Well the players threw me a curveball, and now I'm scrambling to adjust. So I figured why not come to the boards here, and get som outside suggestions, and advice to spark the creative juices to mess with them. Buahahahahahhahahahahaa...
So I ran EotE Beginner box at my local game store, and then we did episode zero where they made characters to go forward with if they didn't wanna be the pre-gens from the box.
My plan was they would be hired by Teemo, to track down Pash, Oskara, 41-Vex, and the return the Wookie to the gladiator pits, while recovering the Kyrat Fang could be a bonus ( especially as Trex lived ) This would allow me to use Long arm of the Hutt as a resource, while beginning to craft my own story as it would have played out differently than the printed adventure.
The players however, have a different idea, as we have:
Bothan- SmuggPilot
Human- SmuggThief
Klatooian- Hired Merc Soldier
Duros- Tech Modder
An one comment while we were wrapping up. "No Hutts!"
I have 3 of the supplement books, Hired Gun, Explorers, & Technicians, but because Bounty Hunter has not been released they decided to avoid that career, and go more thief route, with a professional soldier type if it goes south.
So now I have to start from scratch, scrap my plan, and devise a thief centric campaign that if anything goes against the Hutts, not in their employ. Or avoids them altogether Guess I could go out, and pick up Jewl of Yavin, but I kinda wanna go different to begin.
Thoughts?
Suggestions?
Preciate the feedback.