Defender Preview??

By Cfcinhull, in X-Wing

Pretty sure the Glaive will be 34 points but I also think Ryad will be 34 points at PS 5 with no EPT.

Yeah I thought this and hope for 34 as it'll make 3 of them viable in a list but also hope that if Ryad has no EPT she at least has a great ability. I read she had a heavily modified Defender so am hoping for built in upgrades or the chance to buy two mods for example (Royal Guard TIE type ability)

Agreed on that point. I just REALLY hope her pilot ability does not deal with repositioning stuff (funky barrel rolls or granting a boost action) because at PS 5 she won't see the table. Goes the same way as poor Blue Ace and his awesome ability.

I hope the article about apply for regionals isn't all we are getting

Pretty sure the Glaive will be 34 points but I also think Ryad will be 34 points at PS 5 with no EPT.

Yeah I thought this and hope for 34 as it'll make 3 of them viable in a list ...

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Pretty sure the Glaive will be 34 points but I also think Ryad will be 34 points at PS 5 with no EPT.

Yeah I thought this and hope for 34 as it'll make 3 of them viable in a list ...

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From what I can squint from the pic it looks like the PS5's ability will have something to do with manoeuvres.

Hopefully they do the right thing when it comes to the points cost.

A 34 point ps6 generic is DoA (lulz) because there is no 1 point ept that is as good as Colonel Vessery's ability.

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33 point Glaive or bust. It's the right thing to do.

Though 32 points is what they should cost. Onyx is overpriced.

I suppose there is someone out there that wants to run 3 X7 Glaives with Adaptability and TIE Mk.II.

Edited by Vulf

Hopefully they do the right thing when it comes to the points cost.

A 34 point ps6 generic is DoA (lulz) because there is no 1 point ept that is as good as Colonel Vessery's ability.

33 point Glaive or bust. It's the right thing to do.

Good lord, this is so wrong. First, the Defenders currently don't pay for their ability. Two, you aren't required to use certain ships to get the most out of a 34 pt Glaive. Vessery is going to be amazing post Veterans, sure. But that is also mainly because he is getting the support he needed in the form of the Advanced, /FO, and Advanced Prototype. Without those ships, you are looking at no advantage to the Glaive, for one more point. .

Edited by Sithborg

Then tell me what one point talent is as good as Vessery's ability?

It is worth at least 2 points, like the Inquisitor's ability. If you take the exact same ship but remove the ability, it should cost 2 points less.

Maarek Stele is also a 35 point ship. His ability on a Defender is only worth 1 point. If he runs Mangler Cannon he can't use either title. To make him work you need Calculation or Marksmanship, so you miss out on the Juke+X7 combo.

In an Advanced he gets auto crits from ATC. But that is a 28 point setup.

I'm curious how you are getting Vessery's ability without another ship. Because that is where the value of a Glaive vs Vessery comes from. Vessery, you need to build around much more than a Glaive.

It is good. No doubt about. I am full on the with the praise for Vessery. But, a squad that Vessery needs is not necessarily a squad a Glaive needs.

Much like the IG-2000 or Ghost title, don't assume the price of an ability is just on the card.

Then tell me what one point talent is as good as Vessery's ability?

It is worth at least 2 points, like the Inquisitor's ability. If you take the exact same ship but remove the ability, it should cost 2 points less.

Maarek Stele is also a 35 point ship. His ability on a Defender is only worth 1 point. If he runs Mangler Cannon he can't use either title. To make him work you need Calculation or Marksmanship, so you miss out on the Juke+X7 combo.

In an Advanced he gets auto crits from ATC. But that is a 28 point setup.

Except that Vessery has limitations. It only works if there's another ship to feed him a target lock, and that target is within his firing arc.

He's ability is great, especially with the /D title, but he's not awesome.

Also disagree on Maarek. He may not be able to guarantee crits at the level of the ATC, but a Juke/x7 or /D combo can help him actually push the crits he does roll through to the enemy.

Oh no, Vessery is awesome. Thanks to the Advanced, FO, and Advanced Prototype, it is time for Vessery to shine. Heck, even the Bomber help will give him a wider range of support.

Vessery's ability cost is at minimum 14 points. thats an AP with Targetting computer.

I'm looking at Maarek with TIE/D, Ion Cannon, and Predator. Ion Cannon will strip shields and make a target predictable making 4-dice primaries (with re-rolls) fairly easy to get. He'll be generating enough crits to make his ability noticeable. I also like the x7 version with Juke. The defensive tokens let's him be pretty free to take Target Locks, and those re-rolls will make crits all the more likely. Juke then helps punch them through, or makes sure he takes less meaningful return fire.

And for fun, I will still run him with Mangler Cannon.

If you want real fun, run him with Homing Missiles and Guidance Chips.

I love Marek but see him needing TIE/D and Tractor to manipulate the range and agility game...

His EPT is a tough one though Outmanoeuvre with the above combo would be great but not at PS7, VI is great to make him a real Veteran but won't increase his crit chances....

TIE/V with Juke would be amazing if combined with Vessery with TIE/D and Tractor Beam making best use of his ability and dropping agility before Marek cleans up....

Problem with this though is its a POINTS SINK..

Ion>Tractor in my book, 95% of the time. Also, it's only a points sink if it's not good.

Here's hoping for a 33 point Glaive and a 35 point Maarek.

Ion>Tractor in my book, 95% of the time. Also, it's only a points sink if it's not good.

Yeah. Main advantage for Ion is that it works on everything. Lothal Rebels laugh at Tractor Beam tokens, but need to be smart in how they handle Ions.

But if you're tight on points, I have no trouble dropping that Ion to a Tractor. Tractor Beams on Vessery are glorious fun.

Ion>Tractor in my book, 95% of the time. Also, it's only a points sink if it's not good.

Yeah. Main advantage for Ion is that it works on everything. Lothal Rebels laugh at Tractor Beam tokens, but need to be smart in how they handle Ions.

But if you're tight on points, I have no trouble dropping that Ion to a Tractor. Tractor Beams on Vessery are glorious fun.

Ive been flying this recently;

Rebel Hunters - Vessery (98)

Darth Vader (34) - TIE Advanced

Adaptability (0), TIE/x1 (0), Engine Upgrade (4), Advanced Targeting Computer (5)

"Omega Leader" (26) - TIE/FO Fighter

Juke (2), Comm Relay (3)

Colonel Vessery (38) - TIE Defender

Veteran Instincts (1), Tractor Beam (1), TIE/D (0), Twin Ion Engine Mk. II (1)

Vessery with TB is AMAZING!!

Here's hoping for a 33 point Glaive and a 35 point Maarek.

Not happening.

If I didn't have points for an Ion Cannon, instead of dropping to Tractor for 2 points, I'd drop to x7 for 5 points and a situational Evade token.

Here's hoping for a 33 point Glaive and a 35 point Maarek.

Not happening.

Maarek has +1 PS on Vessery, but a mediocre ability that does not synergize with either title, even at 35 points I'll bet Vessery would see more play. As for the Glaive, why not 33 points? Vessery is worth the 2 point upgrade over them and the Onyx was terrible before IV, and they will be just as terrible after IV.

Marksmanship isn't bad on Stele with the D as you get mods on both shots but it costs your action and is pricey as hell. Honestly though you might be better off not building for his ability and just treating it as an unexpected bonus when it happens.

I just don't see FFG outright obsoleting the Onyx and Delta like that. 1 pt for 3 PS? Especially as I have said, that the one point you spend to upgrade Vessery also needs additional points for different ships. The titles fix alot of the cost issues. So, I fail to see why they will completely reset the costs they have.

I just don't see FFG outright obsoleting the Onyx and Delta like that. 1 pt for 3 PS? Especially as I have said, that the one point you spend to upgrade Vessery also needs additional points for different ships. The titles fix alot of the cost issues. So, I fail to see why they will completely reset the costs they have.

Not to mention the probable EPT slot, that's definitely worth the two point increase.