So next week my group has a game (game 49 since we started playing in September 2014) and we've worked up a very different scenario for it.
It's for six players.
There are basically three galaxies. One galaxy includes Mecatol Rex at the center, surrounded by one ring of systems (4 regular, 2 special) and the two empty wormhole systems as the only tiles in the second ring, at opposite ends.
The other two galaxies have at their centers the systems with a planet and wormhole (Lodor/aplha, Quann/beta) and two rings of systems (3 home systems, 10 regular, 2 empty, 3 special) with home systems of course being in the second ring.
We have barred Ghosts of Creuss from this scenario for obvious reasons.
We're taking out the secret objective requiring you to have a ship in each wormhole
Whenever the game refers to a "neighbor" or "player to my left or right", it will mean the one in your starting galaxy.
Is there anything you can see going wrong with this or any suggestions you have to improve on it?