?What would you like to see as future Dual upgrade cards?

By PhantomFO, in X-Wing

Flipping during play are really interesting cards, some good ones have been thought out! What about something that flips once?

"Great shot, kid!" - 0 or 1 points, EPT, unique

Side A: When attacking before defender's dice are rolled: add 2 critical hits to your attack roll. Defender adds one green die this attack. Flip this card to the other side after the attack.

Side B: -1 die to all your attacks

So you could have a one-in-a-million shot to kill something, but then you're so smug about it the rest of your shots are affected by it. This is probably a very bad card for this alpha-strike meta, but maybe an interesting tradeoff and card design!

Edited by jonnyd

Assault Leader/Escort Leader EPT, does stuff.

Thrust Vectoring/Turbo Burners mod to get boost/roll stuff.

Assault Proton Torpedoes/Burst Proton Torpedoes.

Unrelated. Generic(non-unique) only EPT is now a real possibility

I was thinking this would make a nice 0 point illicit.

Side 1:

At the start of either the activation or combat phase you may discard this card. If you do, discard all shield tokens and treat your PS as 12 until the end of that phase.

Side 2:

At the start of either the activation or combat phase you may discard this card. If you do, discard all shield tokens and treat your PS as 0 until the end of that phase.

Edited by WWHSD

Really like the idea of "action: flip" for s-foil type upgrades.

Really like the idea of "action: flip" for s-foil type upgrades.

Maybe, as long at the cost to "flip" that upgrade is all it has it doing.

The idea of doing something and flipping the card then doing something and flipping the card is just nuts.

Maybe a non-unique defensive Salvaged Astromech?

Defender R2

Side One- Your action bar gains the evade action icon.

Side Two- Increase your Agility value by 1 to a maximum of 3.

Points: (Not cheap)

I want this on my Y-wing. :)

Moment to Shine (what ever name)

0pts

Side A: Make one barrel roll action, then dicard this card.

Side B: Make one Boost action, then discard this card.

There could be an added cost, if there was text saying something like: Before revealing a maneuver, make one.... Then discard.

Lazy fix for ships that need boost or barrel roll, but won't suddenly allow them autothrusters etc.

Edited by Dwing

I love the idea of linked fire / burst fire for the X-Wing. Here´s some more ideas:

Closed S-Foils

(X-Wing only, Modification, Cost: 0)

Your agility value is raised by 1. Your primary attack value is 0. In the perform action phase, you may perform a boost action.

Action: Flip this card over.

Opened S-Foils.

Action: Flip this card over.

Power to the shields

(Small ship only, Modification, Cost: 0)

At the beginning of each round, you may reduce your primary attack value to 0 until the end of the round. Then, gain 1 shield token.

Action: Flip this card over.

Power to the lasers

At the beginning of each round, you may lose 1 shield to raise your primary attack value by 1 until the end of the round.

Action: Flip this card over.

I´m not sure if they´re useful, but you get the idea.