Thoughts on this Punisher/FO list?

By 4fox100, in X-Wing Squad Lists

So again I have been messing around with the good old squad builder and i wanted to build something with Redline. Mainly since with the release of Chimps he can be rather scary. So i was figuring out what to run with him and came up with the following. Not expecting it to be amazinly competitive but it should be rather fun to fly.

Redline

FCS

Cluster Missiles

EM

Chimps

El Presidente

Juke

Com Relay

Zeta Leader

Wired

Com Relay

Black Sq. Pilot

Crackshot

100pts

Zeta and Omega are rather good self contained aces that can take the heat ofd of Redline. And with Chimps he is almost (and i mean almost) garunteed 3 hits per shot. The TIE is just for a little filler.

As always feedback is greatly appreciated.

Not a fan of wired zeta; doesn't do enough

Crackshot and toss relay for an upgrade to omega s

Zeta L is the opposite of Omega L, a durable pocket ace, in that his ability actively gets his ass killed by limiting his options. Just endeavor to do as much damage as possible ASAP

I like predator on Zeta ace. He's a tough durable little Bastard for so few points.

I like this build man; Omg Leader is obviously insane right now and Redline can really light up whicherver ship Omg is Targeting. I think I'd swap out Zeta L and Black Squad for 2 Omg Squads with Juke, which just seem like they'd be better overall and give you a point of initiative.

Edited by Troxygen

I like it. Thank you for not putting more than 2 missiles on "Redline" (EM included). Punishers aren't that sturdy, yet people seem to build at least 4 missles/torps on him all the time.

Zeta Leader + Predator is solid; it lets him evade/barrel/focus defensively while still letting him be offensive. The greens on the /FO are solid, don't let anyone tell you otherwise. He's great at killing things.

What I went with instead of a Black Squadron with Crackshot was Backstabber, because the offence of a crackblack drops exponentially when it flips its crack, but with a list that has Redline, ZetaL, and OmegaL there are going to be LOTS of chances to catch ships out of arc.

It did quite well - dropped a SuperDash + Chopper list in 3 turns once the furball actually started. Of course he maneuvered Dash badly at one point and didn't remember Redline had Boost to get a good angle for a cluster missile shot...

And definitely second that about only putting two missiles on him. Remember, even after he's blown both missiles he's still got a two dice primary, constant target locks, AND can Focus - he's better than a TIE/LN.

So again I have been messing around with the good old squad builder and i wanted to build something with Redline. Mainly since with the release of Chimps he can be rather scary. So i was figuring out what to run with him and came up with the following. Not expecting it to be amazinly competitive but it should be rather fun to fly.

Redline

FCS

Cluster Missiles

EM

Chimps

El Presidente

Juke

Com Relay

Zeta Leader

Wired

Com Relay

Black Sq. Pilot

Crackshot

100pts

Zeta and Omega are rather good self contained aces that can take the heat ofd of Redline. And with Chimps he is almost (and i mean almost) garunteed 3 hits per shot. The TIE is just for a little filler.

As always feedback is greatly appreciated.

Just created same squad, but instead of ZL, used Baron + Crack + Prockets + Title + Chips. Gives a stronger alpha strike, then he can block, etc. ZL is very tempting though and does get a 3 attack ship in there, hmmmm...

Redlines 6 attack die with clusters

Barons 5 attack die from prockets

OL 2/3

Black Crack 2/3

15-17 attack die on first round of combat :) Potential to drop Ghost round 1 if dice gods are in my favor (probably not!!!)

What I went with instead of a Black Squadron with Crackshot was Backstabber, because the offence of a crackblack drops exponentially when it flips its crack, but with a list that has Redline, ZetaL, and OmegaL there are going to be LOTS of chances to catch ships out of arc.

It did quite well - dropped a SuperDash + Chopper list in 3 turns once the furball actually started. Of course he maneuvered Dash badly at one point and didn't remember Redline had Boost to get a good angle for a cluster missile shot...

Like the backstabber addition. Will have to find a point somewhere. Probably drop crackshot from Baron for adaptability, incase I lose initiative and want him higher than a Gray TLT or him moving after someone like Guri if I choose initiative.