So seeing the pics of GenCon and the amazing events, got me motivated to finally finish one part of the update I have been working on. Part of the goal of this for me is to learn more efficient ways of working on my video game development and how to incorporate new systems. One of those is learning to use Substance Painter for texturing. So I modeled and textured a new Turbo Laser tower. Sits at 15 000 polygons, and 2 x 4k texture sheets.
Going to use it in the new mat design. If I can I want to turn it into a papercraft model you can cut out and use with the mat.