Imperial U-Boats Before Imp Veterans?

By Underachiever599, in X-Wing Squad Lists

So, I'm thinking of trying out a list pretty soon that I thought up a while back. It's nowhere near as powerful as 4 Gamma Veterans will be once Imperial Veterans comes out, but I feel like it's a decent enough stop-gap until then:

Captain Jonus - Deadeye, Proton Torpedoes, Extra Munitions, Guidance Chips - 29 points

Major Rhymer - Deadeye, Proton Torpedoes, Extra Munitions, Guidance Chips - 33 points

Redline - Fire Control Systems, Proton Torpedoes, Extra Munitions, Guidance Chips - 35 points

Total - 97 points. Three left to play around with. Swapping out Protons for something else, or just adding a missile to one of them. This list has pretty much the same firepower as the Jumpmasters, higher pilot skill, and Bombers are tanky enough that it will take at least two Jumpmasters using their ordinance to blow up a Bomber. Redline might have trouble getting his target lock against higher pilot skill aces, but the other two get Deadeye, at least.

So, without using anything that hasn't been released yet, how would you change this squad to better combat Jumpmasters? For the record, yes, I know Carnor Jax and Crack Squadron Pilots and Imp Aces are all better Imperial counters. I'm trying to play around with ordinance, so please leave those out of your suggestions.

With Redline, I think I prefer Concussion Missiles. Just hit buffing here, but on my second shot when I'll likely be taking a focus because I already have target lock, I'm guaranteeing two hits, with reroll, with focus. Not coming away with 4 hits is almost impossible. Just my preference though.

As another option, Tempest Squadron Pilots with Cluster Missiles, x1, Accuracy Corrector is a snug 25 points that you can use to throw some dice at the opponent. You can add chips as well (that 0 points is great) if you want to not necessarily use AC for it. Makes for a decent plinker after Missiles are fired too. Not sure what else would be good for a U-boat build. Maybe Defenders? They have a missile slot, Chips would give an extra crit, and Vessery would be able to TL the ship being focused on.

EDIT:

On another note, Delta Squadron Pilot with HLC would benefit from Jonus ability and not have limited munitions to worry about.

Edited by Raven19528