New shuttle pilots?

By Krynn007, in X-Wing

Anyone else wish there were some new shuttle pilots?

I know omnicron sees a lot of play. But kagi, and jendon never do, sometimes yorr.

I know other ships need updates more, like scyks, and Ewings, but I'd love to see the shuttle get some kind of update.

I thought If they released kylo Ren shuttle, maybe some upgrades from that could be a buff for the shuttle, but then I realized that probably wouldn't add any pilots

I actually fly Jendon with a surprising amount of success when paired with Vader and Maarek Stele. He gives Stele the Target Lock for his ATC, allowing Stele to take a Focus for Calculation on the first round of combat.

Now that's not a bad idea, my buddy liked him with bombers,

Idk I feel as though all we see is the 1 generic and occasionally yorr ( which is pretty sweet won tournament with him)

Would love to see few more pilots

I've honestly never used Yorr or Kagi on the Lambda. Just the generic and Jendon. With how hard it is to shed stress on the Lambda, I've just never felt like Yorr was worth it. Kagi is neat in concept, but I generally prefer to keep my ships a fair distance from the Lambda so I don't wind up bumping into it, so I feel like I wouldn't be able to trigger his ability as often as I'd want.

I certainly agree, we could definitely use more pilots for it. The Empire would love to have a couple other cool support options on the shuttle to give you incentive to put Palpatine in something other than a generic.

Ive tried Jendon with Omega Leader and Ace, but his ability is range 1 AND you cant pass a TL if they already have one. Make his range 1-3 and passable and now its a nice support ship.

Yorr is nice, I use him now more for PS4, but throw baffle on him and he can shed stress from your aces when they need it.

Never used Kagi, again like Jendon, his ability is very limited. FCS doesnt work on him, R4 doesnt work on him, which is the biggest reason in not using him as that is a majority of TLs right now. Plus with predator and dengar and wired, etc. people rely less on the actual TL action for rerolls. Kagi needs to be like 5pts less.

Looks like the new Systems officer crew could put Jendon out of business. For 2pts you get a ship at range 1 can acquire a TL after executing a green maneuver. OGP + SO = 23pt PS2 Jendon. Or a TIE shuttle for 18pts. Good little sidekick for OL who can switch his TLs without an action.

hmm, a rebel shuttle might be nice. ;)

Edited by Marinealver

I'd rather want to see crew versions of Jendon, Yorr and Kagi.

Here are my rough ideas:

Yorr Crew: Increase your pilot ability effect radius by 1 up to the max of 3.

-> Jendon's ability would increase to range 2

-> Jonus' (Shuttle) ability would increase to range 2

-> RAC's ability would increase to range 3

Jendon Crew: When flying a green maneouver, you may discard all assigned stress tokens.

-> Counter to stress meta (e.g. in a Decimator)

-> Helps Yorr to get stress-free in one turn after collecting stress tokens from your k-turning squad.

Kagi Crew: After performing an action, discard a red target lock marker from your ship.

Only tested Jendon apart from the OGP. Expensive with the title, and as said above, it is only range 1. Risk for bumping into your own shuttle. And fettering your other ships to the Space Bison if you want to use it more than just in the beginning. Also restricts you starting positions.

Yorr on a Baffelo might be interesting, but self detructing ships...

Kagi and Jendon might see a bit more play now that Ordnance is becoming more of a thing. Jendon can hand out TLs to nearby friendlies. Normally this is nothing to get excited about but his rule states "assign" rather than "acquire" which means he is one of the few cards that can get around the restrictions on Long Range Scanners. Cheap Scimitar bombers with LRS are great for an alpha strike but will struggle to get the TL for a second volley if the enemy gets to within Range 2. Jendon can get around this and continue to feed them Target locks giving you a much better chance of a Beta strike.

Kagi is rather like a poor-man's Biggs. Whilst opponents with Deadeye (which includes U-boats unfortunately) will not be bothered much, some other ordnance lists will find him rather a nuisance. Whether this is enough to justify his extra points over the OGP remains to be seen but I think he will become more valuable if Ordnance continues to be a thing.

Edited by Karhedron

Might be cool to have a really cheap guy that actually has some synergy with the Emperor.

Han should be a shuttle pilot AND scum pilot...

With how hard it is to shed stress on the Lambda, I've just never felt like Yorr was worth it.

Try him with an Electronic Baffle. He'll burn up fairly fast, but making Soontir Fel immune to a stresshog for a couple of turns could swing a match!

Jendon's nice. With Systems Officer coming too, he'll soon be able to keep locks out for two ships simultaneously - which comes a lot closer to being worth it.

In fact, with a Fire Control System, Systems Officer and Fleet Officer, he can theoretically hand out both focus tokens and target locks to two ships each turn. That's pretty impressive...

In addition to the Advanced or Bombers, he works quite well with TIE/fo aces - Omega Ace and Omega Leader both benefit from getting a 'free lock' at or before the initial pass.

Kagi is....so so. Most ordnance bombers tend to get their locks from deadeye, or 'must lock this target' like XX-23 thread tracers, fire control systems, etc. He'll be nice if Long Range Scanners ever become a common thing.

The main problem is their cost. You can fit an omicron with Palpatine and two decent aces, and probably AWACs Jendon and two decent bombers. Kagi cost so much he needs to pull his weight as a ship by himself, but I'm not sure he's able to.

The lack of elite talents is a shame - I get why not, but ships which are no less wieldy have had them,

I'd love to see some new pilots. I think Ren should be a crew, not a pilot, but would be happy with either. A new Lambda pilot would be nice, though - and having a Tydirium title and rebel crew would be interesting too.

Han should be a shuttle pilot AND scum pilot...

Han is a scum pilot.

Rebel scum.

I would love some more shuttles. Love em and they just need more options.

Han should be a shuttle pilot AND scum pilot...

Han should be a shuttle pilot AND scum pilot...

No! Chewbacca flies Tydirium.

EPT: "Fly casual". When you are assigned a target lock by an enemy ship, you may spend a focus token to remove that target lock. If you do, increase your agility by 2 until the end of the round. Then discard this card. (Large ship only?) cost: 1 point.

Edited by FlyingAnchors

The shuttle would be perfectly decent if it had a rear arc. It has rear facing weapons! I get they tried to represent it with APL but it seems to have more impressive rear facing guns than the Firespray. It's hard to see how they could easy fix that as it would require cardboards with rear arcs printed.

Love to see cross faction ships. Tydirium, Sabine's TIE, Poe and Finn, etc. It does risk diluting the factions if every rebel list had a TIE fighter I suppose.

Han should be a shuttle pilot AND scum pilot...

No! Chewbacca flies Tydirium.

EPT: "Fly casual". When you are assigned a target lock by an enemy ship, you may spend a focus token to remove that target lock. If you do, increase your agility by 2 until the end of the round. Then discard this card. (Large ship only?) cost: 1 point.

Indeed. I'd probably make the Tydirium title something similar; preventing you being chosen as the target of an attack until you did something..... attacked? performed an action? got to range 1 of an enemy? any of the above?

It'd also be rather nice on the Imperial Pilots - especially annoying on Kagi, in fact!

You'd need to make sure you didn't give the Emperor an (initially) unattackable ride, though - or at least make sure that if you did he's only got one decent ace to protect him.

Han should be a shuttle pilot AND scum pilot...

No! Chewbacca flies Tydirium.

EPT: "Fly casual". When you are assigned a target lock by an enemy ship, you may spend a focus token to remove that target lock. If you do, increase your agility by 2 until the end of the round. Then discard this card. (Large ship only?) cost: 1 point.

Illicit: Stolen Imperial Access Code When declared the target of the attack you may discard this card to force attacker to roll 0 dice. Then discard all red target lock tokens assigned to your ship. 3 points.

They need new ways to make Jendon and Kagi relevant. A title, or good crew other than emperor.

Kagi is quite good with the Tractor beam, but really needs more damage output to make up for 1/3 of the list not doing damage.

Yorr is the best of the bunch for sure. Jendon has gained more relevance thanks to the empires love for TL's on several ships. The best place to play the named guys is epic though. Even Kagi gets some nice utility in epic due to his TL shenanigans. I would love another shuttle update since it's one of my favorite ships.

Speaking of TL utility, I've been wanting to try out Jendon with some of the relevant Wave VIII and Imp Vets upgrades!

Colonel Jendon (26)
Reinforced Deflectors (3)
Emperor Palpatine (8)
ST-321 (3)
"Omega Leader" (21)
Juke (2)
Comm Relay (3)
Colonel Vessery (35)
Veteran Instincts (1)
TIE/x7 (-2)
Total: 100
Not quite enough points for Vessery to take TIE/D since I wanted something as potent as OL with him, but I like the synergy involved. Is it madness to make Jendon worth 40 points? I feel like Palpatine and the Reinforced Deflectors will help there but it still feels a little silly making a shuttle the most expensive thing on the team.

I was toying with the idea of having an Inquisitor, Omega Leader, Kagi list but as people previously have mentioned, the locks you want to steal (U boats) are from deadeye and therefore defunct.

Omega Leader with Juke and Comm Relay
Inquisitor with Push the Limit, Title and Autothrusters
Captain Kagi with Reinforced Deflectors and Emperor Palpatine

95 points
Prockits on Inquisitor?

I don't think more shuttle pilots are the key here but more Imperial specific crew and titles. We already have the ST-321, why not the Tyrdurium OR a new card insert that gave it a rear firing arc.

Not quite enough points for Vessery to take TIE/D since I wanted something as potent as OL with him, but I like the synergy involved. Is it madness to make Jendon worth 40 points? I feel like Palpatine and the Reinforced Deflectors will help there but it still feels a little silly making a shuttle the most expensive thing on the team.

Also Jendon's ability to hand out TLs is useful and will benefit Vessery but apart from OL, there is no one else to hand them out to. If you want something to boost Vessery, try this instead.

33 Omicron Group Pilot (21)

Reinforced Deflectors (3)

Darth Vader (3)

Weapon's engineer (3)

ST-321 (3)

26 Omega Leader (21)

Juke (2)

Comm Relay (3)

41 Colonel Vessery (35)

Outmaneuver (3)

TIE/D (0)

Ion Cannon (3)

With a Weapons Engineer and ST-321. the OGP can paint 2 target locks anywhere on the table for Vessery to benefit from. Darth Vader can help out by dishing out crits after everyone else has fired to finish off wounded aces.

These discounts give you enough points to give Vessery /D and an Ion Cannon. Better still, they allow you the points for a more aggressive EPT. Outmaneuver works really well on Vessery as his white K-turn gives him a good chance of getting behind opponents and the /D title means both attacks benefit from the agility penalty. Alternatively, for the same points, you could give him Ruthlessness for dishing out 2 splash damage to nearby ships each turn.

The question is how well the shuttle helps the team. Palp works well with fragile aces where he can prevent the occasional lucky hit from crippling them. OL and Vessery are a bit tougher. While Palp can certainly help to keep them alive, I;m not sure they benefit the way Interceptors and Phantoms do.

Also Jendon's ability to hand out TLs is useful and will benefit Vessery but apart from OL, there is no one else to hand them out to. If you want something to boost Vessery, try this instead.

33 Omicron Group Pilot (21)

Reinforced Deflectors (3)

Darth Vader (3)

Weapon's engineer (3)

ST-321 (3)

26 Omega Leader (21)

Juke (2)

Comm Relay (3)

41 Colonel Vessery (35)

Outmaneuver (3)

TIE/D (0)

Ion Cannon (3)

With a Weapons Engineer and ST-321. the OGP can paint 2 target locks anywhere on the table for Vessery to benefit from. Darth Vader can help out by dishing out crits after everyone else has fired to finish off wounded aces.

These discounts give you enough points to give Vessery /D and an Ion Cannon. Better still, they allow you the points for a more aggressive EPT. Outmaneuver works really well on Vessery as his white K-turn gives him a good chance of getting behind opponents and the /D title means both attacks benefit from the agility penalty. Alternatively, for the same points, you could give him Ruthlessness for dishing out 2 splash damage to nearby ships each turn.

You make a good point, Palpatine isn't supporting someone like Fel or Whisper who can live and die by a single green die.

I'm not sold on Vader on a 33-point shuttle, I might go for a Tactician instead, but I love being able to set up a traffic jam and then automatically tag someone with a Crit, so I might revisit that!

Dropping Jendon to an OGP loses some support for OL but I like the idea of the Weapons Engineer/ST-321 synergy. Definitely helps Vessery out a lot, and makes sure the Shuttle gets some modified attacks as well, possibly even when slamming on the space-brakes.

I submit for consideration:

Omicron Group Pilot (21)
Reinforced Deflectors (3)
Weapons Engineer (3)
Tactician (2)
ST-321 (3)
"Omega Leader" (21)
Juke (2)
Comm Relay (3)
Stealth Device (3)
Colonel Vessery (35)
Veteran Instincts (1)
Ion Cannon (3)
TIE/D (0)
Total: 100
(although now we're away from new shuttle pilots entirely)