Timing of station vs. mine from minefields objective

By pirbawa, in Star Wars: Armada Rules Questions

A ship that currently has no damage card ends its movement so that it is both:

a) overlapping a station

b) within range of a mine

Which happens first?

They happen at the same time, so you would take damage from the mine but since you do not have a damage card yet, you were not able to use the station ability to remove the damage from the mine.

A similar thing happened this past weekend to me at a tournament. I had the following faceup damage card: " When you overlap a ship or obstacle, deal a face down damage card to your ship (in addition to all other obstacle effects)". I was able to remove this faceup card when I landed on the station but I still took damage from the station since I landed on it. Since both affects happened at the same time I was not able to cancel the damage I incurred by landing on the station even though I removed the card with that affect.

Be Wary of Timing.

IF they indeed happen at the " Same Time "... Then you choose the order in which they apply...

So you would, of course, take the mine first , get the Damage Card, and then remove it with the Station, if you so desire .

The Question is, do they happen at the same time ?

The FAQ on Demolisher and Minefields leads us to believe that Ends its Movement and Executes a Maneuver are the same thing... Or at least, very similar timing...

We did have a statement in the past that the timing for taking a Damage from Overlapping a ship is different from the timing for overlapping an Obstacle... (Ship overlaps place damage before obstacle overlap)...

But Minefields will either take effect before an Obstacle Overlap, or Simultaneous with it...

IF Minefields happens before ... Then yes, you take the Damage, and then Heal from the Station... This is good if you are otherwise unhurt, and bad if you are almost destroyed...

If Minefields happens simultaneously , then its always good for you, as you choose the Order.

Edited by Drasnighta

I was looking that up.

Obstacles happen

When a ship or squadron overlaps an obstacle after executing a maneuver, it resolves an effect that depends on the type of obstacle it overlapped:

Minefields happen

If a ship ends its movement at distance 1 of an objective token, remove that objective token from the play area and roll 2 blue dice. That ship is dealt 1 facedown damage card for each or icon rolled. If there is at least 1 icon, deal the first damage card faceup.

So, it looks like minefields happens after (end of movement), where obstacles happen after executing the movement. So space station, then minefields. I beleive that is the order.

I am bummed that I took that extra damage now since I could have choose the order. Bummed.

After reading your responses...still not clear to me that there is a clear order. Some good theories, but it's not clear that "ends it's movement" is before "executing a maneuver," at least not to me.

"Movement" is:

Pick up your Maneuver Tool.

Yaw to taste.
Notch Yaw in Side of Base.

Execute your Maneuver .

End your Movement.

So, you take damage because the mine happens after the space Station.

The Alternate thought, is that "End your Movement" is when you physically stop moving the Model and place it back down at the far end of the maneuver tool... Which would make it before or Simultaineous...

MIND BLOWN!

So ship activation has three steps,

1.) Reveal Command Dial, 2.) Attack, 3.) Execute Maneuver

Ship movement has two steps

1.) determine course, 2.) Move ship

Since Ship movement is part of execute maneuver action, the end your movement would happen before "after execute Maneuver", since you cannot finish executing the maneuver until you have ended your movement.

if you have not figured it out, I argue with myself all the time.

So I agree with you and this is how we have been playing. But still would be nice to have better wording consistency or an official ruling, for sure.

MIND BLOWN!

So ship activation has three steps,

1.) Reveal Command Dial, 2.) Attack, 3.) Execute Maneuver

Ship movement has two steps

1.) determine course, 2.) Move ship

Since Ship movement is part of execute maneuver action, the end your movement would happen before "after execute Maneuver", since you cannot finish executing the maneuver until you have ended your movement.

if you have not figured it out, I argue with myself all the time.