(Rebel) Guardians of the Galaxy?

By jblum23, in X-Wing

I actually just tallied it up and there is a ton of diversity within the regional results. I'll edit to fill it in.

Palp Aces (anything with Palp but there were like 7/8 different builds):10

Crack Swarm (lots of different takes):5

Triple jumps:5

Ghost phantom shuttle:2

Chihuahuas (5x crack green A-Wings):2

Miranda Lothal Shuttle:1

RAC Whisper:1

Dash Corran:1

Jake Poe Kyle: 1

Dash Chopper: 1

Wedge Tycho Jake:1

Dash Miranda: 1

Nikk White's rebel list above

Scouts with bumpmaster:1

Biggs 2x Lothals:1

Denger YV 666:1

Psycho Tycho and 2 Protos:1

3x Phantoms: 1

Edited by Timathius

I had a first round bye, so I got to sit out the start. Went 5-1 throug Swiss, actually beat the guy that won it all in the final round. That was a dozy. We'll get there. First: concept.

Blount fires tracers, which auto-hit and enable the alpha. Next up, the y-wing cuts loose a plasma torpedo. This should be claiming all shields, but if it doesn't, I have Crackshot there to ensure I get 2. Next up, double concussion and a homing missile. These things don't miss. From there, use your numbers and k-turns to set up good attacks. The Y has a second plasma for tough targets, and the autoblaster for anything pesky that thinks it can get around me.

I faced a deci/redline in round 2, definitely the best redline I've ever seen. Got chiraneu alpha'd away before he could hurt me, but redline got a couple Z's. Does what it says on the tin: kills big ships

Round 3 was I think a kanan/Cracken list. I was able to smoke kanan, and take out Cracken and Ezra with sheer numbers. Didn't lose a ship.

Round 4 was a Crackswarm, against my local rival. We've been matched up in competitive play 5 times this year, and he's won every single time. I won initiative, took it, got the alpha strike on Howlrunner. Killin her before the swarm could cut loose was the goal, and i made it happen. Snagged an FO in the same round. Unfortunately, it sorta fell apart. Got the other FO, but couldn't get the win.

Round 5 finally got me to a 15k list. All loaded to the gills. He flew one of them in tight, aiming for a bump. Didn't work. I nailed the jumpmaster behind it, and got all the shields off the one innthe back, making him spend his focus to defend. By the time he had the ability to cut a torpedo loose, he had one jumper left and flung his torpedo uselessly at the full health y wing. Didn't lose a ship.

Round 6, against the eventual winner. This one was tense. He had imperial ace-holes, Palp, wampa, OL, and the inquisitor. He had just taken his first loss, and needed a big showing. Right off the bat, he memtions an ID, without the TO present. I remind him of the rule, and inform him he wasn't gonna get one anyway. Onto the game. A few turns in, I notice he has the upgraded dials. I notice that he has placed the dial for his FO next to his tie fighter, and his fighter dial next to his FO. I wait for the reveal, thinking he's going to be revealing out of order and I can then move his ships, and when he flips, I ask him to wait, and call for a TO. he calls me an *******, and points out that the dial itself is correct, but the marker on the back wasn't. Before the TO comes over, we resolve the confusion, and the TO asks him to fix it. At this point, I've made him lead shuttle first thought he rocks, with the aces trailing. Noticing the opportunity, I alpha the shuttle away, making him spend palp on the plasma shot that I then crackshotted away. With wampa now relatively useless I break 2 Z's to chase him, while Blount and the Y chase both OL and the inquisitor. He gets close enough for my autoblaster to scratch both ships, but Other wise flies very defensively, shifting OL's target lock to the ship thatched the best shot at the moment. During the fight, he forgets he had the Y-wing locked, and calls to lock it again. I remind him that he was already locked, at which point he says oh well i wouldn't do that then. Unfortunately, since he measured, it sticks. He calls me an ******* again, proclaiming he didn't drive all this way to play that kind of game. I replied "maybe you should keep better track of your actions."

The game ended up not progressing very far from there. I got wampa, and claimed the modified win. He wouldn't shake my hand after the game.

First round of the cut: against Poe, Jake, and Kyle Katarn, someome finally Realized "if I kill blount first, I'll win" and all my ships went down with ordnance in the tubes. Rough, rough game in which I flew well, but the magic had run out. Finished i'm the round of 16, an excellent day with a bunch of rebel junk and a y-wing with an EPT.

I actually just tallied it up and there is a ton of diversity within the regional results. I'll edit to fill it in.

Palp Aces (anything with Palp but there were like 7/8 different builds):10

Crack Swarm (lots of different takes):5

Triple jumps:5

Ghost phantom shuttle:2

Chihuahuas (5x crack green A-Wings):2

Miranda Lothal Shuttle:1

RAC Whisper:1

Dash Corran:1

Jake Poe Kyle: 1

Dash Chopper: 1

Wedge Tycho Jake:1

Dash Miranda: 1

Nikk White's rebel list above

Scouts with bumpmaster:1

Biggs 2x Lothals:1

Denger YV 666:1

Psycho Tycho and 2 Protos:1

3x Phantoms: 1

That's true, but if you decide to ignore the 1-ofs because they could be a random variance result then there's a strong pattern.

Too early to tell, though.

But I think it only really matters if you are playing in big competitive events. Local events still show a bewildering array of squads and winners and you can win with almost anything.

Actually, not so much. The level of netlisting is pretty high.

Thanks for the write up Nikk. It's appropriate that the 'a hole' was running Ace holes. Lol

But I think it only really matters if you are playing in big competitive events. Local events still show a bewildering array of squads and winners and you can win with almost anything.

Actually, not so much. The level of netlisting is pretty high.

Might depend on locality. A lot of local tournaments in my neck of the woods don't have many stock meta lists showing up. Last year for Regionals, I had to make my buddy run Decimator/Fel to get any practice against it.

Kanan/Phantom/Biggs and Dash/Lothal also work really well beside the Crack-A Swarm.

What is nearly completely gone is Corran, Poe and Miranda... Which is kinda sad but IF the other options really prove themselves i am fine with it!

Edited by ForceM

Paul is also not the omnissiah of X-Wing. He is very good and his advice should be heeded. But, he didn't forsee the Chihuahuas coming for example. People need to stop taking his word as gospel, and he is just a guy who likes to play X-Wing in the end. I am sure that he would agree.

I would also like to echo Stay above. In the end, your list is only going to take you so far. You NEED to have games in with it to be hyper competitive. an extra 10-20 practice games is well worth dropping to a tier 2 list IMO.

Correct me here please, but did not everyone see the Z-95 coming? That is what you are referring to with those little, tasty appetizers.

Snip

Not sure exactly what you are saying about the dials. If he sets a dial next to a ship and reveals a maneuver, that maneuver sticks unless it does not exist on the ship's dial. Swapped dials are only an issue if he reveals an S-Loop for the Tie Fighter, for example.

Calling a TL action does lock him in to that action but based on your comment on the dials, I'm not sure I would shake your hand after the game either.

Paul is also not the omnissiah of X-Wing. He is very good and his advice should be heeded. But, he didn't forsee the Chihuahuas coming for example. People need to stop taking his word as gospel, and he is just a guy who likes to play X-Wing in the end. I am sure that he would agree.

I would also like to echo Stay above. In the end, your list is only going to take you so far. You NEED to have games in with it to be hyper competitive. an extra 10-20 practice games is well worth dropping to a tier 2 list IMO.

Correct me here please, but did not everyone see the Z-95 coming? That is what you are referring to with those little, tasty appetizers.

Lol no, that's the name for the 5x greens with adaptability at and crackshot.

Paul is also not the omnissiah of X-Wing. He is very good and his advice should be heeded. But, he didn't forsee the Chihuahuas coming for example. People need to stop taking his word as gospel, and he is just a guy who likes to play X-Wing in the end. I am sure that he would agree.

I would also like to echo Stay above. In the end, your list is only going to take you so far. You NEED to have games in with it to be hyper competitive. an extra 10-20 practice games is well worth dropping to a tier 2 list IMO.

Correct me here please, but did not everyone see the Z-95 coming? That is what you are referring to with those little, tasty appetizers.

Lol no, that's the name for the 5x greens with adaptability at and crackshot.

When did that get coined? Chihuahuas? Really? I think we can do better.

Was coined at Rochester, it's already named. Personally, I found the name hilarious. And when you watch it in action, pretty fitting.

Piranhas?

Paul is also not the omnissiah of X-Wing. He is very good and his advice should be heeded. But, he didn't forsee the Chihuahuas coming for example. People need to stop taking his word as gospel, and he is just a guy who likes to play X-Wing in the end. I am sure that he would agree.

I would also like to echo Stay above. In the end, your list is only going to take you so far. You NEED to have games in with it to be hyper competitive. an extra 10-20 practice games is well worth dropping to a tier 2 list IMO.

Correct me here please, but did not everyone see the Z-95 coming? That is what you are referring to with those little, tasty appetizers.

Lol no, that's the name for the 5x greens with adaptability at and crackshot.

When did that get coined? Chihuahuas? Really? I think we can do better.

Especially when a google search for "Chihuahuas x-wing list" brings just a Z-95 missile swarm with chips. Still, thanks for clarifying that you mean Green Fives.

Piranhas?

Nah everyone knows a-wings ain't got teeth ;)

snip

Especially when a google search for "Chihuahuas x-wing list" brings just a Z-95 missile swarm with chips. Still, thanks for clarifying that you mean Green Fives.

Eh, I like Chihuahuas better for the A's. Doesn't matter anyway.

The point is that there are builds out there that simply have not been thought of by the Podcasts etc. So stereotyping the meta after, what 4 weeks? is just a little ridiculous and pre-mature.

Snip

Not sure exactly what you are saying about the dials. If he sets a dial next to a ship and reveals a maneuver, that maneuver sticks unless it does not exist on the ship's dial. Swapped dials are only an issue if he reveals an S-Loop for the Tie Fighter, for example.

Calling a TL action does lock him in to that action but based on your comment on the dials, I'm not sure I would shake your hand after the game either.

They were at different pilot skills, meaning if you revealed your 8 before your 6, something would need to happen there.

Fly legal, baby.

Snip

Not sure exactly what you are saying about the dials. If he sets a dial next to a ship and reveals a maneuver, that maneuver sticks unless it does not exist on the ship's dial. Swapped dials are only an issue if he reveals an S-Loop for the Tie Fighter, for example.

Calling a TL action does lock him in to that action but based on your comment on the dials, I'm not sure I would shake your hand after the game either.

They were at different pilot skills, meaning if you revealed your 8 before your 6, something would need to happen there.

Fly legal, baby.

From the FAQ

If a player assigns the wrong ship dial to his ship (for example, assigning a B-wing dial to an X-wing), when he reveals the dial he must inform his opponent of the error. If the revealed maneuver is a legal maneuver for that ship (for example, the revealed B-wing dial shows a green [ 1] maneuver, a maneuver that also appears on the X-wing ship dial), it is executed as normal. If the revealed maneuver is not a legal maneuver for that ship (For example the B-wing dial shows a red [ 2] maneuver, a maneuver that does not appear on the X-wing ship dial), the player’s opponent chooses which legal maneuver from that ship’s actual dial that ship will perform.

If he sets a dial next to a ship, it counts as the maneuver assigned to that ship, even if it is the incorrect dial. You only get to move his ships if he assigned an S-loop to the Tie Fighter.

Snip

Not sure exactly what you are saying about the dials. If he sets a dial next to a ship and reveals a maneuver, that maneuver sticks unless it does not exist on the ship's dial. Swapped dials are only an issue if he reveals an S-Loop for the Tie Fighter, for example.

Calling a TL action does lock him in to that action but based on your comment on the dials, I'm not sure I would shake your hand after the game either.

They were at different pilot skills, meaning if you revealed your 8 before your 6, something would need to happen there.

Fly legal, baby.

From the FAQ

If a player assigns the wrong ship dial to his ship (for example, assigning a B-wing dial to an X-wing), when he reveals the dial he must inform his opponent of the error. If the revealed maneuver is a legal maneuver for that ship (for example, the revealed B-wing dial shows a green [ 1] maneuver, a maneuver that also appears on the X-wing ship dial), it is executed as normal. If the revealed maneuver is not a legal maneuver for that ship (For example the B-wing dial shows a red [ 2] maneuver, a maneuver that does not appear on the X-wing ship dial), the player’s opponent chooses which legal maneuver from that ship’s actual dial that ship will perform.

If he sets a dial next to a ship, it counts as the maneuver assigned to that ship, even if it is the incorrect dial. You only get to move his ships if he assigned an S-loop to the Tie Fighter.

What if he doesn't set it next to the ship? I've seen swarm players assign dials to cards.

Assign is too loosely defined.

Next to the ship or on the card, what is the difference?

I like to set my dials right on top of my Tie Fighters like little hats.

Snip

Not sure exactly what you are saying about the dials. If he sets a dial next to a ship and reveals a maneuver, that maneuver sticks unless it does not exist on the ship's dial. Swapped dials are only an issue if he reveals an S-Loop for the Tie Fighter, for example.

Calling a TL action does lock him in to that action but based on your comment on the dials, I'm not sure I would shake your hand after the game either.

They were at different pilot skills, meaning if you revealed your 8 before your 6, something would need to happen there.

Fly legal, baby.

From the FAQ

If a player assigns the wrong ship dial to his ship (for example, assigning a B-wing dial to an X-wing), when he reveals the dial he must inform his opponent of the error. If the revealed maneuver is a legal maneuver for that ship (for example, the revealed B-wing dial shows a green [ 1] maneuver, a maneuver that also appears on the X-wing ship dial), it is executed as normal. If the revealed maneuver is not a legal maneuver for that ship (For example the B-wing dial shows a red [ 2] maneuver, a maneuver that does not appear on the X-wing ship dial), the player’s opponent chooses which legal maneuver from that ship’s actual dial that ship will perform.

If he sets a dial next to a ship, it counts as the maneuver assigned to that ship, even if it is the incorrect dial. You only get to move his ships if he assigned an S-loop to the Tie Fighter.

What if he doesn't set it next to the ship? I've seen swarm players assign dials to cards.

Assign is too loosely defined.

Putting a dial directly on the card also seems pretty clear. Additionally unless the opponent said 'alrighty time to move omega leader' and flipped the dial sitting next to wampa and then moves omega leader it feels pretty difficult to argue that wampa was skipped, especially if the course of action is flip dial, go to move wampa.

I also am continually amazed by how cut throat you are about everything except the (currently) explicitly legal act of intentionally drawing.