So I have been looking at the 2 attack large base turrets, and it is clear that a) the Contracted Scout, if not under costed, is right on the mark, and b) The Wild Space Fringer and Outer Rim Smuggler are over costed (we knew this before the Scout came out in most ways).


( I seriously cannot find an Outer Rim Smuggler image on its own. Testament to how awful it is. For reference it is PS 1, turret attack 2, Agility 1, Hull 6, Shield 4, with upgrades Crew, Crew, and actions Focus & TL. 27 points.)
Lets look at what the Contracted Scout, at a cost of 25, has over the WSF and ORS.
- Pilot Skill of 3
- Arguably superior dial (better greens, white sloop)
-EPT
-Higher agility and barrel roll (over ORS only)
-Better overall upgrade slots
Now lets look at what the WSF has over the Scout
-Ability to equip Outrider title (which, ironically enough, for the HLC variant, comes in at 12 points- the same cost as the Punishing One title)
-1 extra shield
- Can equip a cannon (probably not even as good as torps +EM on the Scout anyways though)
And finally, what the ORS has over the Scout
-...An extra hull... On 1 less agility...
-.....And, uh... 1 more crew slot..?
So it is pretty clear that there are some cost issues here. Let's look at the Scout first. At a point cost of 25 with an excellent array of upgrade options, it has proven to be a nasty force right off the bat. But is it undercosted? I'm going to say yes, by maybe a point. But, I have also heard that in Wave 9, there will be some additions to the game that should put them handily in check. If this is the truth, I think we should go ahead and use their cost of 25 as an appropriate cost.
Now if we are to believe the Scout is costed appropriately at 25, I believe the WSF is over costed by a whopping 5 points. I would value an extra shield on a 2 agility ship at about 2 points. I believe the Scout's higher PS and EPT alone make up for any ground lost to the WSF due to that shield, and this does not even take into account the Scout's superior upgrade options outside of the EPT. 25 points for a Fringer sounds right to me.
Now what about the ORS? With decent utility with double crew slots saving it from falling further, I would say the ORS is also over costed by 5 points, although I can clearly see an argument for 6. A 5 point cut would put the ORS at a cost of 22, the same cost as a Blue Squadron B-wing. The comparison is an interesting one. The ORS gets 2 more shields, but one less attack die (although in turret form). The Blue has the phenomenal Systems slot to work with as well as barrel roll, the ORS gets the 2 crew combo on a large base. Blue comes in at PS 2, ORS at PS 1.
It's tough to say with that comparison that the blue isn't losing out though. Maybe the ORS should be at 23? Tough call either way.
What do you think? Am I right to think the Fringer and Smuggler are overcosted by 5 points, or am I missing some vital points?