rules understanding question

By theundead, in Star Wars: Imperial Assault

Suppose Jyn has the readied peacemaker card. She is attacked by a stormtrooper with arc blasters (technological superiority). suppose she exhausts peacemaker to use it, but I understand that the IP effects take precedence over rebel effects, so she first tests might for the arc blaster and fails, thereby becoming stunned. Can she still use peacemaker? And what about opportunist and sidewinder?

thanks!

Can she still use peacemaker?

No. The application of stun and triggering the attack of Peacemaker happen at the same time. Going by timing conflicts the attacker effects are resolved first, then the defender results. Also mission rules -> imperial effects -> rebel effects. So she would be stunned before she can use Peacemaker.

Opprtunist is the same. She is stunned and can't use it.

Sidewinder: I don't fully understand the question. Sidewinder triggers after you resolved an attack. Since you just resolved an attack, the chances of you being stunned after the effect are very slim (0 actually, bar any hired guns - imperial industry shenanigans). So Sidewinder should be able to be used in the vast majority of instances.

Edited by jacenat

With sidewinder, I meant that if peacemaker was allowed to be used, then maybe she could move after performing the attack even though she would be stunned.

Guess not, then.

thanks for your help!

Ok, adding some timing conflict dilemmas to the post:

When a kill trigger two or more interrupts at once, wich interrupt is resolved 1st?

The example is while an enemy figure is killed by Fenn whille Verena is adjacent to the victim and a Royal Guard Champion is at 3 spaces of the same target. Wich interrupt's to resolve 1st? "Close quarters" or the "executor" ability?

We played the interrupt from heroes take preference since it's a rebel attack activation, then the rebel player playing chooses the order wich they occur.

After the close quarter is resolved, another adjacent enemy figure died by the hands of Verena, effectively triggering a 2nd close quarters. So, resolve the 2nd close quarters following the same line of thinking, and only after that, we get to resolve the executor ability?

Mission rules take effect first, the imperial effects then rebel.

Executor should have been triggered first, the close quarters.

It doesn't matter whose activation it was