Celchu and Corran in anX-Wing

By Cununculus, in X-Wing

With Maarek returning to his videogame favourite, there is no denying Tycho Celchu and Corran Horn shall appear in a

T-65 X-Wing!

FFG, PLEASE MAKE IT A CORSEC GREEN ONE !

Search your feelings, You know it to be true.....

Edited by Cununculus

Both in just the one x-wing? That'll get a bit cosy.

A pack with the rest of the 'rogues' in X-wings would be amazing. Balancing their costs would take a bit of thought - given Hera and Maarek's example, they would retain their pilot abilities.

Tycho definitely wins on this front, allowing him to take stress and keep pulling actions. This is a bigger deal on a T-65 X-wing than in an A-wing, since (unless you build it with stress in mind) an A-wing's dial is mostly green anyway. The idea of Tycho with Push The Limit and R3-A2, for example, is somewhat disconcerting.

Corran, by comparison, is going to be a lot less happy in a T-65 than an E-wing, since he lacks the System slot for a Fire Control System and deserves to be (proportionally) cheaper.

A 4-ship rebel list where one of them has a doubletap and they all have 3 dice would be pretty good. Even if the tap is less effective it still leaves you with a serious problem in the first exchange and late game.

I have zero issues with this, make it so.

A 4-ship rebel list where one of them has a doubletap and they all have 3 dice would be pretty good. Even if the tap is less effective it still leaves you with a serious problem in the first exchange and late game.

Agreed. I'm not saying he's bad - just that he should be proportionately cheaper as an X-wing pilot to Tycho, despite both being PS8. There's already a precedent for this in Luke and Wes.

Whilst I don't expect to see the ability to field 5 X-wings (because that would mess with the Khiraxz' 'design space'), but the ability to get five three-dice attacks would be an adequate substitute.

As an aside, if a potential title (the most obvious missing 'slot' for the X-wing) were to somehow benefit green dice, making the 'Rogue Squadron X-wing' a harder target to hit, there is a second, hidden benefit:

If it just changed the results on green dice (say "once per turn, turn a blank result to an [evade]") rather than being "when defending", it would allow you to make R5-K6 into a sort-of-fire-control-system, which would suit a theoretical X-wing based Corran Horn to a T.

Edited by Magnus Grendel

And we can have Whistler, Gate, and some generic astromechs.

I like the idea for the title!

I Want Lt. Ketch.... Yub Yub Commander

depends on the point cost, could be eh.

Doubt any pilot would be particularly impressive in an x anyway, though, given how unimpressive the craft is. Need to see the fixes to it first

bb-8 rage tycho could be fun maybe, though

Edited by ficklegreendice

depends on the point cost, could be eh.

Doubt any pilot would be particularly impressive in an x anyway, though, given how unimpressive the craft is. Need to see the fixes to it first

bb-8 rage tycho could be fun maybe, though

Wedge is still good. Although the generics could use some help, definitely.

Edited by FlyingAnchors

depends on the point cost, could be eh.

Doubt any pilot would be particularly impressive in an x anyway, though, given how unimpressive the craft is. Need to see the fixes to it first

bb-8 rage tycho could be fun maybe, though

Wedge is still good. Although the generics could use some help, definitely.

wedge would be bloody amazing in just about anything else, though

except the scyk, ofc

Wow! Some awesome ideas here that I have never read before.

The idea of Tycho and Corran in X-wings is so good, I'm not waiting until they release the official ships - I'm flying them next week at game night!

Wedge is amazing until he gets focus fired in the first exchange. He's essentially Biggs with an EPT and higher PS. That's the biggest problem with the X-wing. It's pilots are too good. They get killed way to early on to justify bringing because their abilities are so good. The X-wing needs durability (which IA has helped a lot with). I like the idea of better green dice.

What if they had a title, Rogue Squadron Veteran or something that gave the T-65 the ability to do a Talon Roll? Something similar to the countess, maybe with a 2 turn, but it counts as a red maneuver? Would that give the X-Wing enough tricks to potentially stay relevant? You could confine it to high PS ships too to make it fluffy.

Edited by PenguinBonaparte

I want more wraith squadron Members

What if they had a title, Rogue Squadron Veteran or something that gave the T-65 the ability to do a Talon Roll? Something similar to the countess, maybe with a 2 turn, but it counts as a red maneuver? Would that give the X-Wing enough tricks to potentially stay relevant? You could confine it to high PS ships too to make it fluffy.

The X-wing doesn't need more tricks, it just needs to survive long enough to justify sinking the points into getting one.

I Want Lt. Ketch.... Yub Yub Commander

Just put Wedge in a Tie-fighter and make him wear black. Soontir would be impressed,

What if they had a title, Rogue Squadron Veteran or something that gave the T-65 the ability to do a Talon Roll? Something similar to the countess, maybe with a 2 turn, but it counts as a red maneuver? Would that give the X-Wing enough tricks to potentially stay relevant? You could confine it to high PS ships too to make it fluffy.

Or give X-wing pilots with X PS and above the ability to barrel roll.

I Want Lt. Ketch.... Yub Yub Commander

You do realize that Ketch was a stuffed bear in a cockpit, right?

Also Wedge did pretend to play another TIE pilot on 2 other occasions - Colonel Antar Roat (with a cybernetic looking faceplate and a glove over ther hand to be a mechanical one.

As for Tych oand Corran in Xwings, i'd love this, I've been hoping for this since December when we all guessed/extrapolated that Maarek was in the Defender too.

I Want Lt. Ketch.... Yub Yub Commander

Just put Wedge in a Tie-fighter and make him wear black. Soontir would be impressed,

What if they had a title, Rogue Squadron Veteran or something that gave the T-65 the ability to do a Talon Roll? Something similar to the countess, maybe with a 2 turn, but it counts as a red maneuver? Would that give the X-Wing enough tricks to potentially stay relevant? You could confine it to high PS ships too to make it fluffy.

Or give X-wing pilots with X PS and above the ability to barrel roll.

Expert handling already gives it a barrel roll. You just need an astromech than change stress for focus (costs about 3 or 4 points ideally.)

The X-wing doesn't need more tricks, it just needs to survive long enough to justify sinking the points into getting one.

Hence the idea about a reroll or blank-to-evade convert with green dice. You can't just give the T-65 more green dice without showing up the E-wing, and it makes no sense for the T65 to have a higher agility than the T-70 when the latter is clearly faster (green '3' and boost). Equally, with integrated astromech, it can already sustain the same uncancelled damage as a TIE defender, so making it tougher seems wrong.

Where the T-65 should do best is in pilots 'getting the most out of it' since it was the iconic rebel/republic fighter, so extra dice modification seems logical.

In addition, meaningful green dice modification:

a) is actually quite rare outside of TIE interceptors,

b) matches well with the usual complaint about the T-65 that it's too fragile for its very capable but expensive pilots,

c) if not "when defending", makes the green die roll dependent astromechs R5-K6 and R5-D8 more tempting (neither of whom get much play at the moment)

d) by process of © gives you a boost when fielding the X-wing pilots they pair well with (Wes - if we see him - and Porkins respectively).

Edited by Magnus Grendel

Would much rather have Rogues that aren't already in the game than either of those two, especially since their given abilities are rather well suited to the ships they currently fly.

Would much rather have Rogues that aren't already in the game than either of those two, especially since their given abilities are rather well suited to the ships they currently fly.

I'd like to see Zev Senesca in an xwing. Really liked his character in ESB.

But I also would love to see these in the Xwing, especially Corran Horn since he never flew the Ewing in any material (other than possibly Crimson Empire).

They would both be very flavorful in the Xwing, and Tycho's ability would unlock quite a lot of interesting possibilities with the Xwing. Corran's i admit would add less, but it would still be nice to see him in the fighter he is known for flying.

As for other Rogues, there really are only ones from the novels that werent as MAJOR characters as Tycho, Wedge, or Corran (Gavin Darklighter - being a big exception oh and I guess Myn Donos but he was a Wraith first.)

I've thought about possible Titles for the X-Wing a while ago. I came up with this:

T-65B

Every [straight] maneuver becomes green.

Or

Add the [boost] action to your action bar.

T-65A2

When executing a [turn] maneuver you may make a free [target lock] action.

T-65A3

Increase your shield value by one.

When attacking you may turn a blank result into a [hit] once each turn.

T-65AC4

(In fact in my head canon the T-70 is the T-65AC4 variant of the X-Wing. And trying to make a title of it would just turn it into a T-70 statwise.)

T-65BR Reconnaissance

Lower your primary weapon value by one.
You may acquire a target lock even beyond range 3.
If the ship is destroyed every ship in range 1 suffers one face down damage card.

T-65C-A2

You gain the [systems] upgrade slot.

Or

A Title lowering the costs for upgrades.

T-65C-A1

You loose your [Astromech] upgrade slot.

When performing a [turn] maneuver assign a evade token to the ship.

T-65 Advanced

Increase your hull value by one.

TX-65 Trainer-X

You gain the crew slot to add the Flight Instructor crew card.

X-WIng Tandem

Increase your hull value by 1.

Add the [crew] slot.

Edited by RougeLeader

Cool ideas! The T-65A3 is a beast. That would need some points values assigned to it.

Hobbie Kilvan in an Ewing. Mid PS unique who's ability works with FCS.