Edited by Gottmituns205
Dual ISD II's....why not.
Edited by Gottmituns205
Both your ISD's have Gunnery Teams, I really suggest changing Advanced Gunnery, just handing your opponent a huge advantage.
Opening Salvo or Most Wanted.
The thing about ISD's and gunnery teams...is the squadron game. I see many players jamming squadrons into the front arc of the ISD and making them choose which to shoot...the carrier or the squadrons.
Gunnery Teams means both ![]()
Don't choose Most Wanted mate
It means that an enemy just needs to focus down one of your ISD's and that's a nice double point score!!
Okay....salvo.
I would also swap motti for screed, save 2 points, gain 3 hull each, plus your ships don't have special crits to really capitalize on screed.
another super combo on ISD2 is xi7(of course) and sw-7's.. your blues can be guaranteed damage unless they are blocking a brace....