So there is constant discussion of ships that are broken, need fixed or are not viable. But I think most ships have multiple roles in the current meta. Now I'm not talking about every pilot for every ship, but if a ship can be used on the low and high pilot skill end, it's sitting pretty good.
There are only a few ships I can think of that don't fit this currently. For the rebels Z-95, B-wing and E-wing
REBELS
Z-95, this seems to be only filler, I don't see the named pilots much.
A-wing, blockers and aces see plenty, new cards have brought new life to them.
B-Wing, it seems to be suffering from the one agility right now, but just like the Z-95, I rarely see any named pilots, though it's not because they have bad abilities, they are too easily focused on for the points spent.
Y-wings, generally only see cheap ones, though not because they are bad, I never see the named pilots either, there just seems to be better options for the points.
X-Wing(T-65), though I would like something more for a fix, they seems to be back, the named pilots have awesome abilities and a Rookie pilot isn't the worst option for 22 points.
T-70, I see no issues here
HWK, never a hugely popular ship, it's probably used just as much now as ever. Abilities are great,they just eat up a lot of points if you want then to be able to shoot.
Falcon, ORS, really? Possibly the biggest mistake in the game. But who cares, if you are flying the Falcon you want one of the named pilots.
E-wing, outside of Corran, I never see it, so yes this needs something similar to what just happened to the Defender.
K-wing, I see nothing wrong here, TLT, high health, ordnance. It just doesn't match everyone's play style.
YT-2400, I don't see much other than Dash, but I don't think there is anything wrong with the other pilots other than low pilot skill.
Ghost and phantom are new and see a lot of play right now.
Edited by Mrk1984