I got to thinking with the Needa/Vader/TRC thread on the main page and dreamt up this list.
Vader costs more than Screed but I save points on ordinance experts on all my black dice ships.
The idea is: 1 Raider goes out with the Demolisher. The ISD hangs back with the other Raider in tight to protect it from other ships/squadrons. Contain can get spent relatively comfortably and I can use the evade for TRCs following.
Questions:
1. I know it's a Demo build, but do I have to care about initiative here? If I go 400 pts, I go second (probably). Most Wanted would let me keep my ISD back and bring them to me. CO/Minefields would do the same.
2. Is there any reason to take an ISD1 with this build? Probably not since then I make an evade relatively worthless but I wanted to gather opinions.
Vader's Raiders
Author: DukeMacManus
Faction: Galactic Empire
Points: 388/400
Commander: Darth Vader
Assault Objective: Most Wanted
Defense Objective: Contested Outpost
Navigation Objective: Minefields
Raider-I Class Corvette (44 points)
- Assault Concussion Missiles ( 7 points)
Raider-I Class Corvette (44 points)
- Assault Concussion Missiles ( 7 points)
[ flagship ] Imperial II-Class Star Destroyer (120 points)
- Darth Vader ( 36 points)
- Avenger ( 5 points)
- Captain Needa ( 2 points)
- Gunnery Team ( 7 points)
- Electronic Countermeasures ( 7 points)
- Turbolaser Reroute Circuits ( 7 points)
Gladiator I-Class Star Destroyer (56 points)
- Demolisher ( 10 points)
- Admiral Montferrat ( 5 points)
- Assault Concussion Missiles ( 7 points)
2 TIE Advanced Squadrons ( 24 points)
Edited by MrTopHatJones