from almost a year ago:

I ran into a facinating new combo last night. I couldn't think of any good reason to disallow it, and I'd like you guy to check my work.

Raymus Antilles: "When you reveal a command, you may gain 1 matching command token without spending the command dial."

Tantive IV: "Before you gain a command token, 1 friendly ship at distance 1-5 may gain that token instead."

What my opponent would do was to reveal his command dial, then trigger Raymus to gain the token without spending the dial. He would then shunt that token over to another ship nearby. Having done that, he would then spend the command dial to gain the token, and either keep it, or shunt it off to another ship.

This is a nice setub, but before I start using it, I want to make sure it's legit. Can anyone poke a hole in it?

Have there been any rule changes that don't allow Raymus+T4 to pass two tokens a turn?
Edited by Iskander4000

No. There has been no Rules Changes or Statement that Invalidates the fact that you can indeed Pass two Tokens off with Raymus and Tantive-IV.

It is a Legitimate Strategy.

(Like Camping.)

No. There has been no Rules Changes or Statement that Invalidates the fact that you can indeed Pass two Tokens off with Raymus and Tantive-IV.

It is a Legitimate Strategy.

(Like Camping.)

Thank you! And no, Raymus and I don't intend to camp together. I hear he snores...

(Like Camping.)

"I do not agree with how you play, but I will defend to the death your right to play it."

--Sun Tzu

Edited by Ardaedhel

(Like Camping.)

Hear hear.

"I do not agree with how you play, but I will defend to the death your right to play it."

--Sun Tzu