I'm quite alright with them giving a Falcon pilot an actual reason to care about their forward arc... Little confused as to exactly why they felt the need to remake Poe just with +1 PS. I mean, fluff wise I understand it perfectly, he's an excellent pilot. But strictly speaking, I'm not a fan of the PS climb in this game...
PS 9 is important for Black One to fight Vader. Which is why I'm okay with the 1 pt tax. PS 9 Poe with Black One will screw with quite a few of the popular Imperial Aces. So, he will have a role, if not nearly as important as PS 8 Poe.
Because the TIE Advanced really needed a hard counter?
Black One is a big **** you to a lot of ships, and a lot of ordnance (but don't worry, not to U-boats), and several pilots. It should have been at least two points.
Given how well Imperial Aces have been performing of late, you'll forgive me for not being too sad about there being a card out there that can tell a few of them to **** right off.
Yeah, it would be a shame if the Empire was strong enough to win Worlds this year.
You're adorable.Imperial squads have made the Worlds final in 2012, 2013 and 2014. In 2012 they won. In 2013 and 2014 they had the misfortune of having Paul Heaver sitting on the other side of the table. In 2015 they made Semi-Finals before yet again having the misfortune of encountering Paul Heaver.Looks to me like they are plenty strong enough to win worlds. They just seem to suffer from the same problem as everyone else at Worlds: their pilot is not Paul Heaver.
*Laugh* You're cute.
You do realize Rebels is the safe bet for Worlds and that's why Paul chooses to bring them to Worlds? They are the tankiest faction with regeneration that also won't auto lose a match on one bad chuck of the green dice. An Imperial player needs the Gods of Luck to shine on them more often during World's than a Rebel players hence why Paul favors Rebels for Worlds. He has played the other factions in non-World tournaments and it hasn't paid off for him.
I'm sorry, but what exactly is your point? That Imperial ships have a little bit more variance to them than Rebel ones? That Heaver prefers less variance in his squads? These things are known.But you don't make Worlds Finals, or even Semi-Finals based on luck, and you certainly don't get there flying lists that are incapable of winning. I am sorry your pet faction hasn't come out on top recently, but just because they haven't doesn't mean they can't.
My first point was to draw in your elitest attitude towards HolySorcerer with the adorable nonsense that gets posted around here to degrade fellow x-wing members.
My next point is to point out that Paul flies Rebels at Worlds because he doesn't want bad luck to ruin his day. The guy doesn't auto-win against everyone like you seem to think he does. Paul is very good at X-wing and has had his best days at World's but that's not true for Nationals or Regionals. I believe at the last Nationals, he lost his first three matches and withdrew at that point. Kissing up to other people doesn't get you anywhere in life/x-wing except for chapped lips and a sore bottom.
Rebels is the faction new players should start out with. It is the most forgiving and has the most tools in the toolbox. The Imperial faction is based too heavily on green dice and needs a heavy dose of luck to make it through a long tournament. Even the great Soontir and all his tokens will pop like a balloon given time.
