Well, I guess the topic title says it best
My question is: has anyone tried to play Descent as a light RPG like Warhammer Quest with its "roleplay" rules?
I've had tons of fun playing Warhammer Quest this way and I think Descent, using Road To Legend could be made to do the same things.
Instead of an Overlord, we'd have a Gamemaster who imagines dungeons (and woods encounters using RTL) fully laid out, introduces all kinds of puzzles and traps and basically tries to challenge the players but not destroy them. You know, a GM
There would have to be experience and progression of course (using but bending RTL rules). Sounds like tons of fun but I wouldn't know how to get started with it.
I do own Warhammer Quest but while I love many aspects of it, I much prefer Descent's combat rules.