x4 Lambdas with Flight instructor.
Build the worst list
I feel like a massive points sink is a good place to start.
Ten Numb [stealth Device, Sensor Jammer, Autoblaster, Advanced Proton Torpedoes x 2, Expose]
59-point B-wing
Then top if off with...
Dash Rendar [Deadeye, Flight Instructor]
Edited by zerotcI feel like a massive points sink is a good place to start.
Ten Numb [stealth Device, Sensor Jammer, Autoblaster, Advanced Proton Torpedoes x 2, Expose]
59-point B-wing
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Imperial Fett
Opportunist
HLC
Flight Instructor
X3 proton Bombs (with Andraste title)
Sheild Upgrade
Homing Missile
78 points.
I feel like a massive points sink is a good place to start.
Ten Numb [stealth Device, Sensor Jammer, Autoblaster, Advanced Proton Torpedoes x 2, Expose]
59-point B-wing
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Imperial Fett
Opportunist
HLC
Flight Instructor
X3 proton Bombs (with Andraste title)
Sheild Upgrade
Homing Missile
78 points.
That's pretty good, but I still think it would beat my list. That's the one with 2 Scyks and Dace Bonearm HWK.
I think I'll win by suggesting Jan Ors with Expose, blaster turret, stygium particle accelerator and a 65 point initiative bid
I really wanted to say 4 phantoms.......
"Chaser" — TIE Fighter
14
Munitions Failsafe
1
I think you should try to fill out your points as best as possible.
Otherwise just Kaa'to Leeachos alone would win.
Dash with Xx-23 tracers and Outrider/tractor beam seems like a good place to start.
Team him up with Corran with opportunist, e-baffle, r3-a2 and engine upgrade.
What? Corran doesn't like stress? Let's give him plenty of ways to get stress or dissolve his 5 health!
I tried to make a list that would appear good to the uninitiated, but would get utterly stomped by anyone with more than a couple games under their belt :-)
Edited by FatherTurin(15)
Night Beast (15) - TIE Fighter
85 point initiative bid.
Chaser- 86 point initiative bid.
Take THAT.
Kavil
Expert Handling
Advanced Protons x2
Experimental Interface
BTL-A4 Y-Wing
Overclocked R4
Face Bonearm
Daredevil
Autoblaster Turret
Stealth Device
Targeting Coordinator
Moldy Crow
Feedback Array
Kaa'to Leeachos
Lone Wolf
XX-23 S Thread Tracers
100 points
Edited by bigred92Hmm. After realising that it should have been unique pilots. (misread it as non-unique pilots!)
This ends the thread; I cannot imagine a worse list to fly.
(note; I *love* shuttles.
But 3 of them without engine and no ace = horror)
Captain Kagi (39) Lambda-Class Shuttle (27), Tractor beam (1), Emperor Palpatine (8), Stealth Device (3)
Colonel Jendon (31) Lambda-Class Shuttle (26), Tractor beam (1), Bombardier (1), Stealth Device (3)
Captain Yorr (29) Lambda-Class Shuttle (24), Tractor beam (1), Intelligence Agent (1), Stealth Device (3
This, YT2400 tug boat and Jan in her row boat with harpoon with queequeg-d2.
Fel's Wrath with targeting computer
Shadow Squadron Pilot with Vader crew and electronic baffle
Black Eight Squadron Pilot with enhanced scopes, flechette torpedo and extra munitions
Obsidian Squadron pilot
99 pts
When I said all unique I used poor language, I should have said treat all pilots as unique, so no badswarms unless they're different pilots.
When I said all unique I used poor language, I should have said treat all pilots as unique, so no badswarms unless they're different pilots.
What about taking a decimator and running off board first turn? You win.
YT-2400: · Dash Rendar (36)
Expose (4)
XX-23 S-Thread Tracers (1)
Tractor Beam (1)
· Experimental Interface (3)
· Luke Skywalker (7)
· Outrider (5)
HWK-290: · Jan Ors (25)
Expose (4)
Dorsal Turret (3)
Stygium Particle Accelerator (2)
Gunner (5)
· Moldy Crow (3)
That Dash build is pretty bad/good. With the Outrider, he can only use Tractor Beam. Expose Jan Ors isn't going to do much. I might even beat you with my list of 2 Scyks w/ Tractor Beam and that HWK.
Edited by nigeltasticThat Dash build is pretty bad/good. With the Outrider, he can only use Tractor Beam. Expose Jan Ors isn't going to do much. I might even beat you with my list of 2 Scyks w/ Tractor Beam and that HWK.
I think the best way to try it is have you swap lists with your opponent and try to win with it. If you win, then your list was weaker.
I made one with a hard to kill pilot and a bomber that won't (likely) get to use munitions well.
Tomax Bren 36 pts.
Lightning Reflexes
Hull Upgrade
TIE Shuttle
Ysanne Isard
Flight Instructor
Deathrain 50 pts.
Enhanced Scopes
Extra Munitions
Advanced Proton Torpedoes
Proton Rockets x2
Conner Net x2
Munitions Failsafe
Chaser 14 pts.
As I posted elsewhere: https://geordanr.github.io/xwing/?f=Rebel%20Alliance&d=v4!s!95:18,144,-1,31:14:3:;48:20,0,25:3:3:&sn=Unnamed%20Squadron
Rainbow dash on a tractor will move your opponent to tears.
DPS Jan Ors has amazing synergy between Merc Co Pilot and the Ion Turret. Expose and Moldy are just the icing on the cake.
Behold, the deadly HWKs, oops, didn't see that you needed turrets originally.
99 points
PILOTS
Spice Runner (27)
HWK-290 (16), Autoblaster Turret (2), Tactician (2), Cloaking Device (2), Moldy Crow (3), Stygium Particle Accelerator (2)
Palob Godalhi (35)
HWK-290 (20), Expose (4), Autoblaster Turret (2), Flight Instructor (4), Dead Man's Switch (2), Experimental Interface (3)
Dace Bonearm (37)
HWK-290 (23), Expose (4), Autoblaster Turret (2), Gunner (5), Stealth Device (3)