Wampa question

By librarian101, in X-Wing Rules Questions

Let me see if I understand the Wampa FAQ. Since he now cancels the die rolls before the compare dice stage, that is before evade dice kick in, so you really have no chance to evade the crit before or after the cancelling. So it actually acts like a autoblaster turret that you cannot cancel. If I am misunderstanding I would appreciate some help in understanding it.

Wampa cancels at the start of the Compare Results step, but he cancels all results and that includes the defender's dice results. So there's no way to avoid getting that facedown damage card.

Edited by Parravon

Wampa is especially nasty because he gets to see what the defense would be before deciding to use hit ability or not.

"Oh look, you aren't going to be able to stop my attack anyway so I'll just go through with the boom, kabooms I rolled." vs. "Oh no, it looks like those two evade results you got by spending your Focus token and Evade token would stop my boom + kaboom so I guess I'll just save you the trouble and cancel all of my attack dice myself and just deal you a card."

THIS is what makes Wampa so insidious.

Yeah, part of me thinks it would have been better if it was before the "Defender rolls evade dice" step. That the attacker had to take a punt that the Defender is not going to be able to cancel the full attack before being able deal the face down damage card.

Thanks all, makes the emperor and him a deadly combo.

Sorry to piggy back onto this post, but would the face down card negate shields? Going off what librarian101 said wampa and emporer would be quite a nuisance.

Sorry to piggy back onto this post, but would the face down card negate shields? Going off what librarian101 said wampa and emporer would be quite a nuisance.

Yes. Effects like Darth Vader that cause a ship to "suffer damage" or "suffer critical damage" use the usual procedure. That is, when you suffer damage, you always take away shields first.

But if something like Wampa's pilot ability or the effect of a Proton Bomb instructs you to "deal a Damage card", you do just what it says on the tin--you deal a damage card, which bypasses the normal damage procedure. Effects like that basically go straight to your hull regardless of shields, and it makes them very powerful.

Edited by Vorpal Sword

Sorry to piggy back onto this post, but would the face down card negate shields? Going off what librarian101 said wampa and emporer would be quite a nuisance.

Effects that instruct you to deal a damage card are not affected by shields.

Edited by WWHSD

Sorry to piggy back onto this post, but would the face down card negate shields? Going off what librarian101 said wampa and emporer would be quite a nuisance.

Dealing Card is not the same as dealing damage.

Dealing damage CAN lead to dealing cards but there are other steps involved first. Simply dealing cards ignores those steps.

I don't see it mentioned in this thread but also note that if Wampa's ability gets used then the actual attack MISSES the target, so something like Stealth Device sticks around, despite the target taking a card.

Thanks all, makes the emperor and him a deadly combo.

Ok this made me wonder, the last line of palpatines ability says "That die result cannot be modified again", so my question is does Wampa's "CANCEL all dice results" count as modifying or is cancel die not considered to modify die since the canceling occurs during the compare results step?

Thanks all, makes the emperor and him a deadly combo.

Ok this made me wonder, the last line of palpatines ability says "That die result cannot be modified again", so my question is does Wampa's "CANCEL all dice results" count as modifying or is cancel die not considered to modify die since the canceling occurs during the compare results step?

It has nothing to do with when it occurs. Canceling results is not a modification (otherwise ships being shot at by Omega Leader while target locked shouldn't even both rolling green dice since rolling all evades would have the same effect as rolling all blanks).

There are exactly three things that count as modifications:

- Adding results (adding dice is not a modification)

- Changing results

- Rerolling

Ok, that is what I was thinking it was, I just wanted to clarify. Thanks.