Winning the game clarification

By ExtinctionEvent, in Star Wars: Rebellion

Hi. I have noticed the rules state that the imperials win the game if the rebels have no units in the rebel base system and the imperils have at least one.

But the news feeds for this game state that the imperials must win the ground battle.

Therefore is it possible to have wiped out the ground forces in the base but not win yet due to the rebels having units still in space?

Also am I correct in thinking that the Death Star can only destroy the planet the rebel base is on if I haven't landed ground units on it yet. As I have to activate the system with a leader to bring my forces in I would only bring in space forces so not to reveal if the base is there. This in turn would allow my leader to activate the superlaser.

If I landed ground forces , a battle would ensure and I will loose the opertunity to destroy the system.

Land troops in the Rebel Base and there's no rebels there to fight for it, Empire wins.

Turn the Rebel Base to glitter with the Death Star at any time, Empire wins.

Hi. I have noticed the rules state that the imperials win the game if the rebels have no units in the rebel base system and the imperils have at least one.

But the news feeds for this game state that the imperials must win the ground battle.

Therefore is it possible to have wiped out the ground forces in the base but not win yet due to the rebels having units still in space?

The news feed is wrong, the rulebook is right. You need to remove all enemy units from the system and have at least 1 unit in the space or ground theater.

Also am I correct in thinking that the Death Star can only destroy the planet the rebel base is on if I haven't landed ground units on it yet. As I have to activate the system with a leader to bring my forces in I would only bring in space forces so not to reveal if the base is there. This in turn would allow my leader to activate the superlaser.

If I landed ground forces , a battle would ensure and I will loose the opertunity to destroy the system.

The Death star just needs to destroy the system, it doesn't matter if you have landed ground troops or not. You can move into the system with ground forces, lose the ground battle and then use the superlaser to destroy the rebel base on your next go around.

Edited by Jobu

Thanks for that.

I thought that was right. Seems a bit odd thou that I can crush all oppersition ground forces , destroy the rebel base yet because they have a solitary xwing in space I've technically not destroyed the rebel base and won. Despite that played my first game last night and loved it.

Also am I correct in thinking that the Death Star can only destroy the planet the rebel base is on if I haven't landed ground units on it yet. As I have to activate the system with a leader to bring my forces in I would only bring in space forces so not to reveal if the base is there. This in turn would allow my leader to activate the superlaser.

If I landed ground forces , a battle would ensure and I will loose the opertunity to destroy the system.

The Death star just needs to destroy the system, it doesn't matter if you have landed ground troops or not. You can move into the system with ground forces, lose the ground battle and then use the superlaser to destroy the rebel base on your next go around.

And this DOES NOT kill your ground forces as long as there is capacity for them to be held in capital ships or the Death Star.

Well if that x-wing gets away unchallenged, it's conceivable that enough leadership got away to form a new rebel base. Don't think of it as one x-wing. Think of it as one squadron of x-wings escorting the personal craft of rebel leaders as they flee the imperial invasion. If there's no ships there to stop them, then the rebels must have put up a good fight after all.

But that x-wing has to stay until the base is relocated. If it leaves the system first, the rebels lose.

And if you blew the planet up, then the units in the space theater are irrelevant.

Edited by KoalaXav

Well if that x-wing gets away unchallenged, it's conceivable that enough leadership got away to form a new rebel base. Don't think of it as one x-wing. Think of it as one squadron of x-wings escorting the personal craft of rebel leaders as they flee the imperial invasion. If there's no ships there to stop them, then the rebels must have put up a good fight after all.

But that x-wing has to stay until the base is relocated. If it leaves the system first, the rebels lose.

And if you blew the planet up, then the units in the space theater are irrelevant.

But also remember that the Rebel base DOES NOT MOVE until the end of the Command Phase. If the Rebels did not play the "Rapid Mobilization" the Phase it was attacked, then it will not have the possibility to move until the end of the NEXT Command Phase. If those remaining space units leave the system (or are defeated) with Imperial ground troops still present, the Empire wins.

Well if that x-wing gets away unchallenged, it's conceivable that enough leadership got away to form a new rebel base. Don't think of it as one x-wing. Think of it as one squadron of x-wings escorting the personal craft of rebel leaders as they flee the imperial invasion. If there's no ships there to stop them, then the rebels must have put up a good fight after all.

But that x-wing has to stay until the base is relocated. If it leaves the system first, the rebels lose.

And if you blew the planet up, then the units in the space theater are irrelevant.

Yeah there are a lot of ways that you can abstract the one X-Wing squad keeping the Rebel base around.

Maybe they are performing atmospheric maneuvers preventing the Imperial ground forces from actually advancing on the Rebel base and taking it.

lol that is not a lone X-wing, it is a lone X-wing squadron. And that's all that was needed to kill Star-Killer base.

How is that for abstraction? :P