Specifically episode 1, act 3 Special Operations. I would like to remake the imperial attack to a Corporate Black Ops raid.
How would you convert the encounter?
My F&D campaign is very mixed, with a rebel base about to get attacked by their political rivals.
I am certain I want the PCs to arrive to base in air, like originally. I actually thought through it, walkers are too imperial, so I am replacing that "eminent super attack" timer. Probably replace by bombardment or battle cruisers showdown in the atmosphere skies... the ground raid itself is really easy. Going to scare my players with black ops spies disguised as a "clone trooper X" pirate gang