The Lonely Imperial
Faction: Galactic Empire
Points: 289/300
Commander: Admiral Motti
Assault Objective: Precision Strike
Defense Objective: Hyperspace Assault
Navigation Objective: Superior Positions
[ flagship ] Imperial I-Class Star Destroyer (110 points)
- Admiral Motti ( 24 points)
- Devastator ( 10 points)
- Admiral Chiraneau ( 10 points)
- Gunnery Team ( 7 points)
- Expanded Hangar Bay ( 5 points)
- Boosted Comms ( 4 points)
- H9 Turbolasers ( 8 points)
- SW 7 Ion Batteries ( 5 points)
1 Major Rhymer ( 16 points)
2 TIE Bomber Squadrons ( 18 points)
2 TIE Advanced Squadrons ( 24 points)
6 TIE Fighter Squadrons ( 48 points)
Fleet created with Armada Warlords
Foreword: I have not played a single minute of SW:A (as much as I want to)
The design for this fleet is obviously TIE-based. It relies on the 5-squad activation from the ISD to readjust quickly, and when it's time to drop the hammer, to fling Rhymer and friends across the board and into the face of the whatever Capital ship needs some black dice shoved up it's pipe.
Motti is used to increase the survivability of the lone ISD, with Ion and Turbolaser upgrades to improve consistancy of damage output.
The remaining TIEs are intended as flak and opportunistic hunters, screening enemy squadrons, and taking pot shots at passing Capitol ships.