I use an AF2 with Gallant Haven on most of my carrier fleet builds, I run it with another ship to activate squadrons, and try to keep everything under the protection of Haven. So far it's especially good with B's escorted by YT-1300. Taking that point of damage away make those things impossible to kill. Mauler can still do his special damage to the group, but he won't get to do it twice, especially as I run Flight Controllers as well.
I really look at this as the answer to imperial squad balls, but play a limited group of people. What's everyone else's take on this.