Hi all.
A friend of mine has come up with an interesting idea for a new force power he wants to make and id like to see what ya peeps have to think about it and help me figure out the chart, xp cost and power descriptions.
Ive got the basic idea of what i want the power to do and i shall past it below. let me know what ya think of it. Thanks all.
Teleport Force Power
- Force Rating Minimum – 3+
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Basic Power
- By using the force around him, he can use it to make short hyper space jumps to locations within sight or even across the galaxy with but a single thought
- By using a Force Power Check Action, the Force User may spend 2 Force Point and succeed on a Hard (+3 D) Discipline check, to move to any location within short range that he can see, All gear worn / carried travels with the force user.
- The Force User is Disoriented for the next round after using this power
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Strength Upgrade
- Spend 1 force point to increase the Silhouette size of the creature or objects teleported by the number of Strength Upgrades purchased
- This upgrade can activated once
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Magnitude Upgrade
- Spend 1 force point to increase the number of the creature or objects teleported by the number of Magnitude Upgrades purchased
- This upgrade can activated once
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Control Upgrade – Teleport Objects
- May teleport objects in addition or instead of self within engaged range
- Teleporting piloting ships / vehicles use the pilots Pilot (planetary or space) as the opposed skill for the Discipline
- This upgrade can activated once
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Control Upgrade – Teleport Creatures
- May teleport creatures in addition or instead of self within engaged range.
- Any creature teleported is Disoriented for the round after they are teleported
- Unwilling creatures being teleported, make the Discipline roll to use this power opposed instead of the normal difficulty
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Control Upgrade – Maneuver
- 1 per round, may use this power as a Maneuver
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Mastery
- The force user only needs to spend 1 force point to use this power and he and any creatures teleported are no longer Disoriented
- Only needs to be within Short Range of the intended creatures or objects to use this power instead of being within engaged range
- The difficulty of using this power becomes Average instead of Hard
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Range Upgrade
- May spend 1 force point to increase the range of the power by 1 band per range upgrade purchased
- This upgrade can activated once