Imperial raider RPG stats?

By EliasWindrider, in Star Wars: Edge of the Empire RPG

Hi all,

FFG has created the imperial raider corvette for the x-wing game https://www.fantasyflightgames.com/en/news/2014/12/19/here-comes-the-imperial-raider/

I was wondering if they've published RPG stats for it yet (I have all the books but it would take me some time to look through them and I was hoping one of you would know off the top of your head). More generally, I am looking for a small (silhouette 5) fast cap ship with a low crew requirement (I can add slave rigging and gunner/pilot Droid brains if necessary) later either costs about 1 million credits or more expensive but has an ejectable command module. I want my players to be in control of this thing for one combat encounter so it's going to take heavy damage to make it not worth/able to be sold for significant credits... with the ejectable command module I could have the rest of the ship destroyed without risking a TPK

The Imperial Raider has not been statted yet. You could use a modified Gozanti-class freighter from Fly Casual, it's a Sil 5 with a small crew.

There’s also the Barrage Gunship from Keeping the Peace. See http://swrpg.viluppo.net/transportation/starships/2833/

The IR-3F Light Frigate could also be a consideration. See http://swrpg.viluppo.net/transportation/starships/2570/

Or the PB-950 Patrol Boat. See http://swrpg.viluppo.net/transportation/starships/484/

Other than the previously mentioned ships, I don’t see any others that have already been given stats and which meet the criteria of being a Sil 5 combat-oriented ship and having a small crew.

The Imperial Raider has not been statted yet. You could use a modified Gozanti-class freighter from Fly Casual, it's a Sil 5 with a small crew.

A CR-92a is probably a better baseline. No turret weapons, but fore/Port and Fore/Starboard firing turbolasers and ion cannons. I'd throw some concussion missile launchers (forward) as well.

Crew of about 150 is probably high, but could work. Low cargo Encumbrance - it is a ship for war, not cargo.

Edited by That Blasted Samophlange

Man, there are so many awesome-looking ship designs coming out from the various FFG game lines, I'm all giddy. :wub:

There’s also the Barrage Gunship from Keeping the Peace. See http://swrpg.viluppo.net/transportation/starships/2833/ The IR-3F Light Frigate could also be a consideration. See http://swrpg.viluppo.net/transportation/starships/2570/ Or the PB-950 Patrol Boat. See http://swrpg.viluppo.net/transportation/starships/484/ Other than the previously mentioned ships, I don’t see any others that have already been given stats and which meet the criteria of being a Sil 5 combat-oriented ship and having a small crew.

Thank you so much!!! The IR-3F frigate is practically perfect... a few embellishes adding hyper drive & navicomputer, swapping some weapons (e.g. from twins medium laser cannons to quads), dropping some cargo for a docking bay... dangerous covenants may let me put medium turbolasers on it... and if I need more hardpoints... I can handwoven those in exchange for encumbrance

Sil5 can certainly handle Light Turbolasers. We did that on our Gozanti in another game I’m in.

I’d have to double-check on the Medium Turbolasers, but the Light Turbos are pretty nasty by themselves.

I’m glad I was able to help!

does anyone know where I can find a deck plan for the IR-3F?

normally medium turbos require a silhouette 6 ship... but the assassin class cr-92 mounts them and dangerous covenants gives rules for mounting 1 size larger weapons (and I'm going to be dropping the encumbrance capacity from 1800 to 1300 to pay for all the upgrades, because it only has 2 hardpoints)

here's an exterior photo that I got from wookieepedia

Ir-3f_zpsahsoumb4.jpg

The Imperial Raider has not been statted yet. You could use a modified Gozanti-class freighter from Fly Casual, it's a Sil 5 with a small crew.

The Vigil-Class Corvette from AoR sounds more fitting, a size-5 255m long Kuat-Drive imperial corvette. Adjust the armament, the Vigil does not feature Ions unlike the raider und brings 3 twin-light turbolasers for a bigger punch.

Vigil-class_corvette_%28Fractalsponge%29

and you have that bad ass illustration... it just screams "the Empire is coming? The Empire is coming!"

man, I love his work.

It's enough to make you want to be the bad guy.

and you have that bad ass illustration... it just screams "the Empire is coming? The Empire is coming!"

man, I love his work.

It's enough to make you want to be the bad guy.

The empire brings order to the galaxy. What good is a corrupt republic when it can not even protect it's member states from invasions. Giving up a little freedom to gain a lot security is a worth the cost. And once the rebellion has been crushed those terrorist attacks against imperial citizen will stop. Remember citizen, the price for personal freedom, prosperity and peace is eternal vigilance and preparation. The imperial fleet is always prepared, our expeditional forces in the unknown region makes sure that our vigilance against external threats is second to none and the ISB makes sure that threats from within are found and dealt with. Don't fall for rebel scum propaganda.

Join the imperial academy today and do your part!

fcfcb54070ca5cefb4402b09ee362df5.jpg

does anyone know where I can find a deck plan for the IR-3F?

normally medium turbos require a silhouette 6 ship... but the assassin class cr-92 mounts them and dangerous covenants gives rules for mounting 1 size larger weapons (and I'm going to be dropping the encumbrance capacity from 1800 to 1300 to pay for all the upgrades, because it only has 2 hardpoints)

If a ship has them “built-in”, then that usually over-rides the rules of what kinds of weapons can go on what size of ship.

Of course, the GM has total control over what gets “built-in” versus what can be added-on later. Which can be either a good thing or a bad thing, depending on your point of view. ;)

There are few cases where FFG have statted a ship and given it larger weapons than it normally could mount, but the CR92a may be an example of that.

In which case, you’ve got to ask yourself if that’s the example you want to give to your players.

Other than the text writeup from FFG, I don’t know that anything else has been done for the IR-3F, so you should feel free to invent whatever you think is appropriate. If FFG or someone else does something more in the future, you can re-adjust then, if necessary.

If you’re looking for further information on the IR-3F, note that you can find a copy of the WEG book “Pirates and Privateers” on the d6holocron.com site at http://www.d6holocron.com/downloads/books/WEG40143.pdf

And they have a copy of the WEG book “Truce at Bakura” at http://d6holocron.com/downloads/books/WEG40085.pdf

Both books are referenced on that Wookieepedia page, and I believe that these are legit copies of the WEG books that have been uploaded as PDFs — otherwise, I wouldn’t bring them to your attention.

There are few cases where FFG have statted a ship and given it larger weapons than it normally could mount, but the CR92a may be an example of that.

The Assassin is definitely a case of deliberately overgunning a design. Even the basic multipupose CR90 carries a pair of twin medium turbolasers, and the Assassin was just an attempt to rework it into a dedicated combat vessel.

I took a close look at the Wookieepedia page at http://starwars.wikia.com/wiki/IR-3F-class_light_frigate

I’m thinking that they have that graphic from “Pirates and Privateers” mis-identified. I think that’s most likely the Conqueror Assault Ship, and not the IR-3F. Read the writeups on pages 74 and 75 of that book and then compare them against that image.

Decide for yourself, but I think it’s the CAS, not the IR-3F.

Of course, if I’m right, that just gives you even more freedom to decide what the IR-3F should look like. ;)

I took a close look at the Wookieepedia page at http://starwars.wikia.com/wiki/IR-3F-class_light_frigate

I’m thinking that they have that graphic from “Pirates and Privateers” mis-identified. I think that’s most likely the Conqueror Assault Ship, and not the IR-3F. Read the writeups on pages 74 and 75 of that book and then compare them against that image.

Decide for yourself, but I think it’s the CAS, not the IR-3F.

Of course, if I’m right, that just gives you even more freedom to decide what the IR-3F should look like. ;)

I agree that that was probably the original intent, but since then it has been established by multiple sources that this is what the CAS looks like

http://starwars.wikia.com/wiki/Conqueror-class_assault_ship

and the picture from wookieepedia that I posted is consistent with the description of the IR-3F in the FaD core book (two twin light turbolasers mounted on turrets on the top and bottom and two twin medium laser cannons mounted on turrets on the port and starboard sides) so officially I think this is now "officially" what the IR-3F looks like (or at least what the author of the most recent official material thinks that it looks like)

Edited by EliasWindrider

does anyone know where I can find a deck plan for the IR-3F?

normally medium turbos require a silhouette 6 ship... but the assassin class cr-92 mounts them and dangerous covenants gives rules for mounting 1 size larger weapons (and I'm going to be dropping the encumbrance capacity from 1800 to 1300 to pay for all the upgrades, because it only has 2 hardpoints)

If a ship has them “built-in”, then that usually over-rides the rules of what kinds of weapons can go on what size of ship.

Of course, the GM has total control over what gets “built-in” versus what can be added-on later. Which can be either a good thing or a bad thing, depending on your point of view. ;)

There are few cases where FFG have statted a ship and given it larger weapons than it normally could mount, but the CR92a may be an example of that.

In which case, you’ve got to ask yourself if that’s the example you want to give to your players.

Other than the text writeup from FFG, I don’t know that anything else has been done for the IR-3F, so you should feel free to invent whatever you think is appropriate. If FFG or someone else does something more in the future, you can re-adjust then, if necessary.

I was originally planning to let my PCs have this ship for 1 heavy combat encounter in which it would get very trashed while fleeing from bigger more dedicated combat ships, I was thinking Katana Fleet Rendili dreadnaughts initially and that it would need the bigger guns to knock out tractor beams quickly... but this ship with the addition of a 1/12 hyperdrive (salvaged from a CEC YZ-775, which is about the same size and has a similar armament, dangerous covenants) and a few other upgrades would make practically perfect as a party ship upgrade ... so for that reason I'm going to leave it with the twin light turbolasers (but upgrade the twin medium laser cannons to quads) and drop the encumbrance from 1800 to 1300 and add 4 more hard points (so that they could add 2 "oversized external weapon mounts" page 60 of dangerous covenants at a later date if they wanted the medium turbolasers, and really they'd just get the mediums off a normal CR-90 corvette if they wanted to upgrade), I'm also going to say that the previous owner

...who they "impulse buy" this ship from at the star ship equivalent of a car show to get out of a "no win situation" (after their current ship, a highly modified Loronar E-9 explorer, named "The Red Talon" gets blown up on the tarmac in the opening encounter of the next session).... one of the PCs Tal Lee (Seario, Lee is the name of the family that adopted him after he was orphaned) is the legitimate heir of Czerka corporation and has an unlimited funds credit stick, but... the faction in charge of Czerka who siezed power thereof by assassinating all of this character's family except a second cousin twice removed who they installed as a puppet CEO wants him dead, while the other faction wants to take control of Czerka by installing Tal as a puppet CEO... but using the credits immediately alerts both factions to his exact location so Tal is afraid to use it... but since the Czerka faction who wants him dead is the one who will blow up the red talon he'll have nothing to loose by "impulse buying" a replacement ship with the unlimited funds credit stick to escape in and the pimped out IR-3F will be conveniently located

...had up armored his "pimped out hot rod" IR-3F with havod alloy http://starwars.wikia.com/wiki/Havod , because hot rods have to be red (and that given it's already red, it gives them a good reason to rename it "The Red Talon II", the campaign is "The Red Talon: Wanted Dead Or Alive" (they're third tier bounty hunters, first tier would be jango, boba, Cad Bane and a few others, second tier would be practically every other bounty hunter shown in ESB), BTW Cad Bane is the uncle of one of my other PCs Thadius (Thad) Bane whose obligations are bounty and revenge (both Cad Bane because uncle Cad killed Thad's father when he was a boy, and Thad became a bounty hunter so he could acquire the skills needed to take down his uncle, Cad Bane knows this but is proud that his nephew Thad followed in his footsteps by becoming a Bounty Hunter instead of another goody two shoes lawmen like the rest of their family for many generations, Cad Bane is the black sheep of the family)

and the fact that the Czerka faction in power is gunning for him in a serious way is what motivates Tal's decision to face his past and put the other Czerka faction in power (I've got buy in from my players on this)

I agree that that was probably the original intent, but since then it has been established by multiple sources that this is what the CAS looks like

http://starwars.wikia.com/wiki/Conqueror-class_assault_ship

and the picture from wookieepedia that I posted is consistent with the description of the IR-3F in the FaD core book (two twin light turbolasers mounted on turrets on the top and bottom and two twin medium laser cannons mounted on turrets on the port and starboard sides) so officially I think this is now "officially" what the IR-3F looks like (or at least what the author of the most recent official material thinks that it looks like)

This is one of those cases where I don’t think it really makes a material difference at the end of the day, but I’m interested enough in the answer that I’ll send in a question to the developers and ask them what their thoughts are.