Here is the latest list I intend on running based on Long range firepower!
(And victorys, lots of victorys)
Tarkin Doctrine
Author: Clontroper5
Faction: Galactic Empire
Points: 398/400
Commander: Grand Moff Tarkin
Assault Objective: Opening Salvo
Defense Objective: Fire Lanes
Navigation Objective: Minefields
[ flagship ] Victory I-Class Star Destroyer (73 points)
- Grand Moff Tarkin ( 38 points)
- Weapons Liaison ( 3 points)
- XI7 Turbolasers ( 6 points)
Victory I-Class Star Destroyer (73 points)
- Defense Liaison ( 3 points)
- XI7 Turbolasers ( 6 points)
Victory I-Class Star Destroyer (73 points)
- Defense Liaison ( 3 points)
- XI7 Turbolasers ( 6 points)
Victory I-Class Star Destroyer (73 points)
- Defense Liaison ( 3 points)
- XI7 Turbolasers ( 6 points)
4 TIE Fighter Squadrons ( 32 points)
My plan with this is to slow roll forward in a dense Phalanx spamming CF commands. This will allow me to focus down enemies at long range with multiple 4 reds plus a reroll Attacks(3+cf+cf token) If I need to engineer or nav I can switch to it with Tarkin tokens otherwise just keep chucking red dice. I intend on being 2nd player to use my objectives. The obvious weakness right now is Fighters but since I have powerful long range guns I think I can Focus down carriers such as Yavaris quickly along with simply tanking the damage with engineering commands
Do you guys think xi-7 or gunnery team is the way to go? Precisely applying pressure or just pummel Everything!