Trelix and Pals - Firespray and Interceptors for a "casual" tourney

By Chillmire, in X-Wing Squad Lists

Hey everyone. I've been mulling over a couple of Imperial lists lately for a small tourney we're holding for a day at my local store. Nothing too competitive, but enough so that I'll have to deal with the occasional rebel regen and decimator + ace builds. Not sure if triple U-boats have arrived in my area yet!

In any case, I've been trying to write a semi-competitive list that also cools cool on the board and to fly. I've tried to go more for rule of cool with the general theme but the lists definitely need some work, and I was wondering if you guys could help!

Let me know what you think!

List #1 - Trelix and the Sabers

Krassis Trelix - Firespray-31
"Mangler" Cannon - 4
Agent Kallus - 2
Slave 1 - 0
Extra Munitions - 2
Concussion Missiles - 4
Guidance Chips - 0
Total - 48


Saber Squadron Pilot - TIE Interceptor
Push the Limit - 3
Autothrusters - 2
Total - 26


Saber Squadron Pilot - TIE Interceptor
Push the Limit - 3
Autothrusters - 2
​Total - 26


https://geordanr.github.io/xwing/?f=Galactic%20Empire&d=v4!s!39:110,-1,142,13:1:25:U.126;25:18:-1:15:;25:18:-1:15:&sn=Unnamed%20Squadron

List #2 - Royal Trelix

Krassis Trelix - Firespray-31
Slave 1 - 0
Agent Kallus - 2
Concussion Missiles - 4
Guidance Chips - 0
Total - 42


Royal Guard Pilot - TIE Interceptor
Push the Limit - 3
Autothrusters - 2
Royal Guard TIE - 0
Targeting Computer - 2
Total - 29


Royal Guard Pilot - TIE Interceptor
Push the Limit - 3
Autothrusters - 2
Royal Guard TIE - 0
Targeting Computer - 2
Total - 29


https://geordanr.github.io/xwing/?f=Galactic%20Empire&d=v4!s!39:-1,-1,-1,13:1:25:U.126;58:18:5:15:M.5;58:18:5:15:M.5&sn=Unnamed%20Squadron

Edited by Chillmire

I know missiles are all the rage at the moment, but what about a good old fashioned HLC? Why spend 10 points on missiles and an inferior cannon, when you can go for Trelix's first love?

It makes the list very old school, but that's not a bad thing eh? :)

I'd considered that, but I wanted to capitalise off the Slave 1 and still fit in enough junk for a Mangler. That said, this is rather interesting...

https://geordanr.github.io/xwing/?f=Galactic%20Empire&d=v4!s!39:23,-1,-1,-1:-1:3:;25:18:-1:15:;25:18:-1:15:&sn=Unnamed%20Squadron

Or perhaps Gunner and lose the initiative. Or Mangler, Gunner and Hull...

Or I don't know. There are a lot of possibilities!

And there's nothing wrong with oldschool at all! :D

HLC Trelix is quite failproof. Add RecSpec for defense and, maybe, a bomb. Good to go.

With that said...does it have to be Trelix?

Boba Fett (39):

• Predator (3)

• Concussion Missiles (4)

• Guidance Chips (0)

• Agent Kallus (2)

• Slave-1 (0)

• Extra Munitions (2)

Total: 50 pts

Higher PS, adjustable arc through ability, better re-roll effect, much more thematic.

K, 50 is too much for the sabres, and I think good Boba builds tend to be 50 or <.

Personally, I'd take HLC, keep Kallus, and bump the sabres up to royals, as PS 4 is getting pretty crowded these days, thanks to U-boats...

HLC Trelix is quite failproof. Add RecSpec for defense and, maybe, a bomb. Good to go.

With that said...does it have to be Trelix?

Boba Fett (39):

• Predator (3)

• Concussion Missiles (4)

• Guidance Chips (0)

• Agent Kallus (2)

• Slave-1 (0)

• Extra Munitions (2)

Total: 50 pts

Higher PS, adjustable arc through ability, better re-roll effect, much more thematic.

As banjo says, Boba is a bit expensive to fit the ideal Interceptors in. I'd definitely consider him if I was taking some form of miniswarm with him - though dropping Kallus would open up room to fit two Sabers in by a hair's breadth, so it might be worth a shot which looks something like this; https://geordanr.github.io/xwing/?f=Galactic%20Empire&d=v4!s!38:57,-1,-1,-1,13:1:25:U.126;25:18:-1:5:;25:18:-1:5:&sn=Boba%20and%20the%20Budgies

Autos/TC are obviously options depending on whether I want to play aggressively or defensively.

K, 50 is too much for the sabres, and I think good Boba builds tend to be 50 or <.

Personally, I'd take HLC, keep Kallus, and bump the sabres up to royals, as PS 4 is getting pretty crowded these days, thanks to U-boats...

HLC is a bit expensive to fit in with Royals utilising the title. I can fit Kallus and a Mangler in with Royals with TC and autos, which looks something like this; https://geordanr.github.io/xwing/?f=Galactic%20Empire&d=v4!s!39:110,-1,142,-1:-1:-1:;58:18:5:5:M.15;58:18:5:5:M.15&sn=Royal%20Krassis

The more I think about it, Royals shooting before Trelix is ideal if he's armed with a Mangler because he stands a better chance of getting his crits through if the Interceptors can take off some shields.

Thanks for the help so far!

The Saber duo works with just PTL, while the 'Spray can't afford to be underwhelming.

If you REALLY cannot fathom the possibility of Sabers without AT, change Predator to VI and go the more traditional route. But, by experience, Trelix shouldn't bother with Mangler at all.

The Saber duo works with just PTL, while the 'Spray can't afford to be underwhelming.

If you REALLY cannot fathom the possibility of Sabers without AT, change Predator to VI and go the more traditional route. But, by experience, Trelix shouldn't bother with Mangler at all.

So perhaps something like this? https://geordanr.github.io/xwing/?f=Galactic%20Empire&d=v4!s!38:57,-1,-1,142,13:1:25:U.126;58:18:-1:-1:;58:18:-1:-1:&sn=Royal%20Boba

Can you elaborate more on why the Mangler is not so much of a good idea for Trelix?

It's a really simple reasoning:

The 'Spray has a 3-dice attack. The Mangler has a 3-dice attack.

You're essentially paying 4 pts for a crit chance and a reroll on your front arc (in other words, a worse Predator) on a ship with cost issues. Pay 7 for an extra dice (and the reroll) and be done with it. The difference is insane.

And yeah, your last link is what I had envisioned. Still your call at the end of the day, ofc.

If you want to play with a mangler canon at all cost you should consider Kath Scarlett.

Trelix calls for the HLC. Let go of the missiles. Slap on an engine upgrade instead of guidance ship.

Looking at your list real quick it is clear that people will focus the firespray. (it'll throw 4 r ed dice any range and it only has 2 agi ). Personnally I always use rebel captive on my firesprays. Makes people think twice before shooting at it.

Have fun man :)

So taking into account what you've both said it looks like a toss-up between a 50 points Boba and a 50 point Trelix. This is what I've come up for Trelix, how do you think it weighs off against Boba from the last list?

https://geordanr.github.io/xwing/?f=Galactic%20Empire&d=v4!s!39:23,-1,46,-1:-1:3:;58:18:-1:-1:;58:18:-1:-1:&sn=Royal%20Krassis

https://geordanr.github.io/xwing/?f=Galactic%20Empire&d=v4!s!38:57,-1,-1,142,13:1:25:U.126;58:18:-1:-1:;58:18:-1:-1:&sn=Royal%20Boba

I mean, you can always run 2 of these

Omg Squad Pilot 17

Juke 2

Comm Relay 3

Then have 56 points remaining to trick out your Firespray.

Also, Royal Guard Boba sounds like some awesome addition to the Extended Universe where Boba Fett is Knighted by the Emperor.

Edited by Troxygen

Also, Royal Guard Boba sounds like some awesome addition to the Extended Universe where Boba Fett is Knighted by the Emperor.

As the son of Jango Fett, the primogenitor of the Clone army and the first nail in the coffin of the Jedi, Boba should get all the recognition in the world!

And I could run TIE/fos, but they're just not Interceptors :c

I'm not sure Trelix needs EU. But, in short, you should be good to go with either. Now, you just have to test them before heading out...

Also, Royal Guard Boba sounds like some awesome addition to the Extended Universe where Boba Fett is Knighted by the Emperor.

As the son of Jango Fett, the primogenitor of the Clone army and the first nail in the coffin of the Jedi, Boba should get all the recognition in the world!

And I could run TIE/fos, but they're just not Interceptors :c

Trelix

HLC

Kallus

EU

Omega Leader

Juke

Com Relay

Zeta Leader

Wired

Com Relay

99 pts

I'm not sure Trelix needs EU. But, in short, you should be good to go with either. Now, you just have to test them before heading out...

Thankfully there's a lot of room for changes and alterations to be made. I'm giving these lists a test run on Wednesday and I'll let you guys know how it does =)

Also, Royal Guard Boba sounds like some awesome addition to the Extended Universe where Boba Fett is Knighted by the Emperor.

As the son of Jango Fett, the primogenitor of the Clone army and the first nail in the coffin of the Jedi, Boba should get all the recognition in the world!

And I could run TIE/fos, but they're just not Interceptors :c

imo i would run Fos over squints in this situation. To me the ability to run zeta and omega leaders over two ps 6 squints is much better. So i would suggest the following

Trelix

HLC

Kallus

EU

Omega Leader

Juke

Com Relay

Zeta Leader

Wired

Com Relay

99 pts

Oh, I won't deny that the TIE/fos are good in this situation, but perhaps ironically I have more experience (and enjoyment) with flying Interceptors. I'll give both a try and see what I prefer =)

I'm not sure Trelix needs EU. But, in short, you should be good to go with either. Now, you just have to test them before heading out...

Thankfully there's a lot of room for changes and alterations to be made. I'm giving these lists a test run on Wednesday and I'll let you guys know how it does =)

Also, Royal Guard Boba sounds like some awesome addition to the Extended Universe where Boba Fett is Knighted by the Emperor.

As the son of Jango Fett, the primogenitor of the Clone army and the first nail in the coffin of the Jedi, Boba should get all the recognition in the world!

And I could run TIE/fos, but they're just not Interceptors :c

imo i would run Fos over squints in this situation. To me the ability to run zeta and omega leaders over two ps 6 squints is much better. So i would suggest the following

Trelix

HLC

Kallus

EU

Omega Leader

Juke

Com Relay

Zeta Leader

Wired

Com Relay

99 pts

Oh, I won't deny that the TIE/fos are good in this situation, but perhaps ironically I have more experience (and enjoyment) with flying Interceptors. I'll give both a try and see what I prefer =)

I would quote 4fox100, but so many other quotes to bust through. I agree entirely that you should fly what you feel comfortable flying.

Consider this for your Interceptors; Whilst the Royal Guard pilots allow for the inclusion of the Royal Guard Title, a team of Sabres are at the same pilot skill as U-boats and should be able to successfully action block, thus mitigating their ability to fire torpedoes at you :)

To achieve the same Anti-U boat effect, you could consider running a stripped down version of Carnor Jax.

Respect to you Chillmire for running the Imperial Firespray, I hope it does you proud. Ironically enough yesterday I was playing around with a list including Trelix so it's interesting to see what other people are doing with him.

I really hope you can find the time to right up a summary of your single game tournament from your local store if you can, would love to read about it.

Best of luck.

I would quote 4fox100, but so many other quotes to bust through. I agree entirely that you should fly what you feel comfortable flying.

Consider this for your Interceptors; Whilst the Royal Guard pilots allow for the inclusion of the Royal Guard Title, a team of Sabres are at the same pilot skill as U-boats and should be able to successfully action block, thus mitigating their ability to fire torpedoes at you :)

To achieve the same Anti-U boat effect, you could consider running a stripped down version of Carnor Jax.

Thanks for the goodwill =) It's a very good point, with the Sabers and their pilot skill. Jax is definitely an idea as well, and though this version isn't particularly stripped down it still looks like it could do the trick. Take a look https://geordanr.github.io/xwing/?f=Galactic%20Empire&d=v4!s!39:23,-1,142,-1:-1:-1:;25:170:-1:15:;62:18:-1:15:&sn=Unnamed%20Squadron

Respect to you Chillmire for running the Imperial Firespray, I hope it does you proud. Ironically enough yesterday I was playing around with a list including Trelix so it's interesting to see what other people are doing with him.

I really hope you can find the time to right up a summary of your single game tournament from your local store if you can, would love to read about it.

Best of luck.

Imperial Firespray is the best Firespray-- depending on your point of view.

I'll take the time to write up what I can when I can get round to it =) I used to write battle reports for my Warhammer games, both from a commentary perspective and from a model perspective in an effort to do some story writing, it was some good fun.

Writing something up from the perspective of a lucky Interceptor pilot might be fun...

Thanks for the goodwill =) It's a very good point, with the Sabers and their pilot skill. Jax is definitely an idea as well, and though this version isn't particularly stripped down it still looks like it could do the trick. Take a look https://geordanr.github.io/xwing/?f=Galactic%20Empire&d=v4!s!39:23,-1,142,-1:-1:-1:;25:170:-1:15:;62:18:-1:15:&sn=Unnamed%20Squadron

I like it. And the PTL for Jax makes you pretty good against Aces too. It'll take some skill to pull off, but Jax is just incredible when you can get him into range.

PTL is helpful there for sure, but now I feel a toss-up between that and engine upgrade for the Firespray. So many decisions ;_;

That sounds great. Have you got a link to any of your warhammer games? I documented nearly 200+ of mine back in the day. ;)

PTL is helpful there for sure, but now I feel a toss-up between that and engine upgrade for the Firespray. So many decisions ;_;

Hmmmm..... Hard to say. Well what's the difference between an Alpha and a Sabre anyways? It's really just pilot skill (Adaptability grants a bit of versatility but not much.) Downgrading the Sabre will get you the extra 3 points you need for your EU, which to me sounds pretty good.

That sounds great. Have you got a link to any of your warhammer games? I documented nearly 200+ of mine back in the day. ;)

I could have a look around, but after upgrading my PC several times and posting on forums I no longer visit it might be a bit of a stretch!

PTL is helpful there for sure, but now I feel a toss-up between that and engine upgrade for the Firespray. So many decisions ;_;

Hmmmm..... Hard to say. Well what's the difference between an Alpha and a Sabre anyways? It's really just pilot skill (Adaptability grants a bit of versatility but not much.) Downgrading the Sabre will get you the extra 3 points you need for your EU, which to me sounds pretty good.

Perhaps. Saber is ideal because the better pilot skill gives it a better chance of getting shots off before U-boats do, and the elite spot provides a bit of room for improvements. Saber is a good blocker, but if I'm going for a blocker I might as well just go for a regular TIE, or even a TIE/fo.