6 limbed droid

By Bishop69, in Star Wars: Edge of the Empire RPG

I wonder if you could do that with Repli-Limbs? Or do you need the advanced systems to be able to control and coordinate them?

At *my* table, I'd say that the +Agility arms would be required for the 'racial' bonus.

If you want to use the Repli-Limbs, then you have 4 arms (or however many you want, subject to cybernetic slots), which might net you a blue die from time to time. At best.

4 lightsaber combat sounds like breaking the system. Let's do this. :D

I don't know... no more game-breaking than a Xexto gun slinger, really.

(and I'd think that the odd red die would get tossed in there every now and then, which would be bad with 4 light sabers)

edit:

Which is in no way whatsoever a reason to not do it!

Edited by Bishop69

4 lightsaber combat sounds like breaking the system. Let's do this. :D

I don't know... no more game-breaking than a Xexto gun slinger, really.

(and I'd think that the odd red die would get tossed in there every now and then, which would be bad with 4 light sabers)

edit:

Which is in no way whatsoever a reason to not do it!

:o Edited by RodianClone

4 lightsaber combat sounds like breaking the system. Let's do this. :D

I don't know... no more game-breaking than a Xexto gun slinger, really.

(and I'd think that the odd red die would get tossed in there every now and then, which would be bad with 4 light sabers)

edit:

Which is in no way whatsoever a reason to not do it!

That is a LOT of light sabers for one rebel era campaign! :o ... Let alone one character.

Once you start to collect them from inquisitors your path to the dark side has been set in motion, but two double-bladed lightsabers is really all you need. ;-)

OK kids... I'm resurrecting this old horse, to ask another question about cybernetics...

Again - I'm asking what *you* would do at *your* table, and why (or not)?

So our plucky droid is again interested in stacking cybernetics. In this case, the Cybernetic Brain Implant, which offers +1 Int, a comp interface, and remote computer access.

Naturally, said droid would like to install 2.

Naturally.

Now, if this were an organic, I'd chuckle like the Emperor, and then suggest a variety of locations where said organic could attempt to store the second implant, and we'd be done.

But with a droid, I just cant see why not...? It's just hardware, after all... It takes another cybernetic slot, and we move on.

Thoughts?

Yeah, Droids and Cybernetics is like peas and carrots. I'd let him put any Cybernetic in that doesn't obviously conflict, such as the arms/legs earlier in the thread. Like you said the upgraded components of the Droid could be anywhere in its body;

The comp interface could be a retractable wire from the droids belt, like a retractable cord on a vacuum.

The remote comp access could be literally anywhere, an ear, or in one foot.

The Brain is an addition to the Droid Brain that's already in there, its location is dependent on the Droid model.

Remember that Droids are allowed to have equipment "built in" for no cybernetic cost too, within reason and with the GM's approval:

A pair of HH-50 double barrelled heavy blaster pistols installed in the hands of your B3 model battle Droid? Sure.

Electro-binoculars integrated into your droids eyes? Sure

That backpack is actually gyroscopic stabilisers for your Load Lifter? Definitely

Integrated Comlink? Yep

Holographic costume is actually some tricky paint that can change colour? Yep.

Your a K-9 series Bounty Hunter with a DR-45 Dragoon concealed within your back and your Shock Gloves are actually Shock Paws? Cool!

The point is that Droids are supposed to be highly customisable, and I think the only place to be careful is when they want to have a benefit that's not actually written into the rules, such as the 6 Limb thing discussed earlier.

I was thinking again about the 6 limb thing and have finally decided what I would do. I would ask them to spend the 20k required for 2 arms (or legs it doesn't matter) and instead of receiving the usual Characteristic boost they get the "two free manoeuvres per turn" ability.

Which ever appendage they didn't choose I would allow them to later purchase for a Characteristic boost if they so desired.

OK kids... I'm resurrecting this old horse, to ask another question about cybernetics...

Again - I'm asking what *you* would do at *your* table, and why (or not)?

So our plucky droid is again interested in stacking cybernetics. In this case, the Cybernetic Brain Implant, which offers +1 Int, a comp interface, and remote computer access.

Naturally, said droid would like to install 2.

Naturally.

Now, if this were an organic, I'd chuckle like the Emperor, and then suggest a variety of locations where said organic could attempt to store the second implant, and we'd be done.

But with a droid, I just cant see why not...? It's just hardware, after all... It takes another cybernetic slot, and we move on.

Thoughts?

Maybe, but any beyond the first I'd likely bill 25 xp instead of credits. Too min/max with the assumed slick reasoning why. The bottom line is attention always has to be paid to game balance/mechanics imo, slick reasoning or no slick reasoning.

OK kids... I'm resurrecting this old horse, to ask another question about cybernetics...

Again - I'm asking what *you* would do at *your* table, and why (or not)?

So our plucky droid is again interested in stacking cybernetics. In this case, the Cybernetic Brain Implant, which offers +1 Int, a comp interface, and remote computer access.

Naturally, said droid would like to install 2.

Naturally.

Now, if this were an organic, I'd chuckle like the Emperor, and then suggest a variety of locations where said organic could attempt to store the second implant, and we'd be done.

But with a droid, I just cant see why not...? It's just hardware, after all... It takes another cybernetic slot, and we move on.

Thoughts?

Maybe, but any beyond the first I'd likely bill 25 xp instead of credits. Too min/max with the assumed slick reasoning why. The bottom line is attention always has to be paid to game balance/mechanics imo, slick reasoning or no slick reasoning.

But by that line of reasoning, why couldn't they just drop 25 xp any time they had it (instead of working their way to Dedication), add +1 to a stat, because cyber?

(not that I'm opposed to adding an xp cost, btw...)

You're right, on second thought my decision would be no. It's not fair to any organic PC playing a intellect focused PC.

You're right, on second thought my decision would be no. It's not fair to any organic PC playing a intellect focused PC.

Yeah... but.

That's kind of the point of playing a droid. I mean, not being able to access the Force is kind of a big deal, and my inclination is to rule in favor of the character, when it isn't outright munchkinism...

If they hadn't set the precedent of being able to get multiple cybernetics to stack in one Stat, I'd definitely lean towards 'no', but we have it as seen above... Even with the mention of a 'cyber heart' from Sam himself (when does that little gem hit the books, btw?).

I think I may have misunderstood the question. Are you asking if all these things can be installed in the same character? Or are you asking if they all stack?

Yes to them all being in the same character, no doubt about that.

But stacking on the same check is something entirely different, particularly the last 2.

The +1 Intellect is simple, it applies to every Intellect based check, unless the cybernetic has shorted out. So it will likely apply to either implant.

But the other 2 implants are mutually exclusive, one requires your character to be jacked into the device for its benefit to apply, while the other allows you to communicate with systems remotely. I would not automatically allow the Remote Computer Access to allow the character to benefit from the Computer Interface when not directly connected to the system.

In RL terms one is a PCI-E connection; ultra low latency, very high bandwidth, direct connection.

The other is a wifi connection, higher latency, high bandwidth, limited range wireless connection.

Those latency and bandwidth differences are important here. With specialised equipment on BOTH ends of the connection then this wireless PCI-E connection could be possible, but not if the required equipment is only on one end.

Edit: what I'm saying is I would allow it in instances where they put extra work into setting up the job. Thinking of it like a bank heist, someone has to be in the mainframe plugging in the device for this cool wireless connection to be possible. It could be planted days in advance, or during the heist, but someone has to get there.

Each implant alone have great use separately too, need to do some research in a library, but not allowed access to the restricted section? Remote Comp Access in.

Got a Door to open, or your navigating the party's ship? Computer Interface it is.

Edited by Richardbuxton

I’d let them install as many cybernetic brains as they want, but they’d only get the benefit of the first one.

After the first one, there would be no additional benefit to the others. In fact, I’d probably have them all start arguing with each other all the time, and they’d start suffering setback dice all the time because they have multiple droid brains all trying to control the same body.

OK kids... I'm resurrecting this old horse, to ask another question about cybernetics...

Again - I'm asking what *you* would do at *your* table, and why (or not)?

So our plucky droid is again interested in stacking cybernetics. In this case, the Cybernetic Brain Implant, which offers +1 Int, a comp interface, and remote computer access.

Naturally, said droid would like to install 2.

Naturally.

Now, if this were an organic, I'd chuckle like the Emperor, and then suggest a variety of locations where said organic could attempt to store the second implant, and we'd be done.

But with a droid, I just cant see why not...? It's just hardware, after all... It takes another cybernetic slot, and we move on.

Thoughts?

The droid brain can't deal with more than one of those implants, just like the organic one. No benefits from installing additional ones. Same as with organics. Backup ones are a possibility, but those are certainly for organics a possibility too, keep in mind that the canon implants are partly external already anyway. Space is not really the limiting issue here, compatibility and ability of the brain to actually use it is the issue. We have as well a canon example what happens if you overload your brain capacity with a cybernetic brain implants. You lose the ability to focus on anything and become essential autistic, the same applies to droids imho, their droid brains don't have unlimited scalability either.

Tseebo_cropped.png

For the multiple limbs, our groups astromech has indeed cybernetic spider-like limbs, so much for the fluff, but mechanically that just a pair of cyberlimbs with +1 Agility and that's it. Fluff does not need to to represented in every little detail to the mechanics.

Here a quick sketch: fvhaTxP.png

Edited by SEApocalypse

OK kids... I'm resurrecting this old horse, to ask another question about cybernetics...

Again - I'm asking what *you* would do at *your* table, and why (or not)?

So our plucky droid is again interested in stacking cybernetics. In this case, the Cybernetic Brain Implant, which offers +1 Int, a comp interface, and remote computer access.

Naturally, said droid would like to install 2.

Naturally.

Now, if this were an organic, I'd chuckle like the Emperor, and then suggest a variety of locations where said organic could attempt to store the second implant, and we'd be done.

But with a droid, I just cant see why not...? It's just hardware, after all... It takes another cybernetic slot, and we move on.

Thoughts?

Would you let a Quermian (from Savage Spirits) have two Cybernetic Brain Implants (one on the back of the head and one as a "humpback")?