Okay, we all agree that 'infinite backpacks' is just silly, although the peculiar way the game works (by adding to your capacity without weighing anything itself) means that a character can carry lots of storage items at once.
One of my players asked me how many different storage items one character can have. I assumed it would be common sense, but as these things are common to find and inexpensive, it all adds up quickly.
Thus far, we have the following items that add to your carrying capacity:
Backpack - 4
Utility Belt - 1
'Wizard pouch' - 1
Load-bearing gear - 3
Surveyor's bag - 2
Spacer's duffel - 3 to 5
Modular backpack - 3 to 6
Military pack - 6
Now, common-sense would dictate that you can't seriously wear more than one backpack, but what about the other stuff? Has there ever been an 'official' ruling on this? Yes, it seems ridiculous to have an official rule for something that should be so common-sense, but assuming you can only have one backpack and one each of the rest of things, any character could easily add +18 to their carrying capacity for a few hundred credits.
And yet it strikes me that someone with a backpack, belt pouches, military webbing and a duffel bag - all loaded to capacity - would be pretty **** encumbered, realistically. I can barely carry the core books around with me, but even the big guys in my group would struggle with that lot.
I like the way they do encumbrance in the game, because in the movies we don't see the characters carting around a dozen guns and changes of armour like some videogame. It feels right that you're supposed to leave your heavy or spare gear on the ship or at base or whatever. But by allowing almost 'one of everything' you're essentially doing away with encumbrance rules, like a D&D 'Bag of Holding', which is an item GMs give out when they don't want to be bothered with the encumbrance rules but don't want the PCs to look like Nodwick either.
So how much does everyone actually allow? Without it actually seeming ridiculous... I know some of these items have 'Cumbersome' but even so, they seem to add up to a lot, especially considering what total pack-rats most players are.
Thoughts? Or am I overcomplicating things as I sit here with my Sunday morning hangover?
Edited by Maelora