Weapons Guidance?

By AngryAlbatross, in X-Wing

Does anyone use Weapons Guidance on their Tie/FO's ? I have been playing around with it in benchmark and it seems pretty great. Makes those ties much more accurate for sure.

Is there something I am missing?

Apparently you're missing Comms Relay.

Ive only found it useful on Zeta Leader with Wired. Add weapons guidance and you are guaranteed 1 more hit than you roll, assuming you have a focus.

Besides him you are probably better off with Comms Relay

The two key problem with weapons guidance is that there's only two ships with Tech upgrade slots and that weapons guidance is badly overpriced for those two ships.

TIE/FOs in general, especially Omega Leader or those carrying Juke EPTs will prefer Comm Relay. FOs in general, with their two ATT dice tend not to benefit from WG much.

Single action T70s mathematically do more damage with Target Locks but an argument can be made that PTL T70s and T70s that carry their TLs over rounds can potentially do slightly more damage with WG.

Unfortunately, WG is badly overcosted. Assuming a single focus token, WG will have no effect in any ATT dice result that has a minimum of one eyeball and/or has no blanks.

It's pretty good on Poe.

Wait for a ship mutiple ordnance slots with a Tech slot. Sure there's Deadeye that it will be competing with for the focus token but imagine the amount of potential damage you can achieve with a Concussion Missile or Proton Torpedo.

T-70 + PT + GC + WG ~30pts on a decent roll it will hit pretty hard and you have some other modifiers depending on your setup. The addition of PTL comes to mind.

-Yes, IA depending on the pilot is stronger than GC. The above is just an example that can be fielded with what is currently available.

I'm confident it will be brilliant on the Tie/SF when it comes out.

If there was a 1stOrder TIE that could carry prockets it would be good. A super concussion missile if you would.

It's pretty good on Poe.

Spending unnecessary points. The droid R5-P9 is a better way of spending focus. Plus Poe has such a high pilot skill spending the focus on attacks kills his ability to defend better.

Edited by Marinealver

Imagine a 2 attack ship with 2 torpedo slots and a tech slot. That's a guarantee of 4 hits almost no matter what you roll.

I do wish it let you bank the token, though. That would be a great little card. Still not nearly as good as com relay, but I'd strongly consider it on a T-70.

Imagine a 2 attack ship with 2 torpedo slots and a tech slot. That's a guarantee of 4 hits almost no matter what you roll.

I do wish it let you bank the token, though. That would be a great little card. Still not nearly as good as com relay, but I'd strongly consider it on a T-70.

Sounds good to me. Not a Tie/SF but maybe.

It's pretty good on Poe.

It's terrible on Poe. The last thing he wants to do is SPEND his focus tokens. At least, until he's sure he's being attacked by the last possible thing to attack him, and that's only if he's not using R5P9.

Imagine a 2 attack ship with 2 torpedo slots and a tech slot. That's a guarantee of 4 hits almost no matter what you roll.

I do wish it let you bank the token, though. That would be a great little card. Still not nearly as good as com relay, but I'd strongly consider it on a T-70.

Only if you can get focus and TL or double focus and deadeye.

Weapons Guidance is REALLY difficult to use. If it worked like Marksmanship and turned all your eyes AND one blank it might have legs, but as it is I've never found anywhere it's worth the points. On an f/o I'd always prefer Comm Relay, on a T70 I'd always prefer nothing, with the exception of Red Ace who gets a Comm Relay.

Yeah, I've tried using it a couple of times and, well, once in a while it'll be nice little side effect. But I'm not feeling it for 2 points.

It is good on Poe. Obviously not Poe with R5-P9.

Poe with R2-D2 in a list where you've got 2 points to spare? Why not?

If Poe isn't getting shot back at, then it's a good use of the focus token. I used this along with Jake Farrell and a Stresshog to take 2nd at a Winter kit tourney a few months ago.

At least once per game I was rolling Hit, Eyeball, Blank with Poe. Spending the focus makes that 3 hits. A lot of the time Poe was out of arc, so no worries about being focus-less. Other times I was at R3 so with autothrusters and R2D2 to recover a shield next turn I was happy to take the risk on getting shot back. The consistency in Poe's attacks was really nice. Not essential, but a nice little boon if the points are available.

It is good on Poe. Obviously not Poe with R5-P9.

Poe with R2-D2 in a list where you've got 2 points to spare? Why not?

If Poe isn't getting shot back at, then it's a good use of the focus token. I used this along with Jake Farrell and a Stresshog to take 2nd at a Winter kit tourney a few months ago.

At least once per game I was rolling Hit, Eyeball, Blank with Poe. Spending the focus makes that 3 hits. A lot of the time Poe was out of arc, so no worries about being focus-less. Other times I was at R3 so with autothrusters and R2D2 to recover a shield next turn I was happy to take the risk on getting shot back. The consistency in Poe's attacks was really nice. Not essential, but a nice little boon if the points are available.

If he's not getting shot back it's a good use of the token. If he is getting shot back you've paid two points for something you want to avoid using if possible.

Agreed. With R2-D2 or BB-8 Poe Dameron it's a lot more useful.

With TIE/fo fighters...... Comms Relay is amazing, but at the same time, you're spending points to increase the toughness of a ship that's already tough for its points, but floats like a butterfly and stings like a mildly offended butterfly.

Weapons Guidance/Crack Shot is a potential option, which lets you disperse the offensive buff a crack shot TIE swarm would normally concentrate in Howlrunner across the ships, and lets you fly in a much looser formation.

Agreed. With R2-D2 or BB-8 Poe Dameron it's a lot more useful.

With TIE/fo fighters...... Comms Relay is amazing, but at the same time, you're spending points to increase the toughness of a ship that's already tough for its points, but floats like a butterfly and stings like a mildly offended butterfly.

Weapons Guidance/Crack Shot is a potential option, which lets you disperse the offensive buff a crack shot TIE swarm would normally concentrate in Howlrunner across the ships, and lets you fly in a much looser formation.

Comm is almost always going to be better.

The problem I have with Weapons Guidance on a TIE f/o is that it competes with an upgrade that for one more point, gives you an extra action per round, effectively. WHereas Weapons Guidance just gives you a different option for what to do with a current action that already has two competing things you can do with it.

Edited by thespaceinvader

On an ace, definitely. On a generic...I'm less sure.

Interesting thought experiment: 5 Omega Squadron Pilots is the maximum number one could fit in a list - and leaves enough points to universally equip all ships in the squad with either Comms Relay or Weapons Guidance/Crack Shot.

....I really don't know which I'd prefer. The former will be hellishly tough - it's essentially 5 TIE advanced in durability - but it's still only 5 TIE fighters in firepower. The latter has the firepower of a 5-black-squadron-pilots-with-howlrunner swarm, but is distinctly more killable - not least because it's almost garuanteed to have spent its focus token once it attacks.

If you roll hit blank it's now 2 hits. This card isn't dismissed because it's too costly, it's dismissed because against Acewings 2 hits might as well be zero. You're spending 2 extra points to /still/ not have a chance in hell of hitting an Acewing.

Because otherwise it's a decent card. Facing B-Wings or non-Poe X-Wings, why not?

If you roll hit blank it's now 2 hits. This card isn't dismissed because it's too costly, it's dismissed because against Acewings 2 hits might as well be zero. You're spending 2 extra points to /still/ not have a chance in hell of hitting an Acewing.

Because otherwise it's a decent card. Facing B-Wings or non-Poe X-Wings, why not?

2 points is why not. It's not a bad effect, but it's expensive for what it is especially when compared with Comm Relay.

It's also super-expensive to get multiples in $ terms as it's only in the core set.

Insightful discussion.

On the topic of WG Poe, I haven't attempted to use this since it was pointed out to me that his ability can proc BEFORE you spend the focus token to WG one of your blanks. This does merit consideration.

I also think it would be fun to imagine I'm back in my Core Set only days, and run Poe, WG and Proton Torpedo.

If you roll hit blank it's now 2 hits. This card isn't dismissed because it's too costly, it's dismissed because against Acewings 2 hits might as well be zero. You're spending 2 extra points to /still/ not have a chance in hell of hitting an Acewing.

Because otherwise it's a decent card. Facing B-Wings or non-Poe X-Wings, why not?

2 points is why not. It's not a bad effect, but it's expensive for what it is especially when compared with Comm Relay.

It's also super-expensive to get multiples in $ terms as it's only in the core set.

It's worth about 2 points. It's not too expensive.

Also, I think you get extras in the T-70 expansion, right?

Insightful discussion.

On the topic of WG Poe, I haven't attempted to use this since it was pointed out to me that his ability can proc BEFORE you spend the focus token to WG one of your blanks. This does merit consideration.

I also think it would be fun to imagine I'm back in my Core Set only days, and run Poe, WG and Proton Torpedo.

Yeah, there is a combo with Poe's ability, but it's comparatively rare IME that Poe isn't getting shot after he's shot, and isn't using R5P9 anyway.

If you roll hit blank it's now 2 hits. This card isn't dismissed because it's too costly, it's dismissed because against Acewings 2 hits might as well be zero. You're spending 2 extra points to /still/ not have a chance in hell of hitting an Acewing.

Because otherwise it's a decent card. Facing B-Wings or non-Poe X-Wings, why not?

2 points is why not. It's not a bad effect, but it's expensive for what it is especially when compared with Comm Relay.

It's also super-expensive to get multiples in $ terms as it's only in the core set.

It's worth about 2 points. It's not too expensive.

Also, I think you get extras in the T-70 expansion, right?

Apparently so. Didn't know that.

Huh.

It's going to be awesome on the Tie/SF which will have a crew slot occupied by recon specialist.

It's going to be awesome on the Tie/SF which will have a crew slot occupied by recon specialist.

Actually yeah, crew slot would make this.

If you could get two focus somehow, Weapons Guidance would be a lot more tempting.

I used it with some Epsilon FO's. I had a list that was Col Vessery, Tie Adv (either Vader or Maarek), and 2 Epsilon w/ Weapons Guidance. The idea was that they would want to put a TL on someone and not use it, so that Col. Vessery always had a free TL. I figured I'd grab the Focus every round. Firing at PS 1, I knew if I needed to use it for defense. Then, when I shot, I was either going to use the Focus to modify eyeballs or turn a blank into a hit. It was....OK. I think I kept actually rolling 2 hits all the time with those FO's and didn't need to use it that much. Odd luck, though.