If you play Hobbit-sense, does this prevent Durin's Bane (in Shadow and Flame) from attacking *all* players?
For comparison,
Old Feint and Ticket of Spears cards (pre-errata) could lock down Durin's Bane. You would recycle them with Hama and continuously prevent its attacks against all players. One Feint could shut down Durin's Bane for the whole table. They had this wording:
Thicket of Spears (pre-errata):
"Choose a player. That player's engaged enemies do not attack this turn."
Feint (pre-errata):
"Choose an enemy engaged with a player. That enemy cannot attack this turn."
They received errata to contain the language "cannot attack that player ."
Out of Sight, another Hobbit-themed attack prevention event, also says "cannot attack you ." Hobbit-sense, however, looks like this:
"Enemies engaged with you do not attack this phase. You cannot declare attacks this phase."
Because it is neutral, Hobbit-sense can't be recycled in the way that Feint or Thicket or Spears could with Hama, or even Out of Sight (with Dwarven Tomb or Map or Earnil). So it's less powerful. But still, that's a nice way to prevent up to 4 Balrog attacks in a multiplayer setting. Or other big bad "considered to be engaged with each player" enemies (who are not immune to player card effects), like Thaurdir in The Battle of Carn Dum or the Lurker in the Depths in The Ruins of Belegost. Would this work?