As the person who always plays Imperials in my campaign focused playgroup, I am not excited for this expansion at all. Nothing really looks interesting for the Imperial player campaign wise. The bespin guards look boring, Ugnaughts just fill the board with more crap. So far the only fun thing looks like Bossk and he looks OP compared to the other more costly villains
The heroes look interesting, though there is some definite powercreep making me think that no one experienced would ever take an original hero over these two. I suppose its for the best since my rebel players struggle to win most of the time. From a RP standpoint, False Orders is pretty dumb... why would any Imperial listen to an Ithorian? How is Murne going to give False Orders to a Nexu?
Over a radio, troopers won't know it's an Ithorian. Nexus can probably be baited.... mmm fresh meat.
I don't think Murne's ability isn't that great in Campagin, an extra attack with a stormtrooper or something isn't that big of a deal against an endless horde of stormtroopers. Much better in skirmish.
Also we still don't know all the new command cards, class decks, almost none of the new imperial stuff has been revealed in detail...
There's plenty more to go.
Edited by Inquisitorsz