Hi all
in the forthcoming game session, my player will travel from Onderon to Dxun for a game hunt, and also install a radio repeater
apart from hunting big beasts (or being hunted by them), i'd like to put some special encounter on the Moon.
One of those "special encounter" could finding some ancient ruins of an ancient sith temple buried beneath the jungle.
That's nothing directly related to Freedon Nadd or some "big name" in ancient sith history, both because i'm not a huge fan of ancient legends' jedi/sith comics, and because the Jedi is not powerful enough to confront Nadd's ghost; however could be a good thing for a jedi-centric session, exploration of ancient myth and light/dark confrontation. And also a way to create some conflict ('cause in a AoR campaign there is not enough jedi situation to create real conflict...)
I was thinking about picking some inspiration from FaD beta adventure for that
Main problem is: this is an AoR campaign and i got only one Jedi in the party.
So the other ones (a sharpshooter, an infiltrator and a driver) probably will not be in the right place, there will be no real confrontation and/or motivation here. And i honestly don't whanna split the party 'cause splitting almost always drive one side to the boring side of the game...
so... some ideas?
oh and also: i don't whant a 3 session full adventure for sith exploration, just half a session of something different from standard "shoot the empire"...